Based on
comprehensive research available through VWM's
Virtual Worlds News,
there are now over 150 virtual worlds operating or in development with
a focus on the youth market (18-and-under). That's up from just over
100 in April, though not
all of these are new developments.
As in April the tween category (here looked at as 8 to 12) leads
with 88 worlds live or in development (up from 62 in April), followed
closely by kids worlds (7 and under) with 72 worlds (up from 52 in
April) and then teens (13-18 years old) with 60 worlds (up from 44 in
April).