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Steven Isaacs

A counterpoint to Ruth Clark's Why Games Don't Teach - 2 views

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    This article by Sharon Boller rebuts Ruth Clark's points regarding the ineffectiveness of games to teach.
Steven Isaacs

Gamestar Mechanic Learning Guide - 10 views

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    This is like the Teacher's Edition text for use with gamestar mechanic. It includes lesson plans, guides to each quest, and much more.
Steven Isaacs

Scaffolding Portal 2 for game design - 0 views

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    Mr. Walters is a teacher teaching game design. He utilizes gamestar mechanic and Portal 2. Interesting post about iterative design using Portal 2.
Steven Isaacs

Experimental Videogame Teaches Kids How to Program Java - 0 views

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    Code Spells is a game, now in beta, that teaches basic Java programming through a game. The game has an RPG element and in order to cast spells, the player must 'program' their character to cast.
Steven Isaacs

GameMaker Studio Community on Steam - 2 views

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    This is the site where the GameMaker community resides. Publish your games here to share them with the rest of the community. Play and rate games created by other GameMaker users.
Steven Isaacs

Design your own game - 1 views

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    Blog post highlighting 5 tools that allow you to create your own game: 'Sploder, Draw 4 Game, Isoball 3, Jacksmith, and Purpose Games (a tool to create educational games).
Sam Potasznik

Game Maker Tutorial: Multiple objects "on beat" - 5 views

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    A medium-level tutorial on getting multiple objects to respond to the same alarm. Useful for rhythm games or anywhere you want to synchronize multiple event responses.
Steven Isaacs

Interactive Fiction Game Design | NWP Digital Is - 3 views

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    The Pew Research Center reports that approximately 97% of teens play video games in their free time. Science, technology, engineering, and math (STEM) subject-areas have used programming and game design to teach 21st Century skills, but what can an English class do to leverage the potential of game-based learning?
Steven Isaacs

Gamer Psychology 101: Flow vs. Fiero - 1 views

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    This blog post does a nice job of defining flow and fiero, two key concepts for game designers to keep in perspective.
Zatun

concept art - 3 views

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    Zatun prides itself of providing the most creative and best quality concept art, concept design and character design for your video game projects.
Tommy Martinson

Mr. Isaacs' Blog - 1 views

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    This isn't just any blog, this is a blog made by the man, the myth, the legend, Mr. Isaacs! It's a great resource filled with links to other sites, mostly about game based learning. Towards the bottom of the page you will find the Holy Grail to all Game Maker tutorials. There are literally dozens of tutorials, all created by none other than Sir Isaacs himself.
Steven Isaacs

Playfic - 0 views

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    Playfic is an online community that lets you write, remix, share, and play interactive text-based games with the world. The site includes tutorials on creating your own text-based adventure games.
Hunter Esposito

Game maker tips - 4 views

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    this article gives tips on how to make your game more creative and make your game the best looking.
Jason Resnick

GameMaker Tutorial - 2 views

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    This is a tutorial on Youtube about GameMaker. This resource could definitely help a beginner who is new to GameMaker, and needs to no the basics about programming, rooms, sprites, sounds, etc.
Jason Resnick

Sound Bible - 2 views

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    This website has many different sounds and music that we can incoporate in our games. They can be in MP3 format or WAV.
Sharon Jin

Game Maker: Optimizing For Speed/Memory - 3 views

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    This post contains many useful tricks you can use when creating your game. For example, it gives you tips on how to make your game quicker and more efficient to run. It also helps you on what sprites you should use to make your game better.
Sharon Jin

Gamemaker Tips - 1 views

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    This website is the Gamemaker Community. You can share your games with other players, get tips and tricks from other game makers, learn how to make your game better, and chat with other players on this forum. This website also has a FAQ page that can help you with your game.
Hunter Esposito

Game Design Help - 2 views

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    This page has numerous articles about how to design an effective game and aesthetics etc. I read and got great ideas about what I could incorporate into my game.
Steven Isaacs

Ren'Py - 1 views

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    Ren'Py is a visual novel engine that helps you use words, images, and sounds to tell stories with the computer. These can be both visual novels and life simulation games. The easy to learn script language allows you to efficiently write large visual novels, while its Python scripting is enough for complex simulation games. Ren'Py is open source and free for commercial use. It supports Windows, Mac OS X, Linux, and Android.
Steven Isaacs

Adventure Game Studio - 1 views

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    Adventure Game Studio provides the tools to make your own adventure, for free! Bring your story and artwork and slot it in, and let AGS do the rest. AGS provides everything you need from within one easy-to-use application. Create, test and debug your game, all in one place. Why wait? Get cracking on your first game now!
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