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Contents contributed and discussions participated by Steven Isaacs

Steven Isaacs

Trapped in the Sky (a platformer) on Scratch - 1 views

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    GREAT platform game with a good storyline throughout. Give it a try and be inspired!
Steven Isaacs

Green Light Go - GameMaker Studio Tutorials - A Basic Platform Game - 1 views

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    Another text based tutorial by Green Light Go. This one will walk you through creating a platform game step by step.
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    Another text based tutorial by Green Light Go. This one will walk you through creating a platform game step by step.
Steven Isaacs

Green Light Go - GameMaker Studio Tutorials - A Basic Shooter Game - 0 views

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    Scrolling Shooter tutorial provided by Green Light Go - text based tutorial.
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    Scrolling Shooter tutorial provided by Green Light Go - text based tutorial.
Steven Isaacs

Piskel - Free online sprite editor - 3 views

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    Piskel is an easy to use and very effective tool for creating pixel graphics for GameMaker: Studio and other programs. Animations can be made right in the web based app!
Steven Isaacs

Jason Wilmot's Minecraft Resources - 0 views

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    Jason Wilmot is a teacher in Nebraska who has been using minecraft with his students. He has provided a number of links to resources he has created and curated to help you teach with, learn with, and play minecraft!
Steven Isaacs

Finding Inspiration for Game Design Everywhere You Look | Greg LEMON - 0 views

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    Download Slides: http://gamesauce.org/news/2014/08/20/... Delivered at Casual Connect USA, July 2014
Steven Isaacs

GDC Vault - Sid Meier: Interesting Decisions - 0 views

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    Long, long ago at a GDC far, far away, I introduced the idea that a useful way of looking at gameplay is as "a series of interesting decisions". This comment has since taken on a life and identity of its own and appears irregularly in theoretical discussions of game play and game design.
Steven Isaacs

Project Spark: Building a House using Voxels - 0 views

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    Tutorial on how to build a house on Project Spark using only Voxels! (Directions are also below)
Steven Isaacs

Scratch Tutorial 1 - 0 views

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    This is a great, simple, well explained tutorial created by a young person. Very nicely explained
Steven Isaacs

Mescad's Project Spark Tutorial YouTube Channel - 2 views

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    A series of educational videos about how to create various things in Project Spark, with a primary focus on the "kode" language that Project Spark uses. By watching these videos you can learn the basics of how to create your own games in Project Spark, as well as some advanced features. Your host is "Mescad', a stay-at-home dad from central Kentucky who loves Computer Science education and enabling creative people to create awesome things in Project Spark. The current production schedule is that a new tutorial video will be uploaded on Monday, Wednesday and Friday each week. Follow @mescad on Twitter or subscribe to this channel to receive notifications when a new video is posted. Comments and questions are always welcome, and I do take requests for videos. Project Spark is a free game creation platform developed by Microsoft's Team Dakota, available on Xbox One, Windows 8, and soon on Xbox 360. Learn more at http://www.projectspark.com/
Steven Isaacs

http://www.cs.rice.edu/~jwarren/papers/comp460.pdf - 0 views

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    Research from Rice Yniversity on Teaching Computer Video Game Design
Steven Isaacs

Extra Credits Youtube Channel - 1 views

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    Extra Credits is a weekly show about video games. Join us every week as we take a deeper look at games: how they are made, what they mean and how we can make them better.
Steven Isaacs

Sir Click's a Lot: Level 1 Complete in GameMaker Studio - 1 views

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    Similar to YoYo Game's beginner tutorial, this video shows how to create a simple click-the-dragon level that advances to level 2 when all dragons have been clicked. GameMaker Studio video tutorial play list with links to associated source files. Great way to learn the GameMaker basics!
Steven Isaacs

Indie Game: The Movie - Edmund McMillen Discusses Game Design Principles - 0 views

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    In this clip from Indie Game: The Movie (http://www.indiegamethemovie.com/), Edmund McMillen, co-designer of Super Meat Boy, explains some key principles of game design.
Steven Isaacs

qCraft Wiki - 0 views

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    qCraft is not a simulation of quantum physics, but it does provide 'analogies' that attempt to show how quantum behaviors are different from everyday experience, allowing players to create structures and devices that exhibit Minecraft versions of quantum properties like observer dependence, superposition and entanglement.
Steven Isaacs

StoryNexus - 1 views

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    Home of Fallen London and other Interactive Fiction based games. LIVE A STORY! CHOOSE YOUR DESTINY IN HUNDREDS OF INTERACTIVE WORLDS, ALL FOR FREE. You can also author your own text based games!
Steven Isaacs

Interactive fiction tools StoryNexus and Quest released - 2 views

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    PCGamer article about the release of two new (as of Oct 2012) Interactive Fiction authoring tools.
Steven Isaacs

The Great Escape 2 - created with 'Sploder - 3 views

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    Student game created with Sploder using the 3d mission game creator. Fun multi-level game with increasing challenge and ample weapons and powerups. The game incorporates the use of puzzles to open locks. Nice job.
Steven Isaacs

Adventure Game Studio - 2 views

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    Adventure Game Studio provides the tools to make your own adventure, for free! Bring your story and artwork and slot it in, and let AGS do the rest. Download AGS from the site and start designing your own adventure games.
Steven Isaacs

Game Maker Studio: In-depth Platformer Tutorial - 5 views

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    This tutorial will guide you through the process of creating a platform game including gravity, vertical speed, collisions, etc.
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