This blog post features interactive fiction authoring tools used to create interactive fiction (i.e. text based adventure games. ) The tools featured are: twine, Inform7, TADS, Quest, and ADRIFT.
Thanks to Jacob for this one...
Codecademy is the easiest way to learn how to code. It's interactive, fun, and you can do it with your friends. This track teaches JavaScript and leads you to creating games with JavaScript.
With AT&T's support, GameDesk is taking its model nationwide, helping to improve student outcomes across the country. "Up until now we have only been able to support schools here in LA. With AT&T's support, we're going to be able to scale up and get these new learning tools out there for everyone," explained Lucien Vattel, founder and executive director of GameDesk.
There're lots of cool sprites here. You have fruit and vegetable sprites, treasure sprites (genies?), animal sprites, and more!
The page also has links to other pages on this website - the other pages have lots of enemy sprites that you can use, too.
This was by a youtuber called SploderStuff he makes cool Sploder tutorials and this series is cool there is a part two with the url:http://www.youtube.com/watch?v=hf72Ybtg7DA
qCraft is not a simulation of quantum physics, but it does provide 'analogies' that attempt to show how quantum behaviors are different from everyday experience, allowing players to create structures and devices that exhibit Minecraft versions of quantum properties like observer dependence, superposition and entanglement.
This website can be extremely easy sometimes and other times it be extremely difficult. Its fun and it make time fly by fast. Theres a number of level on Code.org and it take time. If your a patient gamer this is the place for you!
This could help many advanced people who can use redstone to make an epic door. It could also help spark new idea to make people expand on past buildings.
Thanks to Jacob for this site with links to 3d animation resources...
An Introduction to 3D 3D models are created by manipulating polygon meshes and molding them into objects, characters and scenes. Even if you don't have formal art training that goes beyond the few classes you took in high school or college you can still do great work in 3D.
This is a tutorial on Youtube about GameMaker. This resource could definitely help a beginner who is new to GameMaker, and needs to no the basics about programming, rooms, sprites, sounds, etc.
Learn how to incorporate external sensors and input devices into your Scratch projects. We'll examine a variety of projects, utilizing different input devices, that participants can remix and share.