Skip to main content

Home/ video game design and development/ Group items tagged Scripts

Rss Feed Group items tagged

andcope1995

Scripts - YoYoGames Wiki - 2 views

  •  
    From YoYoGames Wiki Game Maker Scripts are used in Game Maker to execute code. A Game Maker script is basically a function, capable of taking arguments in, and returning a certain return value. The advantage of scripts over regular pieces of code is that they could be performed more than once, saving file size, memory, and also making the code simpler to read, understand, and edit.
Steven Isaacs

Ren'Py - 1 views

  •  
    Ren'Py is a visual novel engine that helps you use words, images, and sounds to tell stories with the computer. These can be both visual novels and life simulation games. The easy to learn script language allows you to efficiently write large visual novels, while its Python scripting is enough for complex simulation games. Ren'Py is open source and free for commercial use. It supports Windows, Mac OS X, Linux, and Android.
T Shahi

learnbyluke - 2 views

  •  
    These tutorials are all for Game Maker. The tutorials should help you start building games with the software and learn how the scripting works. They have small script examples.
Filip Bártek

How Animation Can Save You from Programming - 2 views

  • mix of drawing some parts of the animation (like the legs or arms) and pupetting some other parts (like the face).
    • Filip Bártek
       
      I'd expect it to be easier the other way round.
  • If you look at the following bouncing ball, you’ll notice that the ball squeezes when it hits the ground, and stretches when it moves up. In the GIF on the right, the squeeze and stretch of the ball is much more exaggerated. Which animation is more pleasing to you?
    • Filip Bártek
       
      You can achieve the same effect using plain old procedural "math-driven" animation.
  • if you are doing the same scene as frame by frame animation, it gets a bit easier.
    • Filip Bártek
       
      And what if the artist decides to change the path later?
  • ...1 more annotation...
  • This kind of precision is very difficult to achieve simply through scripting.
    • Filip Bártek
       
      I'd agree it is.
1 - 4 of 4
Showing 20 items per page