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anonymous

How to shoot in intervals in Game Maker - 1 views

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    This post introduced me to the concept of bells which I find very useful, especially if you want an enemy to shoot in intervals.
anonymous

La lista definitiva de programas para crear videojuegos - 0 views

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    Here is a brief list about different game development tools such as Construct2, StencylWorks, Adventure game Studio, among others. This blog post is in Spanish.
Steven Isaacs

The Great Escape 2 - created with 'Sploder - 3 views

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    Student game created with Sploder using the 3d mission game creator. Fun multi-level game with increasing challenge and ample weapons and powerups. The game incorporates the use of puzzles to open locks. Nice job.
Chinmayi Kapur

The Adventures -- My game - 4 views

video

started by Chinmayi Kapur on 10 Nov 13 no follow-up yet
Steven Isaacs

The Art of Video Games Exhibit at the Smithsonian - 5 views

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    The Art of Video Games Exhibit is going on from March 16 - September 30. Visit the site for all the corresponding events, details, video trailers, etc. Looks GREAT!
animaashe

Walkthrough for Game Designers - 5 views

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    A pretty good help for beginner game designers.
jhackett84

How to Review a Video Game - 3 views

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    Video game reviewing gives people an idea of how good or bad a game is, if you want to learn a little bit about making a review, read this article.
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    Video game reviewing gives people an idea of how good or bad a game is, if you want to learn a little bit about making a review, read this article.
Steven Isaacs

Game Maker 8.1 Platform Tutorial part 2 - 2 views

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    Part 2 in a tutorial created to guide you through creating a platform game in Gmae Maker
Tommy Martinson

21 Adventure game design tips - 3 views

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    This is a list of 21 good tips for designing adventure games. Not all of the tips really pertain to the students in Mr. Isaacs' game design and developement class, but most are good to keep in mind when designing a game
qwertynaut

Creative Tips for Video Game Designers - 9 views

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    This is a viable resource because it gives you 7 ways to improve every game. It is valuable because I wouldn't want to make a blueprint on paper. I always thought it should be digital. 
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    This site gives you, the creator, some ideas of what the player will most likely feel when they are playing your game. It also encourages you to be creative and try to think out of the box. In general, I think that this website is helpful in a lot of ways. Hope you find it useful too!
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    TUTORIALS My Websites The Telescope Nerd Castlefiction.com Epic-Fantasy.com The Fantasy Blog The Fantasy Guide Medieval Castles Medieval Swords Medieval Weapons The knight Medieval willkalif.com make-video-games.com All Materials, unless otherwise stated are Copyright©2001-2011 Kalif Publishing and StormtheCastle.com For more information or for customer support check out the copyright and information page Hi, Thanks for visiting my website.
Zatun

Prince of Persia + Mario + India = The Legend Of Vraz, Palace Level Gameplay - YouTube - 0 views

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    The highlight of the game is its exquisite hand-painted 2D Graphics in traditional Indian miniature painting style and mesmerizing gameplay that give game enthusiasts an outstanding adventure experience.
Chris Blakeman

Good Sprite Website - 5 views

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    This website is what I use for ANY sprite from a video game. I've been using it for a number years, it is very user-friendly and easy to use. Click the search bar and type in a video game. Any sprites at all relevant should show up. It is VERY useful for finding what you need. There are over 1000 spirte sheets, which is a LOT of sprites.
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    There are a lot of awesome sprites to be used here; this site isn't just for Pokemon sprites! There are many sprites that can be applied to a non-Pokemon game as well.
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    It has lots of video game characters to choose from including tiles and backgrounds
Timmy M.

Top 50 game design blogs - 3 views

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    This is a site that list 50 of the best game design blogs out there. This is valuable because you have access to a lot of blogs where you can get ideas and valuable information that could be used to your game. This website list the top 50, and that's good because you know you're probably not going to get a blog that goes off topic talking about tacos and benie babies.
Shankar K

Sprite Resources - 2 views

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    This sprite resource provides hundreds of sprite sheets that can be used for gamemaker. It has topics relating to games, and has topics in alphabetical order. This website is really useful for gamemaker games as it can be used for the adventure games
Steven Isaacs

Brass Lantern: The Adventure Game Website - Beginner Resources - 1 views

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    This site walks you through the basics of adventure games including an Introduction to Interactive Fiction and how to download and play Adventure Games.
Hunter Esposito

Game Design Help - 2 views

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    This page has numerous articles about how to design an effective game and aesthetics etc. I read and got great ideas about what I could incorporate into my game.
Sharon Jin

Game Maker: Optimizing For Speed/Memory - 3 views

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    This post contains many useful tricks you can use when creating your game. For example, it gives you tips on how to make your game quicker and more efficient to run. It also helps you on what sprites you should use to make your game better.
Sharon Jin

Gamemaker Tips - 1 views

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    This website is the Gamemaker Community. You can share your games with other players, get tips and tricks from other game makers, learn how to make your game better, and chat with other players on this forum. This website also has a FAQ page that can help you with your game.
Sam Potasznik

Game Maker Tutorial: Multiple objects "on beat" - 5 views

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    A medium-level tutorial on getting multiple objects to respond to the same alarm. Useful for rhythm games or anywhere you want to synchronize multiple event responses.
Steven Isaacs

Interactive Fiction Game Design | NWP Digital Is - 3 views

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    The Pew Research Center reports that approximately 97% of teens play video games in their free time. Science, technology, engineering, and math (STEM) subject-areas have used programming and game design to teach 21st Century skills, but what can an English class do to leverage the potential of game-based learning?
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