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Tom Woodward

Nursing Simulation Scenario Library - 0 views

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    Not quite what I'd do but student creation or creating scenarios that allow for choice at different points could be interesting.
lfbrown2

The Future Of Google Glass In eLearning - eLearning Industry - 2 views

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    Great tool for simulations or even research
sanamuah

Parable of the Polygons - a playable post on the shape of society - 1 views

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    I'm continually blown away by these kinds of interactive visualizations. This one based on Schelling's segregation model is simply awesome.
sanamuah

Playing With My Son - The Message - Medium - 2 views

  • My original plan was to raise him thinking he was living in a computer simulation, but sadly, my wife vetoed it. And any other potentially harmful, but funny, life-altering scenarios.
  • What happens when a 21st-century kid plays through video game history in chronological order?
Yin Wah Kreher

Can Students Have Too Much Tech? - NYTimes.com - 3 views

  • “Students who gain access to a home computer between the 5th and 8th grades tend to witness a persistent decline in reading and math scores,” the economists wrote, adding that license to surf the Internet was also linked to lower grades in younger children.In fact, the students’ academic scores dropped and remained depressed for as long as the researchers kept tabs on them. What’s worse, the weaker students (boys, African-Americans) were more adversely affected than the rest. When their computers arrived, their reading scores fell off a cliff.
  • We don’t know why this is, but we can speculate. With no adults to supervise them, many kids used their networked devices not for schoolwork, but to play games, troll social media and download entertainment. (And why not? Given their druthers, most adults would do the same.)
  • Babies born to low-income parents spend at least 40 percent of their waking hours in front of a screen — more than twice the time spent by middle-class babies. They also get far less cuddling and bantering over family meals than do more privileged children. The give-and-take of these interactions is what predicts robust vocabularies and school success. Apps and videos don’t.
  • ...4 more annotations...
  • One Laptop Per Child
  • But the program didn’t live up to the ballyhoo.
  • it is worth the investment only when it’s perfectly suited to the task, in science simulations, for example, or to teach students with learning disabilities.
  • technology can work only when it is deployed as a tool by a terrific, highly trained teacher.
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    link to ECAR findings
sanamuah

A Dynamic New Tool to Preserve the Friendsters of the Future - NYTimes.com - 1 views

  • Rhizome has already developed a rough prototype of a tool that records all the content you experience on a website as you click around, then uses that information to create a simulation of the website that you or someone else can explore again however you want.
sanamuah

Rosetta Stone Comes to Your Xbox | Rosetta Stone® Blog - 1 views

  • Playing video games is great cognitive exercise; it helps improve your focus, memory, and ability to multitask. And now with Rosetta Stone’s Discover Languages Xbox launch, you can also use a video game to learn a new language. Rosetta Stone’s new application teaches English and Spanish by way of immersive simulation. Virtual travel experiences teach you the vocabulary and grammar necessary for real-world interactions. So before you book a flight to a foreign destination, grab your controller.
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