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Merja Bauters

Best Practices for Designing Mobile Touch Screen Applications - User Centric, Inc. - 0 views

  • , there is a considerable difference between a video production application used for consecutive hours at a desk, and an application used to check the weather for 30 seconds on the bus. The former allows for a more robust workflow and the latter requires fast and accommodating tasks. Designing for the duration of use may seem obvious, but also consider the amount of attention the user is giving to the application. Consider what the user is physically engaged in at the time of use- is the user relaxing? On the go? Waiting in line? The ability to recover from distractions is an imperative component of good mobile application design
Merja Bauters

A List Apart: Articles: Beyond Usability Testing - 0 views

  • there’s no substitute for research conducted with actual users.
  • . I don’t know anybody who’s seen their work tested without being surprised about how wrong some of their best guesses were.
  • l. Even remote testing—which has its limitations—can be expensive, because analysis of the testing data is still no easy feat.
  • ...3 more annotations...
  • analysis is often the biggest component of the project.
  • testing videos and cataloging the qualitative data
  • standouts, expert review and heuristic evaluation,
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