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Brad Sims

Narrative Game-based Learning Objects for Story-based Digital Educational Games - 1 views

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    Abstract. This paper introduces the concept of Narrative Game-based Learning Objects (NGLOBs) as the basis for the creation and control of Story-based Digital Educational Games (DEGs).
Brad Sims

A Clash Between Game and Narrative - 2 views

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    Jesper Juul: "A Clash between Game and Narrative". Paper presented at the Digital Arts and Culture conference, Bergen, Norway, November 1998.
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    This is a great example of the narratology versus ludology debates that were going on in the 90s and early 2000s. Janet Murray's _Hamlet on the Holodeck_ was a key work, as Juul mentions.
Joe Williams

Card-Deck Narratives | Emily Short's Interactive Storytelling - 0 views

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    Great summary/analysis article of games that use decks of cards to tell a story.
Brad Sims

Red Letter Media Pre-Rec: Why Mario is More Immersive Than Call of Duty : - 1 views

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    These two nerds hit the nail on the head about immersion, narrative, and the new media mistakes of video games. 
Joe Williams

The Princes of Florence | Board Game | BoardGameGeek - 0 views

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    We might want to check this out at some point. Its narrative and trading mechanism might give us some good ideas.
Joe Williams

7 Grand Steps - 0 views

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    Here's a discussion of 7 Grand Steps, which is a game about family lineage. Seems like it might give you some interesting ideas about your game. It's coming out June 7th. I'll probably get a copy from Steam if you want to check it out.
Brad Sims

A Major Challenge To the Clumsy Way Video Games Handle Right and Wrong - 1 views

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    Interesting take on multiple layers of moral dilemmas  vs good-bad dichotomy in games. 
Brad Sims

On choice architectures - 0 views

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    Just posting some of the links you sent me earlier. This is the article on building choices in games.
Brad Sims

The Importance of Motivation - 1 views

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    The Importance of Motivation By "Zoran Bekric" (zbekric@pplmail.com) Perhaps it's just my dramatic training coming through, but to me it seems self-evident that motivation is incredibly important. It is what defines a character and drives a story. MOTIVATION AND STORY In the classic formulation, 'drama is conflict.'
Brad Sims

Storium - The Online Storytelling Game by Storium / Stephen Hood - Kickstarter - 1 views

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    These guys are doing a kickstarter for an online, collaborative story building game. Looks like fun. 
Brad Sims

Prize-Winning Animation Lets You Fly Through 17th Century London | Open Culture - 1 views

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    Pretty amazing example of what is essentially a virtual game environment used as a learning tool. 
Brad Sims

Turning School Into An RPG Where You Level Up By Studying - 1 views

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    I hope we see more of this. I have teacher friends in Atlanta and New York who do similar RPG-based lessons. Great idea. 
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