Gamification: Turning Work Into Play | h+ Magazine - 0 views
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Professor Byron Reeves, who champions the adaptation of gaming technologies for the workplace.
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David Helgason of Unity, a company that produces game development tools for the Web, mobile phones, and the Wii announced “The Year of Gamification” on the Unity blog
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gamification is the application of game technology and game design outside “gamespace” and the acceptance of games in non-gaming sectors.
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Quartier Saint-Blaise, a model of Paris that allows people to navigate through proposed urban planning projects
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They did some very large experiments teaching kids with Sim City and The Sims — just playing the games. But these games are extremely rich in knowledge and structural understanding. You can communicate an understanding of a society and how a society works.
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In education, you have these terms. One is what you can remember in a multiple choice test right after you learn, and then how much you remember a week after, a month later, and the third is how well you can apply this knowledge in a completely different area. It turned out that retention was pretty good, but the application of this knowledge was very stron