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A teen with autism died after Louisiana deputies sat on him for 9 minutes, parents' law... - 0 views

  • The parents of a 16-year-old with severe autism who died last year are suing the Jefferson Parish, Louisiana, sheriff, claiming the teen's death was caused by deputies who restrained and sat on him for 9 minutes.
  • "Never did we ever think that our 16-year-old son with special needs would die in front of our eyes at his age and in the hands of law enforcement,
  • The family's lawsuit comes as police use of force has come under increased scrutiny, particularly against children with special needs.
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  • They handcuffed Eric, shackled his feet and restrained him face down on the pavement of the shopping center's parking lot
  • Over the course of 9 minutes and 6 seconds, deputies failed to put Eric in a "recovery position" after subduing him that would have prevented the teenager from suffocating,
  • "This case centers on a severely autistic teenager diagnosed with numerous other mental conditions which caused him to have frequent violent outbursts,"
  • One of them relieved the first deputy, getting on Eric's back and, at one point, putting him in a chokehold,
  • they tried to control the violent teenager's outbursts to prevent him from again attacking his parents and first responders,
  • "Eric could have self-injurious and aggressive behaviors when he was frustrated,"
  • The deputy contacted other deputies for assistance in restraining Eric and also contacted EMS, the lawsuit says.
  • The deputy -- whom the lawsuit describes as an overweight man -- handcuffed Eric and sat on his back for the next 7 minutes, the lawsuit says. Lou remained on the ground next to Eric, trying to calm him.
  • "We bring this lawsuit in hopes that Eric's death would not be in vain,"
  • Eric was soon taken by ambulance to a local hospital where he went into cardiac arrest.
  • "Eric was our purpose in life. He depended upon us, his parents, to help him navigate through this confusing world,
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School Start Times and Teens' Sleep Needs | Psychology Today - 0 views

  • In 2014, the American Academy of Pediatrics recommended that middle and high school start no earlier than 8:30 a.m. And just this week, California was the first state to pass into law school start times of no earlier than 8 a.m. for middle schools and 8:30 a.m.
  • We know that adolescents undergo significant biological changes that impact their circadian rhythm—as a result, their biological clocks shift so that their bodies naturally want to go to sleep later. However, in many communities, these biological shifts are at odds with school schedules which often have younger, elementary school age youth beginning school later, and older, high-school teens beginning school earlier.
  • As a result of the mismatch between biological changes and earlier school start times, teenagers are often unable to sleep the recommended 8-10 hours per night that is recommended for this age. In fact, national studies show that teenagers are one of the most sleep-deprived groups in the country with only 15 percent getting the recommended hours of sleep.
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  • The research is clear that sleep is critical for healthy functioning and development at all points across the lifespan. Sleep disturbances have been linked to a host of outcomes including more difficulty concentrating and learning new material, lower academic performance, higher rates of obesity, increased inflammation, higher mortality, and compromised psychological health.
  • researchers found that students slept an average of 34 minutes more after the start time delay. Moreover, the increase in sleep duration was explained by students waking up later (that is, students were still going to bed around the same time). In addition, delaying school start times was also associated with higher grades, lower levels of daytime sleepiness, and fewer first-period tardies and absences. 
  • With California schools leading the way in implementing a delay at the state level, in the next three years, it is my hope that we will have more information and data about all the ways in which school start times impact all levels of a school system (e.g., bus drivers, teachers, students, parents, families, administrators) and for all students.  
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Number of teenagers starting businesses up eightfold since 2009 | Business | The Guardian - 0 views

  • The number of teenagers setting up businesses has increased eightfold in the past decade, a study has found. The rise from 500 in 2009 to more than 4,000 has been driven by technology startups, according to the Brighton-based financial services provider OneFamily, which commissioned the research.
  • “Generation Z were born after Google and have grown up with social media, so it’s no surprise that these teens are already using their networks to help build their career. We also know that many are already making money from it.
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You Have Permission to Be a Smartphone Skeptic - The Bulwark - 0 views

  • the brief return of one of my favorite discursive topics—are the kids all right?—in one of my least-favorite variations: why shouldn’t each of them have a smartphone and tablet?
  • One camp says yes, the kids are fine
  • complaints about screen time merely conceal a desire to punish hard-working parents for marginally benefiting from climbing luxury standards, provide examples of the moral panic occasioned by all new technologies, or mistakenly blame screens for ill effects caused by the general political situation.
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  • No, says the other camp, led by Jonathan Haidt; the kids are not all right, their devices are partly to blame, and here are the studies showing why.
  • we should not wait for the replication crisis in the social sciences to resolve itself before we consider the question of whether the naysayers are on to something. And normal powers of observation and imagination should be sufficient to make us at least wary of smartphones.
  • These powerful instruments represent a technological advance on par with that of the power loom or the automobile
  • The achievement can be difficult to properly appreciate because instead of exerting power over physical processes and raw materials, they operate on social processes and the human psyche: They are designed to maximize attention, to make it as difficult as possible to look away.
  • they have transformed the qualitative experience of existing in the world. They give a person’s sociality the appearance and feeling of a theoretically endless open network, while in reality, algorithms quietly sort users into ideological, aesthetic, memetic cattle chutes of content.
  • Importantly, the process by which smartphones change us requires no agency or judgment on the part of a teen user, and yet that process is designed to provide what feels like a perfectly natural, inevitable, and complete experience of the world.
  • Smartphones offer a tactile portal to a novel digital environment, and this environment is not the kind of space you enter and leave
  • One reason commonly offered for maintaining our socio-technological status quo is that nothing really has changed with the advent of the internet, of Instagram, of Tiktok and Youtube and 4Chan
  • It is instead a complete shadow world of endless images; disembodied, manipulable personas; and the ever-present gaze of others. It lives in your pocket and in your mind.
  • The price you pay for its availability—and the engine of its functioning—is that you are always available to it, as well. Unless you have a strength of will that eludes most adults, its emissaries can find you at any hour and in any place to issue your summons to the grim pleasure palace.
  • the self-restraint and self-discipline required to use a smartphone well—that is, to treat it purely as an occasional tool rather than as a totalizing way of life—are unreasonable things to demand of teenagers
  • these are unreasonable things to demand of me, a fully adult woman
  • To enjoy the conveniences that a smartphone offers, I must struggle against the lure of the permanent scroll, the notification, the urge to fix my eyes on the circle of light and keep them fixed. I must resist the default pseudo-activity the smartphone always calls its user back to, if I want to have any hope of filling the moments of my day with the real activity I believe is actually valuable.
  • for a child or teen still learning the rudiments of self-control, still learning what is valuable and fulfilling, still learning how to prioritize what is good over the impulse of the moment, it is an absurd bar to be asked to clear
  • The expectation that children and adolescents will navigate new technologies with fully formed and muscular capacities for reason and responsibility often seems to go along with a larger abdication of responsibility on the part of the adults involved.
  • adults have frequently given in to a Faustian temptation: offering up their children’s generation to be used as guinea pigs in a mass longitudinal study in exchange for a bit more room to breathe in their own undeniably difficult roles as educators, caretakers, and parents.
  • It is not a particular activity that you start and stop and resume, and it is not a social scene that you might abandon when it suits you.
  • And this we must do without waiting for social science to hand us a comprehensive mandate it is fundamentally unable to provide; without cowering in panic over moral panics
  • The pre-internet advertising world was vicious, to be sure, but when the “pre-” came off, its vices were moved into a compound interest account. In the world of online advertising, at any moment, in any place, a user engaged in an infinite scroll might be presented with native content about how one Instagram model learned to accept her chunky (size 4) thighs, while in the next clip, another model relates how a local dermatologist saved her from becoming an unlovable crone at the age of 25
  • developing pathological interests and capacities used to take a lot more work than it does now
  • You had to seek it out, as you once had to seek out pornography and look someone in the eye while paying for it. You were not funneled into it by an omnipresent stream of algorithmically curated content—the ambience of digital life, so easily mistaken by the person experiencing it as fundamentally similar to the non-purposive ambience of the natural world.
  • And when interpersonal relations between teens become sour, nasty, or abusive, as they often do and always have, the unbalancing effects of transposing social life to the internet become quite clear
  • For both young men and young women, the pornographic scenario—dominance and degradation, exposure and monetization—creates an experiential framework for desires that they are barely experienced enough to understand.
  • This is not a world I want to live in. I think it hurts everyone; but I especially think it hurts those young enough to receive it as a natural state of affairs rather than as a profound innovation.
  • so I am baffled by the most routine objection to any blaming of smartphones for our society-wide implosion of teenagers’ mental health,
  • In short, and inevitably, today’s teenagers are suffering from capitalism—specifically “late capitalism,
  • what shocks me about this rhetorical approach is the rush to play defense for Apple and its peers, the impulse to wield the abstract concept of capitalism as a shield for actually existing, extremely powerful, demonstrably ruthless capitalist actors.
  • This motley alliance of left-coded theory about the evils of business and right-coded praxis in defense of a particular evil business can be explained, I think, by a deeper desire than overthrowing capitalism. It is the desire not to be a prude or hysteric of bumpkin
  • No one wants to come down on the side of tamping off pleasures and suppressing teen activity.
  • No one wants to be the shrill or leaden antagonist of a thousand beloved movies, inciting moral panics, scheming about how to stop the youths from dancing on Sunday.
  • But commercial pioneers are only just beginning to explore new frontiers in the profit-driven, smartphone-enabled weaponization of our own pleasures against us
  • To limit your moral imagination to the archetypes of the fun-loving rebel versus the stodgy enforcers in response to this emerging reality is to choose to navigate it with blinders on, to be a useful idiot for the robber barons of online life rather than a challenger to the corrupt order they maintain.
  • The very basic question that needs to be asked with every product rollout and implementation is what technologies enable a good human life?
  • this question is not, ultimately, the province of social scientists, notwithstanding how useful their work may be on the narrower questions involved. It is the free privilege, it is the heavy burden, for all of us, to think—to deliberate and make judgments about human good, about what kind of world we want to live in, and to take action according to that thought.
  • I am not sure how to build a world in which childrens and adolescents, at least, do not feel they need to live their whole lives online.
  • whatever particular solutions emerge from our negotiations with each other and our reckonings with the force of cultural momentum, they will remain unavailable until we give ourselves permission to set the terms of our common life.
  • But the environments in which humans find themselves vary significantly, and in ways that have equally significant downstream effects on the particular expression of human nature in that context.
  • most of all, without affording Apple, Facebook, Google, and their ilk the defensive allegiance we should reserve for each other.
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I Thought I Was Saving Trans Kids. Now I'm Blowing the Whistle. - 0 views

  • Soon after my arrival at the Transgender Center, I was struck by the lack of formal protocols for treatment. The center’s physician co-directors were essentially the sole authority.
  • At first, the patient population was tipped toward what used to be the “traditional” instance of a child with gender dysphoria: a boy, often quite young, who wanted to present as—who wanted to be—a girl. 
  • Until 2015 or so, a very small number of these boys comprised the population of pediatric gender dysphoria cases. Then, across the Western world, there began to be a dramatic increase in a new population: Teenage girls, many with no previous history of gender distress, suddenly declared they were transgender and demanded immediate treatment with testosterone. 
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  • The girls who came to us had many comorbidities: depression, anxiety, ADHD, eating disorders, obesity. Many were diagnosed with autism, or had autism-like symptoms. A report last year on a British pediatric transgender center found that about one-third of the patients referred there were on the autism spectrum.
  • This concerned me, but didn’t feel I was in the position to sound some kind of alarm back then. There was a team of about eight of us, and only one other person brought up the kinds of questions I had. Anyone who raised doubts ran the risk of being called a transphobe. 
  • I certainly saw this at the center. One of my jobs was to do intake for new patients and their families. When I started there were probably 10 such calls a month. When I left there were 50, and about 70 percent of the new patients were girls. Sometimes clusters of girls arrived from the same high school. 
  • There are no reliable studies showing this. Indeed, the experiences of many of the center’s patients prove how false these assertions are. 
  • The doctors privately recognized these false self-diagnoses as a manifestation of social contagion. They even acknowledged that suicide has an element of social contagion. But when I said the clusters of girls streaming into our service looked as if their gender issues might be a manifestation of social contagion, the doctors said gender identity reflected something innate.
  • To begin transitioning, the girls needed a letter of support from a therapist—usually one we recommended—who they had to see only once or twice for the green light. To make it more efficient for the therapists, we offered them a template for how to write a letter in support of transition. The next stop was a single visit to the endocrinologist for a testosterone prescription. 
  • When a female takes testosterone, the profound and permanent effects of the hormone can be seen in a matter of months. Voices drop, beards sprout, body fat is redistributed. Sexual interest explodes, aggression increases, and mood can be unpredictable. Our patients were told about some side effects, including sterility. But after working at the center, I came to believe that teenagers are simply not capable of fully grasping what it means to make the decision to become infertile while still a minor.
  • Many encounters with patients emphasized to me how little these young people understood the profound impacts changing gender would have on their bodies and minds. But the center downplayed the negative consequences, and emphasized the need for transition. As the center’s website said, “Left untreated, gender dysphoria has any number of consequences, from self-harm to suicide. But when you take away the gender dysphoria by allowing a child to be who he or she is, we’re noticing that goes away. The studies we have show these kids often wind up functioning psychosocially as well as or better than their peers.” 
  • Frequently, our patients declared they had disorders that no one believed they had. We had patients who said they had Tourette syndrome (but they didn’t); that they had tic disorders (but they didn’t); that they had multiple personalities (but they didn’t).
  • Here’s an example. On Friday, May 1, 2020, a colleague emailed me about a 15-year-old male patient: “Oh dear. I am concerned that [the patient] does not understand what Bicalutamide does.” I responded: “I don’t think that we start anything honestly right now.”
  • Bicalutamide is a medication used to treat metastatic prostate cancer, and one of its side effects is that it feminizes the bodies of men who take it, including the appearance of breasts. The center prescribed this cancer drug as a puberty blocker and feminizing agent for boys. As with most cancer drugs, bicalutamide has a long list of side effects, and this patient experienced one of them: liver toxicity. He was sent to another unit of the hospital for evaluation and immediately taken off the drug. Afterward, his mother sent an electronic message to the Transgender Center saying that we were lucky her family was not the type to sue.
  • How little patients understood what they were getting into was illustrated by a call we received at the center in 2020 from a 17-year-old biological female patient who was on testosterone. She said she was bleeding from the vagina. In less than an hour she had soaked through an extra heavy pad, her jeans, and a towel she had wrapped around her waist. The nurse at the center told her to go to the emergency room right away.
  • when there was a dispute between the parents, it seemed the center always took the side of the affirming parent.
  • Other girls were disturbed by the effects of testosterone on their clitoris, which enlarges and grows into what looks like a microphallus, or a tiny penis. I counseled one patient whose enlarged clitoris now extended below her vulva, and it chafed and rubbed painfully in her jeans. I advised her to get the kind of compression undergarments worn by biological men who dress to pass as female. At the end of the call I thought to myself, “Wow, we hurt this kid.”
  • There are rare conditions in which babies are born with atypical genitalia—cases that call for sophisticated care and compassion. But clinics like the one where I worked are creating a whole cohort of kids with atypical genitals—and most of these teens haven’t even had sex yet. They had no idea who they were going to be as adults. Yet all it took for them to permanently transform themselves was one or two short conversations with a therapist.
  • Being put on powerful doses of testosterone or estrogen—enough to try to trick your body into mimicking the opposite sex—-affects the rest of the body. I doubt that any parent who's ever consented to give their kid testosterone (a lifelong treatment) knows that they’re also possibly signing their kid up for blood pressure medication, cholesterol medication, and perhaps sleep apnea and diabetes. 
  • Besides teenage girls, another new group was referred to us: young people from the inpatient psychiatric unit, or the emergency department, of St. Louis Children’s Hospital. The mental health of these kids was deeply concerning—there were diagnoses like schizophrenia, PTSD, bipolar disorder, and more. Often they were already on a fistful of pharmaceuticals.
  • no matter how much suffering or pain a child had endured, or how little treatment and love they had received, our doctors viewed gender transition—even with all the expense and hardship it entailed—as the solution.
  • Another disturbing aspect of the center was its lack of regard for the rights of parents—and the extent to which doctors saw themselves as more informed decision-makers over the fate of these children.
  • We found out later this girl had had intercourse, and because testosterone thins the vaginal tissues, her vaginal canal had ripped open. She had to be sedated and given surgery to repair the damage. She wasn’t the only vaginal laceration case we heard about.
  • During the four years I worked at the clinic as a case manager—I was responsible for patient intake and oversight—around a thousand distressed young people came through our doors. The majority of them received hormone prescriptions that can have life-altering consequences—including sterility. 
  • I left the clinic in November of last year because I could no longer participate in what was happening there. By the time I departed, I was certain that the way the American medical system is treating these patients is the opposite of the promise we make to “do no harm.” Instead, we are permanently harming the vulnerable patients in our care.
  • Today I am speaking out. I am doing so knowing how toxic the public conversation is around this highly contentious issue—and the ways that my testimony might be misused. I am doing so knowing that I am putting myself at serious personal and professional risk.
  • Almost everyone in my life advised me to keep my head down. But I cannot in good conscience do so. Because what is happening to scores of children is far more important than my comfort. And what is happening to them is morally and medically appalling.
  • For almost four years, I worked at The Washington University School of Medicine Division of Infectious Diseases with teens and young adults who were HIV positive. Many of them were trans or otherwise gender nonconforming, and I could relate: Through childhood and adolescence, I did a lot of gender questioning myself. I’m now married to a transman, and together we are raising my two biological children from a previous marriage and three foster children we hope to adopt. 
  • The center’s working assumption was that the earlier you treat kids with gender dysphoria, the more anguish you can prevent later on. This premise was shared by the center’s doctors and therapists. Given their expertise, I assumed that abundant evidence backed this consensus. 
  • All that led me to a job in 2018 as a case manager at The Washington University Transgender Center at St. Louis Children's Hospital, which had been established a year earlier. 
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Kids and Social Media: a Mental Health Crisis or Moral Panic? - 0 views

  • given the range of evidence and the fact that the biggest increases relate to a specific group (teenage girls) and a specific set of issues clustered around anxiety and body image I would assign a high probability to it being a real issue. Especially as it fits the anecdotal conservations I have with headteachers and parents.
  • Is social media the cause?
  • One of the most commonly identified culprits is social media. Until recently I’ve been sceptical for two reasons. First I’m allergic to moral panics.
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  • Secondly as Stuart Ritchie points out in this excellent article, to date the evidence assembled by proponents of the social media theory like Jonathan Haidt and Jean Twenge, has shown correlations not causal relationships. Yes, it seems that young people who use social media a lot have worse mental health, but that could easily be because young people with worse mental health choose to use social media more!  
  • recently I’ve shifted to thinking it probably is a major cause for three reasons:
  • 1.       I can’t think of anything else that fits. Other suggested causes just don’t work.
  • Social media does fit, the big increase in take up maps well on to the mental health data and it happened everywhere in rich countries at the same time. The most affected group, teenage girls, are also the ones who report that social media makes them more anxious and body conscious in focus groups
  • It is of course true that correlation doesn’t prove anything but if there’s only one strongly related correlation it’s pretty likely there’s a relationship.
  • 2.       There is no doubt that young people are spending a huge amount of time online now. And that, therefore, must have replaced other activities that involve being out with friends in real life. Three quarters of 12 year olds now have a social media profile and 95% of teenagers use social media regularly. Over half who say they’ve been bullied, say it was on social media.
  •   We finally have the first evidence of a direct causal relationship via a very clever US study using the staged rollout of Facebook across US college campuses to assess the impact on mental health. Not only does it show that mental illness increased after the introduction of Facebook but it also shows that it was particularly pronounced amongst those who were more likely to view themselves unfavourably alongside their peers due to being e.g. overweight or having lower socio-economic status. It is just one study but it nudges me even further towards thinking this a major cause of the problem.
  • I have blocked my (12 year old) twins from all social media apps and will hold out as long as possible. The evidence isn’t yet rock solid but it’s solid enough to make me want to protect them as best I can.
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Online and Scared - The New York Times - 0 views

  • That is to say, a critical mass of our interactions had moved to a realm where we’re all connected but no one’s in charge.
  • And, I would argue, 2016 will be remembered as the year when we fully grasped just how scary that can be — how easy it was for a presidential candidate to tweet out untruths and half-truths faster than anyone could correct them, how cheap it was for Russia to intervene on Trump’s behalf with hacks of Democratic operatives’ computers and how unnerving it was to hear Yahoo’s chief information security officer, Bob Lord, say that his company still had “not been able to identify” how one billion Yahoo accounts and their sensitive user information were hacked in 2013.
  • Facebook — which wants all the readers and advertisers of the mainstream media but not to be saddled with its human editors and fact-checkers — is now taking more seriously its responsibilities as a news purveyor in cyberspace.
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  • And that begins with teaching them that the internet is an open sewer of untreated, unfiltered information, where they need to bring skepticism and critical thinking to everything they read and basic civic decency to everything they write.
  • One assessment required middle schoolers to explain why they might not trust an article on financial planning that was written by a bank executive and sponsored by a bank.
  • Many people assume that because young people are fluent in social media they are equally perceptive about what they find there. Our work shows the opposite to be true.
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    Internet has always been a big issue since more and more people, especially teenager spend most of their time on. Internet as a social media deliver information faster and wider than any other traditional media. The mode of information spreading is more of that the internet reveals issue and the traditional media such as television follows up and provide more detailed information. However, as internet develops, we also need to develop some rules and restrictions. We underestimate how dangerous internet can be if it is weaponized. However, there is a dilemma. Since internet is popular because of the unlimited freedom people feel online, as the police and authority gets involved in, people would ultimately lose that freedom. The censorship in China is a good example to see how people will respond to setting rules to the internet. There should some sort of balance that we can strive for in the future. --Sissi (1/11/2017)
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Fake Academe, Looking Much Like the Real Thing - The New York Times - 0 views

  • Academics need to publish in order to advance professionally, get better jobs or secure tenure.
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    Academe is losing its meaning now because the society only sees how many journals you have published but not what you actually write in the journals. I think the growing business of academic publication fraud reflects that our society values our certificates more than our skills. The numerous articles on those "good" colleges also put pressure on teenagers and parent that a title means all. However, that shouldn't be core of education. There is never a shortcut to success. --Sissi (12/31/2016)
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Islamist extremism: Why young people are being drawn to it - BBC News - 1 views

  • While the majority of jihadists around the world are not teenagers, official figures show that their involvement in violent Islamism is growing.The number of under-18s arrested for alleged terror offences in the UK almost doubled from eight to 15 from 2013-14 to 2014-15.
  • Experts say this bears out fears that more and more young people are being drawn to extremism, with followers in their early teens among them. "We are seeing this kind of thing happening more and more with the rise of Islamic State," says Charlie Winter, an expert in jihadist militancy.
  • The main target for groups like Islamic State is said to be young people between 16 and 24 years old.However the radicalisation process can start as early as 11 or 12
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  • Younger members are less valuable in terms of potential to carry out terror operations, he says, but they are used to spread ideology and influence others.And they are easier to access. "Adolescents and teenagers are indeed easier to impress and lure into relationships with recruiters."
  • IS produces an average of 30 to 40 high-quality videos per day in almost every language," says Mr Koehler."They have an estimated Twitter network of 30,000 to 40,000 accounts, and guides for carrying out jihad or how to join IS are easily available online."
  • "Real or perceived grievances in the hands of a recruiter can reach fever pitch."
  • "While the internet does play an important role, what is different with IS is that it is much more outward facing,"
  • They have also been shown to heavily rely on other social media platforms such as Ask.FM, which are visited by a large proportion of younger users.
  • This aspirational nature can appeal to some adolescents who have high ideals and ambitions but are frustrated by their families or societies.The feeling of marginalisation also drives membership
  • He says one of the greatest draws for young followers is the promise of belonging to a collective."IS is really trying to push this idea of a counter culture. They have crafted this idea of state building, of democratic jihad."
  • While the internet is certainly an important tool for recruiters, both direct, real-life contact with radical groups in their home countries is equally vital."What we have seen a lot of times is people being enlisted by friendship groups,"
  • Members who have fought in Syria are encouraged to share information as a way of bringing other people in.Experiences are whitewashed to hide the iniquities and hypocrisies of the group's mission.
  • young people are more accustomed to seeing violence in the media than adults, and this plays a role in their growing involvement in violent Islamism.
  • about personal backgrounds and trajectories combined with opportunities and situations
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Scientists Figure Out When Different Cognitive Abilities Peak Throughout Life | Big Think - 0 views

  • Such skills come from accumulated knowledge which benefits from a lifetime of experience. 
  • Vocabulary, in fact, peaked even later, in the late 60s to early 70s. So now you know why grandpa is so good at crosswords.
  • And here’s a win for the 40+ folks - the below representation of a test of 10,000 visitors to TestMyBrain.org shows that older subjects did better than the young on the vocabulary test.
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  • The under-30 group did much better on memory-related tasks, however.
  • Is there one age when all of your mental powers are at their maximum? The researchers don’t think so.  
  • In general, the researchers found 24 to be a key age, after which player abilities slowly declined, losing about 15% of the speed every 15 years. 
  • Older players did perform better in some aspects, making up for the slower brain processing by using simpler strategies and being more efficient. They were, in other words, wiser.
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    It is really surprising to me that cognitive abilities are directly related to age. But it is understandable since there also feels like a gulp between seniors and teenagers. There is always something we are especially good at at a certain age. I think this aligns with the logic of evolution as the society consists of people from different ages so they will cooperate well and reach the maximum benefit by working together. The society is really diverse and by having people of different age in the same team can have people cover up the cognitive disadvantages of others. --Sissi (4/4/2017)
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How Teenage Behavior Predicts the Future of Technology - Derek Thompson - The Atlantic - 2 views

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    Interesting article on how one population has so much pull on society.
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College for Grown-Ups - NYTimes.com - 0 views

  • If we were starting from zero, we probably wouldn’t design colleges as age-segregated playgrounds in which teenagers and very young adults are given free rein to spend their time more or less as they choose. Yet this is the reality.
  • Rethinking the expectation that applicants to selective colleges be fresh out of high school would go far in reducing risk for young people while better protecting everyone’s college investment. Some of this rethinking is already underway. Temporarily delaying college for a year or two after high school is now becoming respectable among the admissions gatekeepers at top schools. Massive online open courses (MOOCs) and other forms of online learning make it possible to experience fragments of an elite education at little or no cost.
  • people are tinkering further with conventional campus models. The Minerva Project, a San Francisco start-up with offices two blocks from Twitter, offers classic seminar-style college courses via a sophisticated interactive online learning platform and accompanies them with residencies in cities all over the world. Nearby in the SoMa district, Dev Bootcamp, a 19-week immersive curriculum that trains people of all ages for jobs in the tech industry, is a popular alternative. Some successfully employed graduates brag of bypassing college altogether.
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  • At Stanford, where I teach, an idea still in the concept phase developed by a student-led team in the university’s Hasso Plattner Institute of Design calls for the replacement of four consecutive college years in young adulthood with multiple residencies distributed over a lifetime. What the designers call Open Loop University would grant students admitted to Stanford multiple years to spend on campus, along with advisers to help them time those years strategically in light of their personal development and career ambitions. Today’s arbitrarily segregated world of teenagers and young adults would become an ever-replenished intergenerational community of purposeful learners.
  • the status quo is not sustainable. Unrelenting demand for better-educated workers, rapidly developing technological capacity to support learning digitally and the soaring costs of conventional campus life are driving us toward substantial change.
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Is Huckleberry Finn's ending really lacking? Not if you're talking psychology. | Litera... - 0 views

  • What is it exactly that critics of the novel’s final chapters object to?
  • As Leo Marx put it in a 1953 essay, when Tom enters the picture, Huck falls “almost completely under his sway once more, and we are asked to believe that the boy who felt pity for the rogues is now capable of making Jim’s capture the occasion for a game. He becomes Tom’s helpless accomplice, submissive and gullible.” And to Marx, this regressive transformation is as unforgiveable as it is unbelievable.
  • psychologically, the reversion is as sound as it gets, despite the fury that it inspires. Before we rush to judge Huck—and to criticize Twain for veering so seemingly off course—we’d do well to consider a few key elements of the situations.
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  • Huck is a thirteen (or thereabouts)-year-old boy. He is, in other words, a teenager. What’s more, he is a teenager from the antebellum South. Add to that the disparity between his social standing and education and Tom Sawyer’s, and you get a picture of someone who is quite different from a righteous fifty-something (or even thirty-something) literary critic who is writing in the twentieth century for a literary audience. And that someone has to be judged appropriately for his age, background, and social context—and his creator, evaluated accordingly.
  • There are a few important issues at play. Huck is not an adult. Tom Sawyer is not a stranger. The South is not a psychology lab. And slavery is not a bunch of lines projected on a screen. Each one of these factors on its own is enough to complicate the situation immensely—and together, they create one big complicated mess, that makes it increasingly likely that Huck will act just as he does, by conforming to Tom’s wishes and reverting to their old group dynamic.
  • Tom is a part of Huck’s past, and there is nothing like context to cue us back to past habitual behavior in a matter of minutes. (That’s one of the reasons, incidentally, that drug addicts often revert back to old habits when back in old environments.)
  • Jim is an adult—and an adult who has become a whole lot like a parent to Huck throughout their adventures, protecting him and taking care of him (and later, of Tom as well) much as a parent would. And the behavior that he wants from Huck, when he wants anything at all, is prosocial in the extreme (an apology, to take the most famous example, for playing a trick on him in the fog; not much of an ask, it seems, unless you stop to consider that it’s a slave asking a white boy to acknowledge that he was in the wrong). Tom, on the other hand, is a peer. And his demands are far closer to the anti-social side of the scale. Is it so surprising, then, that Huck sides with his old mate?
  • Another crucial caveat to Huck’s apparent metamorphosis: we tend to behave differently in private versus public spheres.
  • behavior is highly contextual—especially when it comes to behaviors that may not be as socially acceptable as one might hope. Huck and Jim’s raft is akin to a private sphere. It is just them, alone on the river, social context flowing away. And when does Huck’s behavior start to shift? The moment that he returns to a social environment, when he joins the Grangerfords in their family feud.
  • When the researchers looked at conformity to parents, they found a steady decrease in conforming behavior. Indeed, for the majority of measures, peer and parental conformity were negatively correlated. And what’s more, the sharpest decline was in conformity to pro-social behaviors.
  • On the raft, Jim was in a new environment, where old rules need not apply—especially given its private nature. But how quickly old ways kick back in, irrespective of whether you were a Huck or a Jim in that prior context.
  • there is a chasm, she points out, between Huck’s stated affection for Jim and his willingness to then act on it, especially in these final episodes. She blames the divide on Twain’s racism. But wouldn’t it be more correct to blame Huck’s only too real humanity?
  • Twain doesn’t make Huck a hero. He makes him real. Can we blame the book for telling it like it is?
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Hard Lesson in Sleep for Teenagers - 0 views

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    Within a week of my grandsons' first year in high school, getting enough sleep had already become an issue. Their concerned mother questioned whether lights out at midnight or 1 a.m. and awakening at 7 or 7:30 a.m. to get to school on time provided enough sleep for 14-year-olds to navigate a demanding school day.
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Is the Drive for Success Making Our Children Sick? - The New York Times - 0 views

  • results of testing he did in cooperation with Irvington High School in Fremont, Calif., a once-working-class city that is increasingly in Silicon Valley’s orbit. He had anonymously surveyed two-thirds of Irvington’s 2,100 students last spring, using two standard measures, the Center for Epidemiologic Studies Depression Scale and the State-Trait Anxiety Inventory. The results were stunning: 54 percent of students showed moderate to severe symptoms of depression. More alarming, 80 percent suffered moderate to severe symptoms of anxiety.
  • “This is so far beyond what you would typically see in an adolescent population,” he told the school’s faculty at a meeting just before the fall semester began. “It’s unprecedented.” Worse, those alarming figures were probably an underestimation; some students had missed the survey while taking Advanced Placement exams.
  • What Dr. Slavin saw at Irvington is a microcosm of a nationwide epidemic of school-related stress. We think of this as a problem only of the urban and suburban elite, but in traveling the country to report on this issue, I have seen that this stress has a powerful effect on children across the socioeconomic spectrum.
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  • Expectations surrounding education have spun out of control. On top of a seven-hour school day, our kids march through hours of nightly homework, daily sports practices and band rehearsals, and weekend-consuming assignments and tournaments. Each activity is seen as a step on the ladder to a top college, an enviable job and a successful life. Children living in poverty who aspire to college face the same daunting admissions arms race, as well as the burden of competing for scholarships, with less support than their privileged peers.
  • Yet instead of empowering them to thrive, this drive for success is eroding children’s health and undermining their potential. Modern education is actually making them sick.
  • Nearly one in three teenagers told the American Psychological Association that stress drove them to sadness or depression — and their single biggest source of stress was school. According to the Centers for Disease Control and Prevention, a vast majority of American teenagers get at least two hours less sleep each night than recommended — and research shows the more homework they do, the fewer hours they sleep. At the university level, 94 percent of college counseling directors in a survey from last year said they were seeing rising numbers of students with severe psychological problems.
  • At the other end of the age spectrum, doctors increasingly see children in early elementary school suffering from migraine headaches and ulcers. Many physicians see a clear connection to performance pressure.
  • chosen to start making a change. Teachers are re-examining their homework demands, in some cases reviving the school district’s forgotten homework guideline — no more than 20 minutes per class per night, and none on weekends. In fact, research supports limits on homework. Students have started a task force to promote healthy habits and balanced schedules.
  • A growing body of medical evidence suggests that long-term childhood stress is linked not only with a higher risk of adult depression and anxiety, but with poor physical health outcomes, as well.
  • Paradoxically, the pressure cooker is hurting, not helping, our kids’ prospects for success. Many college students struggle with critical thinking, a fact that hasn’t escaped their professors, only 14 percent of whom believe that their students are prepared for college work, according to a 2015 report.
  • At Irvington, it’s too early to gauge the impact of new reforms, but educators see promising signs. Calls to school counselors to help students having emotional episodes in class have dropped from routine to nearly nonexistent. The A.P. class failure rate dropped by half. Irvington students continue to be accepted at respected colleges.
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No word of a lie: scientists rate the world's biggest peddlers of bull | Science | The ... - 0 views

  • scientists claim to have identified the most common practitioners of the ignoble art. Their study of 40,000 teenagers reveals that boys; those from privileged backgrounds; and North Americans in particular, top the charts as the worst offenders.
  • Jerrim analysed data gathered by the OECD to assess how well 15-year-olds around the globe have mastered key academic subjects.
  • For one of the questions, the teenagers must rate how familiar they are with 16 mathematical concepts ranging from polygons and vectors to quadratic functions and congruent figures. Hidden among the bona fide terms are three fakes: proper numbers, subjective scaling and declarative functions
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  • Jerrim took the students’ responses to the three fake concepts to draw up a “bullshit scale”, which he then used to compare different groups, such as boys and girls, high and low socioeconomic status, and the regions where people lived.
  • “Boys are bigger bullshitters than girls, children from higher socioeconomic backgrounds tend to bullshit more than those from lower ones, and North Americans bullshit the most,” Jerrim said. Those who ranked highest on the scale tended to see themselves as more self-confident, more persevering, and more popular at school, than those further down the scale.
  • academics have devised a Bullshit Receptivity scale, which showed that believers in the supernatural may be more receptive to bullshit, and proposed an “ease of passing bullshit hypothesis”, which posits that people are more likely to commit the offence when they believe they can get away with it.
  • “People are social animals and we desire feelings of connection, belonging, and inclusion, so we try to participate when it is critical to build and maintain these relationships,” he said. “Such situations sometimes require us to talk about things we really know nothing about, and what comes out is bullshit.”
  • Jerrim said a major question is whether, and when, the art is beneficial. “Everyone gets a question in a job interview that they cannot answer. If you’re an effective bullshitter, it might help you get your foot in the door,” he said. “It might also help with academic grant proposals.”
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The Tech Industry's Psychological War on Kids - Member Feature Stories - Medium - 0 views

  • she cried, “They took my f***ing phone!” Attempting to engage Kelly in conversation, I asked her what she liked about her phone and social media. “They make me happy,” she replied.
  • Even though they were loving and involved parents, Kelly’s mom couldn’t help feeling that they’d failed their daughter and must have done something terribly wrong that led to her problems.
  • My practice as a child and adolescent psychologist is filled with families like Kelly’s. These parents say their kids’ extreme overuse of phones, video games, and social media is the most difficult parenting issue they face — and, in many cases, is tearing the family apart.
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  • What none of these parents understand is that their children’s and teens’ destructive obsession with technology is the predictable consequence of a virtually unrecognized merger between the tech industry and psychology.
  • Dr. B.J. Fogg, is a psychologist and the father of persuasive technology, a discipline in which digital machines and apps — including smartphones, social media, and video games — are configured to alter human thoughts and behaviors. As the lab’s website boldly proclaims: “Machines designed to change humans.”
  • These parents have no idea that lurking behind their kids’ screens and phones are a multitude of psychologists, neuroscientists, and social science experts who use their knowledge of psychological vulnerabilities to devise products that capture kids’ attention for the sake of industry profit.
  • psychology — a discipline that we associate with healing — is now being used as a weapon against children.
  • This alliance pairs the consumer tech industry’s immense wealth with the most sophisticated psychological research, making it possible to develop social media, video games, and phones with drug-like power to seduce young users.
  • Likewise, social media companies use persuasive design to prey on the age-appropriate desire for preteen and teen kids, especially girls, to be socially successful. This drive is built into our DNA, since real-world relational skills have fostered human evolution.
  • Called “the millionaire maker,” Fogg has groomed former students who have used his methods to develop technologies that now consume kids’ lives. As he recently touted on his personal website, “My students often do groundbreaking projects, and they continue having impact in the real world after they leave Stanford… For example, Instagram has influenced the behavior of over 800 million people. The co-founder was a student of mine.”
  • Persuasive technology (also called persuasive design) works by deliberately creating digital environments that users feel fulfill their basic human drives — to be social or obtain goals — better than real-world alternatives.
  • Kids spend countless hours in social media and video game environments in pursuit of likes, “friends,” game points, and levels — because it’s stimulating, they believe that this makes them happy and successful, and they find it easier than doing the difficult but developmentally important activities of childhood.
  • While persuasion techniques work well on adults, they are particularly effective at influencing the still-maturing child and teen brain.
  • “Video games, better than anything else in our culture, deliver rewards to people, especially teenage boys,” says Fogg. “Teenage boys are wired to seek competency. To master our world and get better at stuff. Video games, in dishing out rewards, can convey to people that their competency is growing, you can get better at something second by second.”
  • it’s persuasive design that’s helped convince this generation of boys they are gaining “competency” by spending countless hours on game sites, when the sad reality is they are locked away in their rooms gaming, ignoring school, and not developing the real-world competencies that colleges and employers demand.
  • Persuasive technologies work because of their apparent triggering of the release of dopamine, a powerful neurotransmitter involved in reward, attention, and addiction.
  • As she says, “If you don’t get 100 ‘likes,’ you make other people share it so you get 100…. Or else you just get upset. Everyone wants to get the most ‘likes.’ It’s like a popularity contest.”
  • there are costs to Casey’s phone obsession, noting that the “girl’s phone, be it Facebook, Instagram or iMessage, is constantly pulling her away from her homework, sleep, or conversations with her family.
  • Casey says she wishes she could put her phone down. But she can’t. “I’ll wake up in the morning and go on Facebook just… because,” she says. “It’s not like I want to or I don’t. I just go on it. I’m, like, forced to. I don’t know why. I need to. Facebook takes up my whole life.”
  • B.J. Fogg may not be a household name, but Fortune Magazine calls him a “New Guru You Should Know,” and his research is driving a worldwide legion of user experience (UX) designers who utilize and expand upon his models of persuasive design.
  • “No one has perhaps been as influential on the current generation of user experience (UX) designers as Stanford researcher B.J. Fogg.”
  • the core of UX research is about using psychology to take advantage of our human vulnerabilities.
  • As Fogg is quoted in Kosner’s Forbes article, “Facebook, Twitter, Google, you name it, these companies have been using computers to influence our behavior.” However, the driving force behind behavior change isn’t computers. “The missing link isn’t the technology, it’s psychology,” says Fogg.
  • UX researchers not only follow Fogg’s design model, but also his apparent tendency to overlook the broader implications of persuasive design. They focus on the task at hand, building digital machines and apps that better demand users’ attention, compel users to return again and again, and grow businesses’ bottom line.
  • the “Fogg Behavior Model” is a well-tested method to change behavior and, in its simplified form, involves three primary factors: motivation, ability, and triggers.
  • “We can now create machines that can change what people think and what people do, and the machines can do that autonomously.”
  • Regarding ability, Fogg suggests that digital products should be made so that users don’t have to “think hard.” Hence, social networks are designed for ease of use
  • Finally, Fogg says that potential users need to be triggered to use a site. This is accomplished by a myriad of digital tricks, including the sending of incessant notifications
  • moral questions about the impact of turning persuasive techniques on children and teens are not being asked. For example, should the fear of social rejection be used to compel kids to compulsively use social media? Is it okay to lure kids away from school tasks that demand a strong mental effort so they can spend their lives on social networks or playing video games that don’t make them think much at all?
  • Describing how his formula is effective at getting people to use a social network, the psychologist says in an academic paper that a key motivator is users’ desire for “social acceptance,” although he says an even more powerful motivator is the desire “to avoid being socially rejected.”
  • the startup Dopamine Labs boasts about its use of persuasive techniques to increase profits: “Connect your app to our Persuasive AI [Artificial Intelligence] and lift your engagement and revenue up to 30% by giving your users our perfect bursts of dopamine,” and “A burst of Dopamine doesn’t just feel good: it’s proven to re-wire user behavior and habits.”
  • Ramsay Brown, the founder of Dopamine Labs, says in a KQED Science article, “We have now developed a rigorous technology of the human mind, and that is both exciting and terrifying. We have the ability to twiddle some knobs in a machine learning dashboard we build, and around the world hundreds of thousands of people are going to quietly change their behavior in ways that, unbeknownst to them, feel second-nature but are really by design.”
  • Programmers call this “brain hacking,” as it compels users to spend more time on sites even though they mistakenly believe it’s strictly due to their own conscious choices.
  • Banks of computers employ AI to “learn” which of a countless number of persuasive design elements will keep users hooked
  • A persuasion profile of a particular user’s unique vulnerabilities is developed in real time and exploited to keep users on the site and make them return again and again for longer periods of time. This drives up profits for consumer internet companies whose revenue is based on how much their products are used.
  • “The leaders of Internet companies face an interesting, if also morally questionable, imperative: either they hijack neuroscience to gain market share and make large profits, or they let competitors do that and run away with the market.”
  • Social media and video game companies believe they are compelled to use persuasive technology in the arms race for attention, profits, and survival.
  • Children’s well-being is not part of the decision calculus.
  • one breakthrough occurred in 2017 when Facebook documents were leaked to The Australian. The internal report crafted by Facebook executives showed the social network boasting to advertisers that by monitoring posts, interactions, and photos in real time, the network is able to track when teens feel “insecure,” “worthless,” “stressed,” “useless” and a “failure.”
  • The report also bragged about Facebook’s ability to micro-target ads down to “moments when young people need a confidence boost.”
  • These design techniques provide tech corporations a window into kids’ hearts and minds to measure their particular vulnerabilities, which can then be used to control their behavior as consumers. This isn’t some strange future… this is now.
  • The official tech industry line is that persuasive technologies are used to make products more engaging and enjoyable. But the revelations of industry insiders can reveal darker motives.
  • Revealing the hard science behind persuasive technology, Hopson says, “This is not to say that players are the same as rats, but that there are general rules of learning which apply equally to both.”
  • After penning the paper, Hopson was hired by Microsoft, where he helped lead the development of the Xbox Live, Microsoft’s online gaming system
  • “If game designers are going to pull a person away from every other voluntary social activity or hobby or pastime, they’re going to have to engage that person at a very deep level in every possible way they can.”
  • This is the dominant effect of persuasive design today: building video games and social media products so compelling that they pull users away from the real world to spend their lives in for-profit domains.
  • Persuasive technologies are reshaping childhood, luring kids away from family and schoolwork to spend more and more of their lives sitting before screens and phones.
  • “Since we’ve figured to some extent how these pieces of the brain that handle addiction are working, people have figured out how to juice them further and how to bake that information into apps.”
  • Today, persuasive design is likely distracting adults from driving safely, productive work, and engaging with their own children — all matters which need urgent attention
  • Still, because the child and adolescent brain is more easily controlled than the adult mind, the use of persuasive design is having a much more hurtful impact on kids.
  • But to engage in a pursuit at the expense of important real-world activities is a core element of addiction.
  • younger U.S. children now spend 5 ½ hours each day with entertainment technologies, including video games, social media, and online videos.
  • Even more, the average teen now spends an incredible 8 hours each day playing with screens and phones
  • U.S. kids only spend 16 minutes each day using the computer at home for school.
  • Quietly, using screens and phones for entertainment has become the dominant activity of childhood.
  • Younger kids spend more time engaging with entertainment screens than they do in school
  • teens spend even more time playing with screens and phones than they do sleeping
  • kids are so taken with their phones and other devices that they have turned their backs to the world around them.
  • many children are missing out on real-life engagement with family and school — the two cornerstones of childhood that lead them to grow up happy and successful
  • persuasive technologies are pulling kids into often toxic digital environments
  • A too frequent experience for many is being cyberbullied, which increases their risk of skipping school and considering suicide.
  • And there is growing recognition of the negative impact of FOMO, or the fear of missing out, as kids spend their social media lives watching a parade of peers who look to be having a great time without them, feeding their feelings of loneliness and being less than.
  • The combined effects of the displacement of vital childhood activities and exposure to unhealthy online environments is wrecking a generation.
  • as the typical age when kids get their first smartphone has fallen to 10, it’s no surprise to see serious psychiatric problems — once the domain of teens — now enveloping young kids
  • Self-inflicted injuries, such as cutting, that are serious enough to require treatment in an emergency room, have increased dramatically in 10- to 14-year-old girls, up 19% per year since 2009.
  • While girls are pulled onto smartphones and social media, boys are more likely to be seduced into the world of video gaming, often at the expense of a focus on school
  • it’s no surprise to see this generation of boys struggling to make it to college: a full 57% of college admissions are granted to young women compared with only 43% to young men.
  • Economists working with the National Bureau of Economic Research recently demonstrated how many young U.S. men are choosing to play video games rather than join the workforce.
  • The destructive forces of psychology deployed by the tech industry are making a greater impact on kids than the positive uses of psychology by mental health providers and child advocates. Put plainly, the science of psychology is hurting kids more than helping them.
  • Hope for this wired generation has seemed dim until recently, when a surprising group has come forward to criticize the tech industry’s use of psychological manipulation: tech executives
  • Tristan Harris, formerly a design ethicist at Google, has led the way by unmasking the industry’s use of persuasive design. Interviewed in The Economist’s 1843 magazine, he says, “The job of these companies is to hook people, and they do that by hijacking our psychological vulnerabilities.”
  • Marc Benioff, CEO of the cloud computing company Salesforce, is one of the voices calling for the regulation of social media companies because of their potential to addict children. He says that just as the cigarette industry has been regulated, so too should social media companies. “I think that, for sure, technology has addictive qualities that we have to address, and that product designers are working to make those products more addictive, and we need to rein that back as much as possible,”
  • “If there’s an unfair advantage or things that are out there that are not understood by parents, then the government’s got to come forward and illuminate that.”
  • Since millions of parents, for example the parents of my patient Kelly, have absolutely no idea that devices are used to hijack their children’s minds and lives, regulation of such practices is the right thing to do.
  • Another improbable group to speak out on behalf of children is tech investors.
  • How has the consumer tech industry responded to these calls for change? By going even lower.
  • Facebook recently launched Messenger Kids, a social media app that will reach kids as young as five years old. Suggestive that harmful persuasive design is now honing in on very young children is the declaration of Messenger Kids Art Director, Shiu Pei Luu, “We want to help foster communication [on Facebook] and make that the most exciting thing you want to be doing.”
  • the American Psychological Association (APA) — which is tasked with protecting children and families from harmful psychological practices — has been essentially silent on the matter
  • APA Ethical Standards require the profession to make efforts to correct the “misuse” of the work of psychologists, which would include the application of B.J. Fogg’s persuasive technologies to influence children against their best interests
  • Manipulating children for profit without their own or parents’ consent, and driving kids to spend more time on devices that contribute to emotional and academic problems is the embodiment of unethical psychological practice.
  • “Never before in history have basically 50 mostly men, mostly 20–35, mostly white engineer designer types within 50 miles of where we are right now [Silicon Valley], had control of what a billion people think and do.”
  • Some may argue that it’s the parents’ responsibility to protect their children from tech industry deception. However, parents have no idea of the powerful forces aligned against them, nor do they know how technologies are developed with drug-like effects to capture kids’ minds
  • Others will claim that nothing should be done because the intention behind persuasive design is to build better products, not manipulate kids
  • similar circumstances exist in the cigarette industry, as tobacco companies have as their intention profiting from the sale of their product, not hurting children. Nonetheless, because cigarettes and persuasive design predictably harm children, actions should be taken to protect kids from their effects.
  • in a 1998 academic paper, Fogg describes what should happen if things go wrong, saying, if persuasive technologies are “deemed harmful or questionable in some regard, a researcher should then either take social action or advocate that others do so.”
  • I suggest turning to President John F. Kennedy’s prescient guidance: He said that technology “has no conscience of its own. Whether it will become a force for good or ill depends on man.”
  • The APA should begin by demanding that the tech industry’s behavioral manipulation techniques be brought out of the shadows and exposed to the light of public awareness
  • Changes should be made in the APA’s Ethics Code to specifically prevent psychologists from manipulating children using digital machines, especially if such influence is known to pose risks to their well-being.
  • Moreover, the APA should follow its Ethical Standards by making strong efforts to correct the misuse of psychological persuasion by the tech industry and by user experience designers outside the field of psychology.
  • It should join with tech executives who are demanding that persuasive design in kids’ tech products be regulated
  • The APA also should make its powerful voice heard amongst the growing chorus calling out tech companies that intentionally exploit children’s vulnerabilities.
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The Virtues of Reality - The New York Times - 1 views

  • SINCE the 1990s, we’ve seen two broad social changes that few observers would have expected to happen together.
  • First, youth culture has become less violent, less promiscuous and more responsible. American childhood is safer than ever before. Teenagers drink and smoke less than previous generations. The millennial generation has fewer sexual partners than its parents, and the teen birthrate has traced a two-decade decline. Violent crime — a young person’s temptation — fell for 25 years before the recent post-Ferguson homicide spike. Young people are half as likely to have been in a fight than a generation ago. Teen suicides, binge drinking, hard drug use — all are down.
  • But over the same period, adulthood has become less responsible, less obviously adult. For the first time in over a century, more 20-somethings live with their parents than in any other arrangement. The marriage rate is way down, and despite a high out-of-wedlock birthrate American fertility just hit an all-time low. More and more prime-age workers are dropping out of the work force — men especially, and younger men more so than older men, though female work force participation has dipped as well.
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  • I want to advance a technology-driven hypothesis: This mix of youthful safety and adult immaturity may be a feature of life in a society increasingly shaped by the internet’s virtual realities.
  • It is easy to see how online culture would make adolescent life less dangerous. Pornography to take the edge off teenage sexual appetite. Video games instead of fisticuffs or contact sports as an outlet for hormonal aggression. (Once it was feared that porn and violent media would encourage real-world aggression; instead they seem to be replacing it.) Sexting and selfie-enabled masturbation as a safer alternative to hooking up. Online hangouts instead of keggers in the field. More texting and driving, but less driving — one of the most dangerous teen activities — overall.
  • The question is whether this substitution is habit-forming and soul-shaping, and whether it extends beyond dangerous teen behavior to include things essential to long-term human flourishing — marriage, work, family, all that old-fashioned “meatspace” stuff.
  • It wasn’t so long ago that people worried about a digital divide, in which online access would be a luxury good that left the bottom half behind. But if anything, the virtual world looks more like an opiate for the masses
  • trends in the marketplace — ever-more-customized pornography, virtual realities that feel more and more immersive, devices and apps customized for addictive behavior — seem likely to overwhelm most attempts to enjoy the virtual only within limits.
  • Patricia Snow (yes, even columnists have mothers), in an essay for First Things earlier this year, suggested that any effective resistance to virtual reality’s encroachments would need to be moral and religious, not just pragmatic and managerial
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