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roland legrand

Do you believe in the Exodus Recession? - 0 views

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    " Since 1800, technological advance has been associated with economic growth. The new stuff being built saved labor input, which was then put into the construction of other things. However, the most recent technological advances may not be growth-inducing. As Samuelson puts it, "Gordon sees the Internet, smartphones and tablets as tilted toward entertainment, not labor-saving."" Professor Edward Castronova, who once wrote a book about the exodus to virtual worlds, sees some more evidence of an exodus recession.  He's not just talking about virtual worlds however, but also about your average digital stuff such as tablets and smartphones. It makes us want less 'real' things and so it makes it harder for the economy to grow. One might say, let's measure growth in a different way, taking into account this digital shift. But then again, our social security for instance depends on the economy and the money which is actually earned there.  So will we all hide into virtual worlds to forget the misery of the recession-ridden 'real world'? Or is this speculation very wrong, as the digital evolution is now affecting the 'world of the atoms' in a radical way (think 3D printers, hardware and bio-hacking). 
roland legrand

Do we get more happiness from virtual worlds than from real good news? - 0 views

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    An academic study co-authored last year by leading virtual world academic Edward Castronova suggests that people get more happiness from being in Second Life than they do from good news in their real life.  Wagner James Au on New World Notes says this is probably also true for other virtual environments, not onlt for Second Life. He also points to the bigger question of the shifting boundaries between virtual and real.  Social media help extend immersive experiences to so-called real world networks. Virtual money is convertible in real money, and solidarity actions for real world issues can start out in virtual environments.  Manuel Castells says we live in a cultural of virtual reality - I think the deconstruction of the boundaries between real and virtual is becoming fairly obvious. Virtual is not some exclusive feature of 3D environments, and reality is ever more being augmented and digitally annotated.
roland legrand

'We live in a culture of real virtuality' - 0 views

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    The famous sociologist Manuel Castells in an interview by Paul Mason (BBC):  "With Facebook and with all these social networks what happened is that we live constantly networked. We live in a culture of not virtual reality, but real virtuality because our virtuality, meaning the internet networks, the images are a fundamental part of our reality. We cannot live outside this construction of ourselves in the networks of communication." Ever wondered why people try to redefine themselves by nationalism, regionalism, membership of small subcultures, even though the world is globalizing fast? I think Castells has some anwers on that too:  "The more we are connected to everything and everybody and every activity, the more we need to know who we are. Unless I know who I am, I don't know where I am in the world, because then I am a consumer, I am taken by the market, I am taken by the media. "And therefore people decide that they are going to be different. But to do that, they have to identify themselves as individuals, as collectives, as nations, as genders, all these categories that sociologists have already constructed time ago." Castells explains how people in this crisis engage in co-operative or non-profit work. It's a kind of 'non-capitalism'.  Putting now on my list: his new book Aftermath. 
roland legrand

Chinese Company To Acquire Complete Genomics, Become World Genomics Powerhouse | Singul... - 0 views

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    "The acquisition could be read as a signal to the world that China is determined to be a major competitor in the future genome sequencing market."
roland legrand

Becoming a Cyborg should be taken gently: Of Modern Bio-Paleo-Machines » Cybo... - 0 views

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    "We, the biological part of the machine, are providing the tools for its uplift, we embed cameras everywhere so it can see, we implant sensors all over the planet so it may feel, but above all we nudge and we push towards a greater connectivity, all this unaware." And also: "We are on the edge of a Paleolithic Machine intelligence world. A world oscillating between that which is already historical, and that which is barely recognizable. Some of us, teetering on this bio-electronic borderline, have this ghostly sensation that a new horizon is on the verge of being revealed, still misty yet glowing with some inner light, eerie but compelling." An interesting and beautiful post, but then again, I'm not entirely convinced, more specifically about the implicit conceptualization of our own Paleo-past. I think our ancestors and many animals had something called consciousness, while all those fascinating machines and networks of today don't have any consciousness at all. The fact that we add cameras and sensors to the networks does not yet mean these networks acquire something like a body. It would be interesting to study how the proponents of cyborg-thinking conceptualize the relationship between mind, body and consciousness. Or am I mistaken here? 
roland legrand

CyberSim: About - 0 views

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    "CyberSim Game: ECE 6570 combines Virtual Worlds, Augmented Reality, and Classroom Lectures in a serious game, which is based on principles of Cyber Security (virtual world), Physical Security (augmented reality), and Social Engineering (reality/class lectures). "
roland legrand

Radically Local - 0 views

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    " "Commons-Based Peer Production". It's a revolution in how things are made, by whom, and in what quantities. In some ways, the future looks a lot like the past. These blacksmiths are making a local solution to a local problem. And we're going to be seeing a lot more of that." And this was a presentation for the World Economic Forum, in China.  Just imagine how we can use the web and virtual spaces to work with global teams, in order to produce on a very local level... 
roland legrand

Economist's View: Things That Will Change the World - 0 views

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    Overcoming spinal cord injuries (I learned a lot about the spinal cord from the first segment, e.g. the systems that control walking are at the base of the spinal column, the brain has little to do with it), remote brain controlled mechanical hands, self-directed robots, and so on:
roland legrand

Scobleizer - Searching for world-changing technology - 0 views

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    The world just changed yesterday. You probably didn't notice. But I guarantee strategists at Apple, Facebook, Amazon, Microsoft, and Google did. What happened? Qualcomm shipped a new contextual awareness platform for cell phones.
roland legrand

Developments at MakerBot® Thingiverse™ | Beyond The Beyond | Wired.com - 0 views

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    "Thingiverse is also introducing a new "Follow" button that will connect you to the things, digital designs, designers, users, tags, categories: all the stuff you care about most. By following a Thing, you'll get a notification when someone comments on it, makes a copy of it, or remixes it. Some new digital designs inspire a whole family of new Things, and the Follow button helps you keep track of those.  " As Bruce Sterling says, it's almost a social network of things. Now just imagine to have this affordance in augmented reality - you just point your smartphone, tablet or google glass to a thing, you activate some app and you get all this information. Also in the press release, the guys from Thingiverse explain how users have been tagging their uploads with useful descriptors - and so now you can follow tags or categories to get updates in a dashboard. We're talking here about the annotation of our physical reality, bookmarking no longer just the digital world of websites but of the objects which surround us. 
roland legrand

The economics of video games - 0 views

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    "Bloomfield is working on a platform, called the Synthetic Economy Research Environment, that could enable economists to produce games that simulate large-scale economic phenomenon like a central bank." I often wondered whether professor Robert Bloomfield (Johnson School of Management at Cornell University) was still involved in virtual worlds research. He was the charismatic host of the rather high-brow Metanomics talk-show in Second Life. Now I got my answer, via Brad Plumer who published a post about the economics of video games on Wonkblog at The Washington Post. 
roland legrand

3D printing: A stepping stone to new human tissue and body parts | GlobalPost - 0 views

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    "His team of doctors and engineers triggered headlines around the world last week by successfully operating to replace an elderly patient's diseased jawbone with a prosthetic generated by 3D printing. Now Prof. Jules Poukens says that could be just the start of a bionic revolution."
roland legrand

Canon Eyes Robot-only Production for Cameras | Business | TIME.com - 0 views

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    Canon Inc. is moving toward fully automating digital camera production in an effort to cut costs - a key change being played out across Japan, a world leader in robotics.
roland legrand

Looking Back: The Wonders We Didn't Expect | World Future Society - 0 views

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    "It has been a wild ride of a century full of expected wonders. Molecular manufacturing became a reality well before 2050, turning all sorts of once-valuable materials into commodities, and yes, we even eventually got flying cars."
roland legrand

3D printing: Difference Engine: The PC all over again? | The Economist - 0 views

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    "WHAT could well be the next great technological disruption is fermenting away, out of sight, in small workshops, college labs, garages and basements. Tinkerers with machines that turn binary digits into molecules are pioneering a whole new way of making things-one that could well rewrite the rules of manufacturing in much the same way as the PC trashed the traditional world of computing."
roland legrand

Petri dish to dinner plate, in-vitro meat coming soon | Reuters - 0 views

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    "Cultured meat" -- burgers or sausages grown in laboratory Petri dishes rather than made from slaughtered livestock -- could be the answer that feeds the world, saves the environment and spares the lives of millions of animals, they say.
roland legrand

The Third Industrial Revolution: How the Internet, Green Electricity, and 3-D Printing ... - 0 views

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    The Third Industrial Revolution: How the Internet, Green Electricity, and 3-D Printing are Ushering in a Sustainable Era of Distributed Capitalism
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