Contents contributed and discussions participated by Cat Silvers
Don Mattrick plans to turn Zynga around - 1 views
Games and rewards - 1 views
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Oh gosh, I don't think I had thought about how we've grown 'trained' to desire achievements and badges. I don't know if trained is the right word.... I guess it's just surprising how similar this desire is to the rat in the box hitting the switch for random rewards. But it's exactly like that- randomly generated stats on item drops, steam achievements, the summer sale trading card collection for badges. I'm totally guilty of descending on those summer getaway trading cards to make badges....
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http://www.psychologyofgames.com/2013/07/the-psychology-behind-steams-summer-sale/ this totally sums up the summer sale mentality. I'm guilty of purchasing a couple extra games as gifts for my boyfriend simply because I wanted to reach that next $10 mark and get another trading card...
Cancelation of Fez 2 - 2 views
Thank You! - 4 views
How games Can teach - 2 views
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On the other side of the coin, you could argue that open world games provide endless entertainment, giving players the reason to play forever, hence the endless quests "make sure that there is always, always a reason for the player to be playing." This is probably true for people who aren't bothered by not having a defined goal at all times.
I wonder what the author of the article would write in regards to open-world games specifically. I'd like to hear what other people have to say about attention span and open-world games. How many of you experience the overwhelmed feeling, and how many of you find the endless array of options exhilarating?