The intention of this research was to closely analyze a few scenes from Pixars "Toy Story" to see how they were using the principles of animation. The principles of animation I've listed in this page is not restricted to the ones outlined in "the illusion of life". I went through a few other books and articles to come up with this list of principles an animator has to look out for while animating. So I've included blinks, dialog anticipation/follow-through and some other issues which has to be kept in mind while animating. Also, while analyzing the scenes from "Toy Story" I realized that its not a good idea to try to use all these principles in each and every scene in your animation.
Anyone seen the Lord of the Rings cartoon? It wasn't very good, but the animation was realistic because of a technique called 'Rotoscoping', filming live actors an animated over the top of them. It's a bit frowned upon by the animation community, but don't worry about them, we're web people. Flash MX lets you embed video into your movies, so lets have a go eh?