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Kimberly Hayworth

POGIL | Home - 0 views

shared by Kimberly Hayworth on 17 Jan 14 - No Cached
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    Process Oriented Guided Inquiry Learning POGIL originated in college chemistry departments in 1994; there are now well over 1,000 implementers in a wide range of disciplines in high schools and colleges around the country.POGIL uses guided inquiry - a learning cycle of exploration, concept invention and application is the basis for many of the carefully designed materials that students use to guide them to construct new knowledge. POGIL is a student-centered strategy; students work in small groups with individual roles to ensure that all students are fully engaged in the learning process.POGIL activities focus on core concepts and encourage a deep understanding of the course material while developing higher-order thinking skills. POGIL develops process skills such as critical thinking, problem solving, and communication through cooperation and reflection, helping students become lifelong learners and preparing them to be more competitive in a global market.POGIL is a classroom and laboratory technique that seeks to simultaneously teach content and key process skills such as the ability to think analytically and work effectively as part of a collaborative team. A POGIL classroom or lab consists of any number of students working in small groups on specially designed guided inquiry materials. These materials supply students with data or information followed by leading questions designed to guide them toward formulation of their own valid conclusions-essentially a recapitulation of the scientific method. The instructor serves as facilitator, observing and periodically addressing individual and classroom-wide needs.POGIL is based on research indicating that a) teaching by telling does not work for most students, b) students who are part of an interactive community are more likely to be successful, and c) knowledge is personal; students enjoy themselves more and develop greater ownership over the material when they are given an opportunity to construct their own und
Kimberly Hayworth

Why Wearables Are the New Gateways to Human Knowledge -- Campus Technology - 0 views

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    "Everyone is tentatively venturing into a new landscape here. Most projects focus on the ability of Google Glass to capture first-person perspective and hands-free video, such as recording with Glass within and outside of the classroom. The same goes for the Narrative Clip, which works great for capturing images during field trips or lab experiments. I think that the most common applications will be students or faculty capturing video and, for the brave, some applications that can work for online teaching, videoconferencing and one-on-one sessions, such as connecting with experts and mentors to provide coaching and feedback. In addition, we are starting to see some interesting applications for students with disabilities, in which Google Glass or other wearables can provide visual, auditory and physical assistance."
Kimberly Hayworth

Learning Resource Metadata Initiative :: Education Metatagging Project Enters Phase Two - 0 views

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    "The LRMI is working to make it easier to publish, discover and deliver quality educational content on the web by creating a standard tagging framework for learning resources. Through its proof of concept project, the LRMI aims to document best practices for tagging to the LRMI specification and provide support for publishers by helping them understand the "real world" application of the LRMI. T"
Kimberly Hayworth

7 Things You Should Know About Calibrated Peer Review | EDUCAUSE.edu - 0 views

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    Abstract Calibrated Peer Review (CPR) is a system developed at UCLA for coordinating and evaluating peer reviews of student work. In CPR, students review one another's assignments in an anonymous system, providing feedback to other students while also learning how to recognize strengths and weaknesses of their own efforts. Peer review might hold particular promise for MOOCs and other high-enrollment courses that struggle with assessment and feedback, though the benefits of peer review can apply to any community of learners, large or small. The 7 Things You Should Know About... series from the EDUCAUSE Learning Initiative (ELI) provides concise information on emerging learning technologies. Each brief focuses on a single technology and describes what it is, where it is going, and why it matters to teaching and learning. Use these briefs for a no-jargon, quick overview of a topic and share them with time-pressed colleagues.
Kimberly Hayworth

Augmented Reality Startup Magic Leap, Funded by Google, is Working on Super-Real 3-D "L... - 0 views

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    "One of Magic Leap's patents describes how such a device, dubbed a WRAP, for "waveguide reflector array projector," would operate. The display would be made up of an array of many small curved mirrors; light would be delivered to that array via optical fiber, and each of the tiny elements would reflect some of that light to create the light field for a particular point in 3-D space. The array could be semi-transparent to allow a person to see the real world at the same time."
Kimberly Hayworth

What Is Design Thinking? | Edutopia - 0 views

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    Design Thinking for Educators Workshop Edutopia, IDEO and Riverdale Design Thinking is an approach to addressing challenges in a thoughtful and fun way, where you get to apply the 4Cs -- collaboration, creativity, critical thinking, and communication -- to your own work as you develop new solutions for your classroom, school, and community.
Kimberly Hayworth

Stanford Law Students Work on Real-World Problems in New Law and Policy Lab - YouTube - 0 views

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    "24:41 Bill and Melinda Gates' 2014 Stanford Commencement Address by Stanford 39,883 views"
Kimberly Hayworth

Universities Partner on iPad-Based Degree Program -- Campus Technology - 1 views

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    "Why Wearables Are the New Gateways to Human Knowledge"
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