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Kimberly Hayworth

Gamification | Coursera - 0 views

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    Gamification Kevin Werbach University of Pennsylvania (on Coursera) Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively."
Kimberly Hayworth

7 Things You Should Know About Intelligent Tutoring Systems | EDUCAUSE.edu - 1 views

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    "An intelligent tutoring system is computer software designed to simulate a human tutor's behavior and guidance. Because these systems are able to interpret complex student responses and can learn as they operate, they are able to discern where and why a student's understanding has gone astray and to offer hints to help the student understand the material at hand. Intelligent tutors provide many of the benefits of a human tutor to very large numbers of students. Intelligent tutoring systems can also provide real-time data to instructors and developers looking to refine teaching methods."
Kimberly Hayworth

http://net.educause.edu/ir/library/pdf/nli0531.pdf - 0 views

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    Community of Practice Design Guide
Kimberly Hayworth

Transformative Learning Technologies Lab | Transformative Learning Technologies Lab - 0 views

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    "A multi-disciplinary group designing and researching new technologies for education. We understand new technologies not only as a way to optimize the existing educational system, but as a transformative force that can generate radically new ways of knowing and learning."
Kimberly Hayworth

The role of communities of practice in a digital age - 0 views

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    "The theories behind communities of practice The design of teaching often integrates different theories of learning. Communities of practice are one of the ways in which experiential learning, social constructivism, and connectivism can be combined, illustrating the limitations of trying to rigidly classify learning theories. Practice tends to be more complex. What are communities of practice? Definition:  Communities of practice are groups of people who share a concern or a passion for something they do and learn how to do it better as they interact regularly. Wenger, 2014"
Kimberly Hayworth

Center for Media & Social Impact | Empowering Media That Matters - 0 views

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    "The Center for Media & Social Impact is an innovation lab and research center that studies, designs and showcases media for social impact."
Kimberly Hayworth

A Course Badging Case Study | Technology and Learning @insidehighered - 0 views

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    "Michael Goudzwaard (instructional designer): First, we explored what badges would achieve in the course that other forms of assessment would not. In short, badges would allow students to communicate their evidence-based skills they had developed in this course with an external audience.  "
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