The building of the immersive environment was a transformative teaching and learning experience, says Aaron E. Walsh, iED’s founding director. “As we used to build dioramas in school, when you’re building something like this, you’re putting down neural pathways in the brain,” he says. “You can remember what you’re learning much better.”
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Will Virtual Reality Stake Its Claim in K-12 Classrooms? | EdTech Magazine - 5 views
www.edtechmagazine.com/...take-its-claim-k-12-classrooms
education technology VirtualWorlds VirtualEnvironments classroom

myraguz liked it
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If virtual worlds are being used by employers, shouldn't we be incorporating this technology into our K-12 instruction? At the high school level, we are always being told to teach to ensure that students will be college and workforce ready. By not incorporating the technology that employers use, are we doing a disservices to our students?
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We all know that in education we are often limited by the set budget. However this section makes an excellent point! Virtual reality headsets can be purchased for a high price, but alternatives are also available, which I found quite interesting and surprisingly simply, i.e. Google Cardboard which uses a smartphone for virtual reality. here is the link for further information on Google Cardboard... its literally cardboard! https://www.google.com/get/cardboard/get-cardboard/ Watch this youtube video of a classroom using Google Cardboard
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iED provides VR headsets to students that cost about $18 each, he says. Constructed of foam and cardboard, the student-built headsets use a smartphone to run graphics.
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Companies such as Caterpillar, General Motors and Ford have used VR technology in the workplace to train their staffs
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In addition, evolving apps and tools such as Google Cardboard and Microsoft HoloLens mean there are plenty of developers and educational technologists thinking about VR and how to best use the technology — within and outside of the classroom.
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Today’s students are more tech-savvy than students of just a few years ago, White notes. They grow up using tablets to play games such as Minecraft and not only are prepared to use VR but also are already able to think in 3D
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Ana Suarez, I agree with you about the time and open platform issues with virtual reality environments. I too have taken a course that explores virtual environments, but I am not sure how common it is for K-12 schools to use a virtual world. Maybe virtual worlds may not be a good fit for all levels, but I think benefit can come at the high school level.
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Juan Alvarez, you make a great point, this technology may not be ideal for all grade levels. With this technology they may need to roll it out with higher level and work down to work out the issues, so lower level grades can make a smooth transition into the technology if possible. You make an excellent point, many may not consider. Some people are sensitive to the 3D nature of virtual worlds, and this can be an issue when trying to provide instruction. This might be a difficult thing to solve as it deals with the individual perception. Virtual worlds definitely need to be refined to make it more safe with a focus on closed platform. Like you said, students are going to wander once they are out in the world, we need to be able to control how their wandering just like we do in class. I definitely think that virtual worlds will begin to incorporate themselves in school curriculums. During my exploration of Second Life, I met with the owner of a the NOVA campus science world and he mentioned how the nursing program at the college was going to begin simulated practicals using Second Life.
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Javier, thats a great way use virtual environments. Second Life definitely allows teachers to explore various sites around the world for students to get experience of what certain structures looks like. Not only that, but I know with SL the sites can be loaded with information and interactive educational activities.
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Brad, rolling out the use of virtual environment with a STEM focus might be a good start to then mainstream its use into other subjects. I talked to the owner of the NOVA campus on Second Life and he mentioned that a lot of high schools that are able to use SL on campus use it in courses for building and scripting. This technology can offer a lot to courses in the math and sciences.