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Michael Oquendo

The Edublogger - The Community Blog for Edublogs and CampusPress - 0 views

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    This was the blog attached to Sue Waters' twitter account. I don't think it is specifically hers but is an EXCELLENT resource for tech integration. The posts are about various tech tools but they also explain how to use those tools.
Michael Oquendo

Sue Waters (suewaters) on Twitter - 0 views

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    From what I can tell, Sue Waters is a leader in tech integration. I have already found 2-3 tools I plan on looking into and I have only been looking at her twitter account for a few minutes. She also tweets consistently so there is a constant flow of information.
Torey Olson

Sign in to Twitter! - 0 views

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    my twitter profile
Torey Olson

Lessonplans.ws (@Lessonplansws) on Twitter - 0 views

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    Collaborative space for sharing & discussing lesson plans
Torey Olson

SMATOOS (@SMATOOS_now) on Twitter - 1 views

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    Education and tech come toghether to review latest education tools for students.
Torey Olson

Mobile Learning Blog (@mlearningblog) on Twitter - 0 views

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    More ideas/methods of digital learning that can increase collaboration, sharing, and teamwork in education.
Jill Dawson

generator | art + technology = generator - 0 views

  • Generator—Burlington’s New Maker Space—is a combination of artist studio, classroom, and business incubator at the intersection of art, science, and technology. Generator creates a community of collaboration between artists, engineers, entrepreneurs, and artisans. Generator’s objective is to foster a hybrid hive of activity that creates a fertile environment for innovation, creativity and idea fulfillment.
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    Generator is a new Maker Space located in the same building as the Burlington Arts Center.  This is a great place to bring students and build upon your PLN.  It's a nonprofit maker space that trains people and offers access to tool sets!
Torey Olson

Jane McGonigal (@avantgame) on Twitter - 0 views

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    This is her Twitter Profile. I like reading from her personal webpage better, but just in case anyone is interested...
Torey Olson

you found me. | game designer, author, future forecaster, PhD - 0 views

shared by Torey Olson on 15 Jul 14 - No Cached
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    game designer, author, future forecaster, PhD I chose Jane because she is a game designer and her games inspire myself and other teachers when creating gaming in the classroom. I enjoy reading about her latest games. Many of her games are designed to encourage people from all areas of the world to work together in a digital community to solve real world problems.
Jill Dawson

Moving at the Speed of Creativity | iPad App Smashing with Google Forms, Haiku Deck, Ex... - 0 views

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    Step by step directions for the work flow of creating a digital story multiple apps!  This could be a real time-saver for those of who who are trying to integrate more technology and help others do so.  Haitku deck is a fast way to find and attribute Creative Commons images!
Jill Dawson

iMovie iOS7 on Vimeo - 0 views

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    This is a useful video that teaches some advanced video editing techniques on an iPad. Pretty snazzy!
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    This is a useful video that teaches some advanced editing techniques on an iPad. Pretty snazzy!
Jen Reeve

Municipal wireless network - Wikipedia, the free encyclopedia - 0 views

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    Municipal wireless network ( Municipal Wi-Fi, Muni Wi-Fi or Muni-Fi) is the concept of turning an entire city into a Wireless Access Zone, with the ultimate goal of making wireless access to the Internet a universal service. This is usually done by providing municipal broadband via Wi-Fi to large parts or all of a municipal area by deploying a wireless mesh network.
Jen Reeve

Wi-Fi Zones and Hotspots - 0 views

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    More Wi-Fi Projects Take Shape Thanks to Collaboration with the VTA One of the most exciting services that we are delivering through the Vermont Digital Economy Project is the installation of Wi-Fi zones and hotspots in communities throughout the state. Our goal is to positively impact 25 towns with this...
Jen Reeve

About the Vermont Digital Economy Project - 0 views

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    This is a slideshare that explains how some towns have created free wifi within their towns.
Kelly Wilson

Interactive Whiteboard Resources - Topmarks - 1 views

  • To get started pick a subject, then an age group from the menu on the left.
    • Kelly Wilson
       
      Great resource to send Teachers to.  Want them to see many possibilities out there without overwhelming them.
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    Great teacher resource
Kelly Wilson

How do SmartBoards change the classroom? - 0 views

  • the impact that I see occurring in my classroom with my students.
    • Kelly Wilson
       
      This is what we are really going for here!
  • earning how to trouble-shoot
  • As I am planning my lesson, I am more aware of the visual, auditory and kinesthetic learning styles and try to vary my format to match the needs of my students.
    • Kelly Wilson
       
      Want to reach all types of students!
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    More supportive evidence!
Kelly Wilson

Using Smart Boards in the Classroom - 1 views

  • modified
  • un programs directly
  • makes scrolling easy
  • ...8 more annotations...
  • accommodate different learning styles
  • actical learners can use the screen and learn by touching and marking at the board, audio learners can have a discussion and visual learners can observe the teaching on the board.
  • does not have the cleanliness hassle
  • but struggle with the “how”
  • ool for note-taking
  • Brainstorming
  • Classroom games can be played with ease
  • All forms of media– videos, photographs, graphs, maps, illustrations, games, etc. – can be used on the board, making it incredibly dynamic in nature.
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    This is one of the articles I found when trying to help teachers use their smartboards that they have in their classrooms.
Nathan Gingras

How to Reinvent Project Based Learning to Be More Meaningful | MindShift - 1 views

  • If PBL is to become a powerful, accepted model of instruction in the future, a vocabulary change may be in order — preferably to the term project based inquiry.
  • 1. Put PBL on a continuum of inquiry.
  • 2. Blend surface knowledge and deeper learning.
  • ...3 more annotations...
  • 3. Start with a sophisticated student-centered culture.
  • 4. Make collaboration as powerful in school as it is in life.
  • 5. Understand that PBL cannot be done alone.
Jill Dawson

Sixth graders ditch traditional lessons to create video game businesses | PBS NewsHour - 1 views

    • Jill Dawson
       
      The PROCESS is more important than the product, and students are working in collaborative TEAMS in their classrooms.  
  • “We’re really into authentic feedback, not having the teacher be the one person whose voice counts
    • Jill Dawson
       
      I love this article, because it showcases what is possible in education.  I also love this article, because in addition to the written text, a video has been added. Video is becoming increasingly important as a medium.
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    It took seven people to create the "Golden Medallion" spy adventure video game and its advertising campaign. They did their own coding, conducted a beta test, created a website, a commercial and an instagram feed, and they came up with incentives to get people to play. And not one of the seven had even finished sixth grade. Continue reading →
Nathan Gingras

Why PBL? | Project Based Learning | BIE - 2 views

  • In the 21st century workplace, success requires more than basic knowledge and skills. In PBL, students not only understand content more deeply but also learn how to take responsibility and build confidence, solve problems, work collaboratively, communicate ideas, and be creative innovators.
  • The Common Core and other present-day standards emphasize real-world application of knowledge and skills, and the development of the 21st century competencies such as critical thinking, communication in a variety of media, and collaboration. PBL provides an effective way to address such standards.
  • Modern technology – which students use so much in their lives – is a perfect fit with PBL. With technology, teachers and students can connect with experts, partners, and audiences around the world, and use tech tools to find resources and information, create products, and collaborate more effectively.
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    "In the 21st century workplace, success requires more than basic knowledge and skills. In PBL, students not only understand content more deeply but also learn how to take responsibility and build confidence, solve problems, work collaboratively, communicate ideas, and be creative innovators."
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