*Short Description:* Digital Passport used a game-based learning approach to teach elementary level students digital citizenship and digital literacy. In the online modules, users are taught digital citizenship concepts from 6th and 7th-grade tutors. Then, they complete in mission-based (progressive) games to reinforce and practice key skills/concepts. Students collect badges as they progress through the modules and the ultimate goal is to earn a "Digital Passport." Educators can export analytics and reports to aid in the assessment of student growth/outcomes.
*Examples of Uses:* As an engaging, game-based learning tool that is a fun (and free) way to teach digital citizenship and literacy in 3rd-5th-grade classrooms.
*Tool Name*: www.digitalpassport.org (http://www.digitalpassport.org/)
*Short Description:* Digital Passport used a game-based learning approach to teach elementary level students digital citizenship and digital literacy. In the online modules, users are taught digital citizenship concepts from 6th and 7th-grade tutors. Then, they complete in mission-based (progressive) games to reinforce and practice key skills/concepts. Students collect badges as they progress through the modules and the ultimate goal is to earn a "Digital Passport."
Educators can export analytics and reports to aid in the assessment of student growth/outcomes.
*Examples of Uses:* As an engaging, game-based learning tool that is a fun (and free) way to teach digital citizenship and literacy in 3rd-5th-grade classrooms.
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