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Christina Bryant

Is Technology Producing A Decline In Critical Thinking And Analysis? -- ScienceDaily - 0 views

  • Reading for pleasure, which has declined among young people in recent decades, enhances thinking and engages the imagination in a way that visual media such as video games and television do not, Greenfield said.
  • As students spend more time with visual media and less time with print, evaluation methods that include visual media will give a better picture of what they actually know," said Greenfield, who has been using films in her classes since the 1970s.
  • Among the studies Greenfield analyzed was a classroom study showing that students who were given access to the Internet during class and were encouraged to use it during lectures did not process what the speaker said as well as students who did not have Internet access. When students were tested after class lectures, those who did not have Internet access performed better than those who did.
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  • More than 85 percent of video games contain violence, one study found, and multiple studies of violent media games have shown that they can produce many negative effects, including aggressive behavior and desensitization to real-life violence, Greenfield said in summarizing the findings.
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    "Among the studies Greenfield analyzed was a classroom study showing that students who were given access to the Internet during class and were encouraged to use it during lectures did not process what the speaker said as well as students who did not have Internet access. When students were tested after class lectures, those who did not have Internet access performed better than those who did."
Christina Bryant

Technology destroying literacy | renée a. schuls-jacobson - 0 views

  • The author points out, however, that this is not the way teens use the Internet technology that is available to them. Teens don’t independently look up information about history or art or follow politics or listen to any music except popular music.  Young users have learned to upload and download, surf and chat, post and design, play games and buy things online, but they haven’t learned to analyze a complex text, store facts in their heads, comprehend foreign policy, take lessons from history, or spell correctly. They require teachers, parents, religious leaders and employers to teach to pull them from their adolescent ethos towards a more mature ethic which will expose them to the idea of serious work, civic duty, financial independence, personal and family responsibility.
  • I truly believe (and now have well researched and documented support, thanks to Bauerlein) that all this screen time is leading us down the path to a place of incivility that breeds incompetence in school and the workplace. I see people losing their ability to connect to each other. And, as a teacher and a writer, I want to be that bridge, so I have to work on being that bridge.
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    "The author points out, however, that this is not the way teens use the Internet technology that is available to them. Teens don't independently look up information about history or art or follow politics or listen to any music except popular music.  Young users have learned to upload and download, surf and chat, post and design, play games and buy things online, but they haven't learned to analyze a complex text, store facts in their heads, comprehend foreign policy, take lessons from history, or spell correctly. They require teachers, parents, religious leaders and employers to teach to pull them from their adolescent ethos towards a more mature ethic which will expose them to the idea of serious work, civic duty, financial independence, personal and family responsibility."
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