Welcome to the 'iPad in Education' web site - concerned with using Apple's iPad for learning and teaching. Although this is based in the UK, the site's content will reflect practice from other counties and contexts in order to explore and learn from a wide field. I am Ian Wilson (www.ianwilson.biz) a freelance Apple Education Mentor based in the north west of England (Twitter: @Ian__Wilson). I have set up this site as I believe the iPad signals the opportunity for a transformation in how technology is used in schools, colleges and universities. I am interested in looking at all age ranges, all abilities across all areas of the curriculum and keen to see if the iPad makes technology more transparent and cross-curricular as it should be.
Welcome to the American Association of School Librarians (AASL) Standards for the 21st-Century Learner Lesson Plan Database, a tool to support school librarians and other educators in teaching the essential learning skills defined in the AASL Standards for the 21st-Century Learner.
Users can search the database for lesson plans by learning standards and indicators, content topic, grade-level, resources used, type of lesson or schedule, keyword and much more. In addition, registered users can bookmark lesson plans in a portfolio for future use, rate and comment on lesson plans in the community, print to PDF and socially share lesson plans on the web, and create and publish their own lesson plans in the database.
Submissions to the Lesson Plan Database are vetted by AASL reviewers to ensure lesson plans published are of the highest quality. The lesson plan template was developed using the Action Example Template from Standards for the 21st-Century Learner in Action. All lesson plans published are aligned with AASL's Standards for the 21st-Century Learner and are crosswalked with the Common Core Standards.
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Apple just released a 38 page guide to help school personnel deploy and support iOS devices including iPads. The guide addresses Preparing for Deployment, Wi-Fi Network Design, Configuration and Management, Purchasing Content and Deployment Strategies. You can find the PDF document here.
JogNog, a website that provides competitive learning games that motivate students in grades 2-12 to learn, has opened up its library of elementary and middle school content to teachers who want to create games that match their specific lesson plans.
"Nothing beats the real thing! features a new online multimodal education resource available at no charge for secondary classrooms. The resource examines aspects of copyright, creativity and ethics in relation to film and television content in Australia."
"Our job as teachers is to draw our students attention to the fact that copy-paste culture is destructive and that appropriate citations and crediting back the sources, if ever we are allowed to, are two important things we always need to invoke as we are dealing with both digital and non digital content. I have an entire section in this blog packed full of resources, tools and tips on how to teach your students about copyright, check it out here to learn more.
Today, I am sharing with you this wonderful flowchart I come across in digital inspiration. You can use it with you students to teach them about the kinds of images to cite and how to do so."
Individual and group challenges are a great way to teach and practice information fluency. All aspects of searching and evaluation are covered by these game-like challenges, from turning questions into effective queries, picking the right databases, homing in while browsing, evaluating authors and content, and more. Challenges are linked to Common Core State Standards and Information Fluency Competencies
An amazing interactive video in 4 parts, created from images from the NY Times archives. At any point you can stop and explore the content in more detail.
"Storify harnesses curation's role in telling a story by providing a linear platform and the opportunity to link related content with the curator's own text. (Mihailides and Cohen, 2013). Making a story out of linked multimedia content requires media literacy skills of analysis, evaluation and creation."