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Sarah Blattner

MC2school - home - 0 views

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    Making Community Connections (MC2) Charter School, a QED model of transformational learning -- Take a look at the design of this school and how they use competency-based learning for both student learning and staff development.
Sarah Blattner

Igniting Learning at the Making Community Connections Charter School « Competency Works - 0 views

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    Competency-based learning model that lends itself well to badge learning
Sarah Blattner

A Digital Badge Initiative in First-Year Writing Courses -- Campus Technology - 0 views

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    Love the structure of this competency and mastery-based program at Coastal Carolina University. Secondary schools could use the rigor outlined here to prepare our students for college and beyond.
Sarah Blattner

Can Gaming Improve Teaching and Learning? - 0 views

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    article from T.H.E. Journal
Sarah Blattner

Feedback is Immediate & Ongoing / C. Ross Flatt - YouTube - 0 views

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    Wonderful window into the Quest to Learn school modeling how game-based learning engages students, feedback is ongoing and immediate, learning through play, engagement, supercharged about the learning, etc.
Sarah Blattner

Center for Game Science - 0 views

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    Great collection of articles and research on games that support STEM learning.
Sarah Blattner

▶ Keynote Gabe Zichermann at TNW2012 - YouTube - 0 views

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    35:43 Video Gamification: Innovation and the Future Gabe Zichermann
Sarah Blattner

Games, Learning & Literacy in the 21st Century | DML Hub - 0 views

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    how do we give people these rich set of experiences at the highest value-added level where they become producers and not just consumers?
Sarah Blattner

Getting Specific About Student Success | Edutopia - 0 views

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    It's no surprise that PBL is front and center in student success!
Sarah Blattner

▶ TEDxSoMa - Nicole Lazzaro - The Future of Work is Play - YouTube - 0 views

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    The future of work is play -- how are you going to get your students playing?
Sarah Blattner

Five Video Games Your Middle Schooler Should Be Playing (Plus a Bonus One) | Institute of Play - 0 views

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    5 Games your middle schools students should be playing -- Games are powerful learning tools!
Sarah Blattner

Measuring What Matters Most - 0 views

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    Choice-based assessments for the Digital Age
Sarah Blattner

Digital Badges Bust Out of School-Defined Learning - 0 views

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    Mozilla re-booted proficiency-based credentialing. A badge is not a static piece of paper but a dynamic credential that tells the story of the leaner and their competencies. It's not about seat time, but about skills and knowledge.
Sarah Blattner

Should We Resist The Coming Badgepocalpse? - 0 views

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    This article weighs the pros, cons, downfalls, and benefits of badge learning systems.
Sarah Blattner

One Size (Never) Fits All - 0 views

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    Co-head of Kehillah Schechter Academy and member of the TAMRITZ Badge Learning Network, talks about how personalized learning engages students in meaningful learning journeys.
Sarah Blattner

Tapping into the Intangible: Qualifying the Psychology of Gamification - 0 views

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    Chou's eight core drives in gamification: meaning, empowerment, social influence, unpredictability, avoidance, scarcity, ownership, accomplishment
Sarah Blattner

KSDS Chosen To Participate In Tamritz Digital Badge-Based Learning | Baltimore Jewish Times - 0 views

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    TAMRITZ brings badge learning to Krieger Schechter Day School -- see local Baltimore Jewish Times article. Go KSDS!
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