The Flashmeeting Project includes an application based on the Adobe Flash 'plug in' and Flash Media Server. Running in a standard web browser window, it allows a dispersed group of people to meet from anywhere in the world with an internet connection. Typically a meeting is pre-booked by a registered user and a url, containing a unique password for the meeting, is returned by the server. The 'booker' passes this on to the people they wish to participate, who simply click on the link to enter into the meeting at the arranged time.
During the meeting one person speaks (i.e. broadcasts) at a time. Other people can simultaneously contribute using text chat, the whiteboard, or emoticons etc. while waiting for their turn to speak. This way the meeting is ordered, controlled and easy to follow. A replay of the meeting is instantly available, to those with the 'unique' replay url.
In the 2011 edition of the international Ciencia en Acción competition, the first prize in the Teaching Resources category went to the animated video 'Me and my Body', developed and produced by members of the IGC Science Communication Team (Catarina Júlio, Ana Mena and Ana Godinho), in collaboration with Diana Marques (illustrator), Cláudio Silva (Fundação para a Computação Científica Nacional) and Alexandre Gil (student).
According to the competition judges, this award acknowledges the video's 'ability to make science attractive to young people, and teach them the concepts of cells and organs of the body, in a very professional and educational fashion'.
Bio-DiTRL operates as an online database with digital media that can be used to assist in teaching biology. In it you will find images, animations, video clips and text excerpts that may be downloaded for use by subscribers. Anyone may search or browse by following the appropriate links. Contributions of suitable teaching resources are most welcome.
The Project GREAT aims to provide a methodology and a way to use Game-Based Learning in education and training. GREAT "Game-based Research in Education and Action Training" is an EU Leonardo da Vinci funded project (contract number 2011-1-PT1-LEO05-08600) that provides a methodology and a way to use game-based Learning (GBL) in teaching-learning processes by transferring innovative methodologies. It started in October 2011 and will last two years.
Over the last decade the amount of information available on the Internet regarding Renaissance dance has grown exponentially. In an effort to make the current wealth of information more easily accessible, I have begun compiling information and links in this database.
NASA.gov brings you images, videos and interactive features from the unique perspective of America's space agency. Get the latest updates on NASA missions, subscribe to blogs, RSS feeds and podcasts, watch NASA TV live, or simply read about our mission to pioneer the future in space exploration, scientific discovery and aeronautics research.
Space for Kids! ESA Kids features space news, information, games, animations and downloads for kids aged between 6 and 12. Kids will find colouring books, puzzles, quizzes, art galleries and downloads, as well as the latest space news.
One of the major challenges facing ESA is to meet the very diverse educational needs of all our Member States. Supporting European teachers is a complex task, given the different national educational systems and languages.
The European Space Education Resource Office (ESERO) project is ESA's primary way to support the educational community.
eNature.com is the web's premier destination for information about the wild animals and plants of the United States. Over past years, eNature has consistently been one of the Internet' most-visited sites for nature and wildlife information and has won numerous awards and accolades.
The Oceanário de Lisboa offers fun activities, where participants are pushed to unfold multiple secrets dwelling amidst Oceanário's exhibits.
Come check out our multiple experiments and activities for all ages.
Modellus enables students and teachers (high school and college) to use mathematics to create or explore models interactively.
Mosellus is free and it was developed by a portuguese colleague
Becoming Human brings together interactive multimedia, research and scholarship to promote greater understanding of the course of human evolution Becoming Human is an interactive documentary experience that tells the story of our origins. Journey through four million years of human evolution with your guide, Donald Johanson.
Berkeley Lab's Center for Science & Engineering Education (CSEE) carries out the Department of Energy's education mission to train the next generation of scientists, as well as helping them to gain an understanding of the relationships among frontier science, technology, and society.