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jensvermeersch

FM (Flashmeeting) - 1 views

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    The Flashmeeting Project includes an application based on the Adobe Flash 'plug in' and Flash Media Server. Running in a standard web browser window, it allows a dispersed group of people to meet from anywhere in the world with an internet connection. Typically a meeting is pre-booked by a registered user and a url, containing a unique password for the meeting, is returned by the server. The 'booker' passes this on to the people they wish to participate, who simply click on the link to enter into the meeting at the arranged time. During the meeting one person speaks (i.e. broadcasts) at a time. Other people can simultaneously contribute using text chat, the whiteboard, or emoticons etc. while waiting for their turn to speak. This way the meeting is ordered, controlled and easy to follow. A replay of the meeting is instantly available, to those with the 'unique' replay url.
jensvermeersch

HTML5 Word Cloud: Text Analyzer - 0 views

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    Very versatile tag cloud generator: possible to generate tag cloud directly from a twitter stream for example
fernando albuquerque costa

Eyes on Art - 2 views

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    So while many of the people we work for (teachers and students) are given allowances to use images from the Web for educational purposes, the sponsor of this Web site is not an educational institution. Still, rather than abandon the richness of art imagery on the Web, or joining into a formal partnership with a museum, our goal was to continue on our mission: creating models of Web-based learning that regular teachers could create (if they had the luxury we enjoy of doing this as our fulltime jobs).
fernando albuquerque costa

Becoming Human - 1 views

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    Becoming Human brings together interactive multimedia, research and scholarship to promote greater understanding of the course of human evolution Becoming Human is an interactive documentary experience that tells the story of our origins. Journey through four million years of human evolution with your guide, Donald Johanson.
jensvermeersch

Google Workshop - 1 views

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    Integrating Google Tools 4 Teachers Workshop
jensvermeersch

Wat weten we over ... webquests - 0 views

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    Deze publicatie gaat over webquests: leerzame speurtochten op internet. Hiermee verwerven leerlingen niet alleen kennis over een specifiek onderwerp, maar ze leren ook informatie te verzamelen, beoordelen en verwerken in relatie tot een zoekvraag. Bij een webquest werken leerlingen samen aan betekenisvolle opdrachten en gaan actief op zoek naar antwoorden.
fernando albuquerque costa

Maths Experiencing - 0 views

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    Maths Experiencing is a Unesco resource for Maths learning
fernando albuquerque costa

http://www.povertyisnotagame.com/ - 0 views

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    PING is an online game made for secondary schools, forming a starting point to discuss the subject 'poverty' and what it means to be poor. Ping is aimed at the students of the secondary and third degree. The students become the main characters in the game. They can choose between Jim or Sofia, who, due to certain circumstances, end up on the street and need to find their own path. PING shows that games can help to introduce complex social subjects like poverty in the class room.
jensvermeersch

Education Nation 2011: 7 Tips For Using Social Media in Your Classroom - 0 views

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    7 Tips For Using Social Media in Your Classroom
fernando albuquerque costa

mir@gens » Valência 2012 - 0 views

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    ICT CURRICULUM INTEGRATION IN THE CONTEXT OF THE LEARNING OUTCOMES PROJECT IN PORTUGAL F. Costa, E. Cruz, S. Fradão University of Lisbon (PORTUGAL) fc@ie.ul.pt, ecruz@ie.ul.pt, sfradao@netcabo.pt The purpose of this paper is to discuss tangible and effective ways to integrate Information and Communication Technologies (ICT) in school curricula.
jensvermeersch

SVEA: Promoting web 2.0 in VET and Adult Education - 0 views

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    The use of web 2.0 social platforms such as wiki's, blogs and podcasts offers new possibilities for networking, and project management. Users are able to publish their own texts, images or videos, and can share them with others. A European partner consor
jensvermeersch

Handbook Innovative Information and Communication Technologies in Adult Education - 0 views

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    This book provides some theoretical background and practical guidelines for adult educators with a purpose to equip them for the challenges that they will face as roles change from "traditional teacher" to "technologically connected teacher". The tools pr
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