Alternate Reality Games and Information Literacy - 0 views
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from Hidden Peanuts blog
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crazy idea?: create a SUNY-wide alternate reality game that invites students from all over SUNY to collaborate to solve a complex mystery or puzzle of some kind and that involves using a variety of library and scholarly resources. Maybe even provide a forum for students to communicate and collaborate. If solved, SUNY libraries, for example, could donate books or other resources to some charity or cause?
Glogster: Education - 0 views
Blood on the Stacks - 0 views
Digital Literacy - 0 views
Using Twitter as an Education Tool - 1 views
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article from Search Engine Watch
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Here is one idea for using twitter, perhaps in collab with a history or writing or acting faculty member: have students role play people from a specific event (e.g., Watergate from the eyes of several key players) or set of circumstances (e.g., ppl from different backgrounds observing a lynching, etc.). Each student is assigned (or picks) a different "character" and then is responsible for researching that event or issue and or person and to create realistic tweets that they imagine their character might be observing or thinking about during the event or about the issue. You could then also assign a reflective essay for them to think about how the process of emerging themselves in the persona and interacting with the other characters effected their perspective (or just do a simpler assignment where they reflect on their research process).
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