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john roach

stankievech | headphones - 1 views

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    "Headphones are the norm. The new addiction replacing smoking, headphones frame the head and the perception of most urbanites today in some form or other. Whether commuting with an iPod, exercising to the radio, talking on a hands-free cellphone… or actually listening to music, headphones create a mobile and continually changing architecture that follows the listener, wrapping them in a private bubble. As the world rapidly interfaces, overlaps and confronts the boundaries of Private and Public through technologies and legislation, headphones become a quiet and invisible site of investigation. The audio tracks in this collection attempt to define a body of work that is fundamentally connected to the phenomenon of headphone listening. Some work was made specifically for headphones such as Bernhard Leitner or Janet Cardiff, other work was not originally composed for headphones, but when played over headphones a unique experience of the work is created-sometimes against the original intention of the artist or at least as a surprising by-product. While the most common thread between the works is the unique spatialisation of headphones, other attributes of headphone listening-such as intimacy and privacy-are also explored and included. "
john roach

Aisen Caro Chacin - 0 views

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    "Interface: Echolocation Headphones. 10/12 Echolocation Headphones is a project that studies new applications for parametric sound technologies. This study emphasizes on augmentation of the auditory sense by enhancing our current ability of processing omnidirectional sound by providing a focal point to audition, similar to a visual focal point. Currently, human echolocation is being explored by the blind who have reached an increased understanding of sound and spatial relationships. In other species echolocation is facilitated by different evolutionary traits that differ from the current human senses. These headphones provide the opportunity for focal audition similar to a focal point in vision, depicting a more detailed spatial image of the parameters of the space surrounding the subject. "
john roach

3D Audio on Headphones: How Does It Work? | Waves - 0 views

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    "Learn why listening to three-dimensional sound in the real world and listening on headphones are two different experiences - and how you can bridge the gap."
john roach

A Scientific Breakthrough in Noise Reduction - Nautilus - 0 views

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    "Ionized air and wires may take headphones to the next level."
john roach

Aisen Caro Chacin - Play-a-grill - 0 views

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    Interface: Listening to music through your teeth. 12/13/11 Play-A-Grill is the combination of a digital music player and the mouth piece jewelry usually associated with Hip Hop and Rap music genres known as a grill. Grills are almost always made of precious metal, most notably gold or platinum. They are completely removable, and almost used as a retainer. This piece of jewelry presents a perfect opportunity to merge an arbitrary music fashion object and reintroduce it as the music player itself. Because the grill is worn over the teeth, sound can be transmitted using bone conduction hearing instead of outside speakers or headphones. Play-A-Grill is an iteration of a music fashion object of that becomes the music player itself.
john roach

Listening for Silence With the Headphones Off | Pitchfork - 0 views

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    "After years of escaping into music, writer Mark Richardson finds out what it feels like to hear no sound at all."
john roach

New Sound Art Serves Different Senses with a Multimodal Approach - ARTnews.com - 0 views

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    Article featuring Kevin Beasley, Nikita Gale and Christine Sun Kim. "SOUND DOES NOT EXIST IN A VACUUM-it requires a medium through which to propagate. Innovations in electroacoustics have worked to partition and privatize the sonic realm, separating voices and music from their host bodies and feeding them cleanly to the ear via high-fidelity speakers, noise-canceling headphones, and other means. But sound represents only one facet of a listening experience."
john roach

Indentations | Grant Chapman | Métron Records - 0 views

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    "Recorded in its entirety using just a laptop, a pair of headphones and a midi sampler, Indentations is the debut full length album from New York based percussionist and producer Grant Chapman. Indentations draws deeply on Chapman's personal experiences surrounding loss and betrayal. An intimate work reflecting the struggle of dealing with traumatic experiences, the album makes the case for equilibrium following life-altering experiences. ''The album is a meditation on the sheer weight a broken relationship can have on two people. A personification of the stages of grief one feels when growing apart from someone they love, for reasons they can't seem to reckon with or comprehend.'' Working from his East Village apartment, Indentations is a rich amalgam of intricately layered found sounds, almost all of which were found on YouTube, taking in influences that range from ASMR to acapella choral performance. The effect is dizzying in its depth and scope. Chapman has created a boundless emotional musical journey that can feel both deeply intimate and cosmically vast."
john roach

The Underground Sound Project - 0 views

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    The Underground Sound Project is a collection of underground sound recordings made by artist Nikki Lindt over the course of the past year. They were made in Prospect Park, other parks in the five boroughs of NYC and in rural Cherry Valley, NY. The recordings are made by placing microphones underground, underwater and even inside trees. So put on your headphones and come explore the melodic, resonant, and otherworldly sonic ecosystem right beneath our feet!!
john roach

Feeling Music | Red Bull Music Academy Daily - 0 views

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    "For Alexiou, the immersive listening debate is easily put to rest. "Humans can hear down to roughly 20Hz. If you look at the frequency response of many headphones and some speakers, they often rate their range somewhere close to that. The reality, however, is, you can rarely have the power and privacy to be able to drive them appropriately. In the case of headphones, sound is only hitting your ears, not your body, something any sound system enthusiast knows the limitations of all too well. It's the feeling that matters.""
john roach

Hvalstad Forest, double SPS200 ambisonics Sound Landscape Development 3 - YouTube - 0 views

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    "'Inversion 3: Speaking Surfaces' is part of the project Reconfiguring the Landscape, which aims to establish a new awareness of our environment. This outdoor versions plays over a specially designed loudspeaker that bounces beams of sound off the surrounding buildings. The documentation was recorded with an EM32 microphone and then transcoded to binaural. Please listen on headphones. About 'Inversion 3: Speaking Surfaces': Using a high-definition 3D microphone, I capture the sound field of the public space in Graz and break it down analytically. I then amplify the unheard sounds, transform and compose with them, and create an enhanced sound picture. The inaudible becomes audible; putatively ambient sounds become an exciting, dynamic event."
john roach

Inversion 3: Speaking Surfaces, outdoor documentation (binaural) - YouTube - 0 views

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    "'Inversion 3: Speaking Surfaces' is part of the project Reconfiguring the Landscape, which aims to establish a new awareness of our environment. This outdoor versions plays over a specially designed loudspeaker that bounces beams of sound off the surrounding buildings. The documentation was recorded with an EM32 microphone and then transcoded to binaural. Please listen on headphones. About 'Inversion 3: Speaking Surfaces': Using a high-definition 3D microphone, I capture the sound field of the public space in Graz and break it down analytically. I then amplify the unheard sounds, transform and compose with them, and create an enhanced sound picture. The inaudible becomes audible; putatively ambient sounds become an exciting, dynamic event."
john roach

Blind Date - Everyday Listening - Sound Art, Sound Installations, Sonic Inspi... - 1 views

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    "Blind Date is a project by the Belgian art-education organization Aifoon. Visitors are given a helmet equipped with headphones, a directional microphone and goggles blocking all visible impulses. Wearing these helmets we were guided through the city by Aifoon's Jeroen van de Sande. "
john roach

Listening to Shhhhh in the City - WSJ.com - 1 views

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    "Some of the hottest tracks on digital playlists: sounds of an oscillating fan, a waterfall and crickets. White noise and other soothing sounds, once mainly played on machines to aid nighttime sleep, are increasingly helping make daytime hours more serene. When played through headphones, the sounds help people tune out chatty co-workers, pounding jackhammers and the dentist's drill. "
john roach

Shhhh. Oh, Never Mind. - WSJ.com - 0 views

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    "There is a lot of noise in this city of ours, what with sirens screaming, buses screeching and LOUD music blaring out of headphones on already rackety subway cars. No escaping it. Not in libraries, not in the sanctity of your apartment, not even in yoga class. (What exactly is the point of Savasana? After you quiet the voices screaming in your head, all you can hear is bleeping cars and police sirens.) "
john roach

The Wire - Chris Watson sound app to be released in September by Brighton arts collective - 0 views

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    ""When I'm on location, it's a totally solitary activity. You put some headphones on, and at that moment, nobody can hear the world like you can." Chris Watson is talking to me over Skype from his home in Newcastle-upon-Tyne, explaining the details of a soon to be released smartphone app, which contains a cherry-picked collection of his sound recordings made as far back as the 1990s. Many originally appeared on CD (via Touch, who now also have an iPhone app), but Watson is enthusiastic about finding new formats such as this for his work. "The app is going to be used by individuals, and that means there's an individual at either end of the chain," he says. "I like the idea that wherever you are, you can drop into this environment." "
john roach

soundhouse - 0 views

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    "24 hours with sounds from artists, made in their daily work and life during spring 2020. A different artist every hour (based on CEST). For a good experience of the hours, we recommend the use of headphones."
john roach

Training to Be a Spy at the Brooklyn Museum - 0 views

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    "At this point, I should mention what I have neglected to say. Top Secret uses an algorithmic Bluetooth device that tracks your coordinates in the museum, sending you further information and instructions based on your location. This also means that when the voice in your headphone asks you a question, you can respond by moving in certain ways or relocating to specific areas in the galleries. For example, you may be asked to answer a question by walking to the other end of a gallery or waving your notebook (which Top Secret provides you with in the air above your head. "
john roach

Nevin Aladağ - 0 views

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    "For the Venice Biennial Nevin Aladağ restages Raise The Roof which was performed for the first time in Berlin in 2007 on a rooftop in the former border section between West and East Berlin.  Seven female dancers leave their traces on the copper stages with their stiletto shoes while dancing to given songs, played on their headphones. The audience can read the different titles on the shirts of the dancers. What the audience hears is a rhythmic sound produced by the stiletto steps. Each dancer produces another frequency of a drum set, from high hat to bass drum. "
john roach

This frog's lungs act like noise cancelling headphones - 0 views

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    "For many species of frogs, the auditory space is just as crowded as in our pre-pandemic cocktail parties. When male frogs call out, they are sharing space with thousands of other frogs - from their own and different species - each also calling at the same time. Within this cacophony of croaks, the female frogs must make the important choice of finding the right male for mating based on the quality of his call."
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