http://igitur-archive.library.uu.nl/ivlos/2006-1216-204736/pol - the affordance of anch... - 0 views
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Anchored discussion is a form of collaborative literature processing. It "starts from the notion of collaborative discussion that is contextualized or anchored within a specific content" (van der Pol, Admiraal & Simons, 2006). In this course, the discussions we participate in are based on prompts that address ideas included in each of the required resources for each module. However, an anchored discussion is a discussion that is focused on one piece of literature. As students read and digest the material, discussions about the meaning of that material occur within a window where the material is present. It is like having an asynchronous chat window open next to a research article. (van der Pol et al., 2006) As I started learning about anchored discussions, I saw many connections to shared annotation such as what we use Diigo for. Van der Pol et al. (2006) state that "shared annotation might leave more room for individual processes, but is shown to have some limitations in supporting interactivity". Anchored discussions take shared annotation a step further in that it requires conversation (as opposed to individual notes) regarding a resource. The collaborative piece of anchored discussions really got my attention in that it provides greater opportunity for the development of teaching presence by both students and the instructor. The opportunity to facilitate a discussion within the context of a required reading is an exciting idea for me. The use of anchored discussion allows for all three facets of teaching presence: instructional design and organization, facilitating discourse, and direct instruction (Shea, Pickett, & Pelz, 2003). I am wondering if there is a way to use Diigo in creating anchored discussions.
Evaluation of Evidence-Based Practices in Online Learning: A Meta-Analysis and Review o... - 1 views
Mediasite Player Loading - 0 views
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@LandonPhillips is LIVE NOW! How Game-Based Learning Can Transform a Class Both On&Offline #cotesummit #gamification http://t.co/Kj2YaZ9kyp
The PLP model: Research-based professional learning | Powerful Learning Practice - 1 views
Brigham Young Testing Gradebook To Address Cloud-Based Student Work -- Campus Technology - 0 views
Virtual Laboratories in Probability and Statistics - 0 views
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"The goal of this project is to provide free, high quality, interactive, web-based resources for students and teachers of probability and statistics. Basically, our project consists of an integrated set of components that includes expository text, applets, data sets, biographical sketches, and an object library."
Download: Equation Magic Lite. - 0 views
LearningWare - Leaders in learning games and game shows for classroom, online and webinars - 0 views
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Create your own classroom or self-directed gameshow style games, quizzes, tests and surveys using LearningWare's software templates, described below. All are Y3K compliant. Our mission is to make learning fun. For example, Quiz Rocket is a unique, easy-to-use quiz and survey program. Unlike other web-based tools, Quiz Rocket creates an interactive, media-rich environment for Web users. Using Quiz Rocket's fill-in-the-blanks, template approach, you can customize quizzes and surveys around any content and publish them on the Web for access anywhere, anytime. All six Flash Learning Interactions are included: multiple choice, matching, T/F, branching, short answer, and sequencing questions.
10 Takeaway Tips for Project-Based Learning | Edutopia - 0 views
Games and Education Scholar James Paul Gee on Video Games, Learning, and Literacy | Gam... - 0 views
The Digital Citizen - My Sojourn in the World of Web 2.0 by Irene Watts-Politza - 0 views
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Aug 04 2012
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Reflecting on the online course design process, I realize I have made a tremendous transition from first-time student to instructor in the space of one semester. What I have learned about myself is that I have an affinity for designing in the online environment.
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I just finished what may be my last discussion post for ETAP640. As I went through the post process, I was cognizant of each step: read your classmates’ posts; respond to something that resonates within you; teach (us) something by locating and sharing resources that support your thinking; include the thinking and experiences of classmates; offer your opinion on what you are sharing; cite your resources for the benefit of all; tag your resources logically.
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Student Reflections @wattspoi on "Heutagogy & its Implications for Evaluative Feedback" http://t.co/xiuWsCsD #lrnchat #edchat
iNACOL - Nine ways states can create competency-based... - 0 views
Minerva Project Raises $57M to Support Its Tech Platform-and Spin Off Its School | EdSu... - 0 views
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The San Francisco-based company just raised $57M in a Series C round. https://t.co/EkX0rplPxN #Funding #edtechchat
How To Use Interactive Video-Based Learning To Enhance Your Training's Impact - EIDesign - 0 views
The lack of an evidence base for teaching and learning: fads, myths, legends, ideology ... - 1 views
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