"The exploding popularity of YouTube videos to the infamous tweets that started a revolution, students are inundated with these new media formats. But do they know how to use and accurately cite social media?" Some downloadable sheets from EasyBib
A discussion about the implementation of e-books in the St. Andrew's College libraries. It follows the journey that they took to arrive at the solution that suited them.
"A number of classroom posters were requested that would help students and teachers discuss the concepts of Digital Citizenship and appropriate usage of devices in the classroom"
A good post in which Vicki Davis (@coolcatteacher) discusses the ways education can utilise the interest in, and strengths of, the maker movement. "A new generation of inventors is surfing the tide of the Maker movement. These classrooms emphasize making, inventing, and creativity. Let's look at the terminology and trends that will help educators understand the Maker movement."
"Teachers who are looking to integrate comics and graphic novels into their regular classroom practice routinely face the issue of having colleagues who are very reluctant to do likewise. This is not surprising in and of itself, but you might not know what is actually behind the reluctance. Having talked to many educators on this very subject over the years, three facts stand out about these attitudes of resistance. Although we might think that most teachers who are reluctant to use visual narrative in the classroom simply believe that comics and graphic novels are unworthy of treatment, this only seems to be about the fourth or fifth most common response."
"A good chart featuring some important tips to help your students be smart learners. You can use this chart in your class with your students as a motivator to boost their learning moral or as a checklist for assessing their learning habits. While some of these tips are straightforward such as tip 6, 9, 11, other tips are a bit generic (tip 23, 25,26). Overall, these suggested tips cover several skills students need to work on to be better learners. These skills include sensory-motor skills, communicational skills, emotional skills, inter and intrapersonal skills, and critical thinking skills. They also touch on key areas integral to effective learning including: introspection, creativity, confidence, imagination, networking, passion, sharp observation, experimentation among many others."
"The edshelf platform functions as a kind of shopping mall for websites, mobile apps, and desktop programs. All items are rated & reviewed by parents & educators, for parents & educators. It can be used it to present and archive professional development sessions, to suggest a range of tool options for a variety of class projects, as a launchpad widget on full pages of my LibGuides, and as a menu to use and share real-time with participants during conference sessions."
"Pixabay is a great platform where teachers and students can search for and find public domain images. If you are using Pixabay images you will not have to worry about copyright issues or attribution requirements. Pixabay offers high quality images that you can use freely without attribution in digital and printed form. "
Discussion about four great resources to help you learn and teach students about copyright. These resources are provided by the Copyright Advisory Network and are basically web tools designed to provide users particularly librarians with general guidelines and tips on a variety of issues related to copyright. These resources are: The Copyright Genie, Fair Use Evaluator, Section 108 Spinner and xceptions for Instructors eTool
A list of Reader's interest surveys as well as a suggested approah as to how to use them. "What is a Reading Interest Survey?
Questionnaires known as Reading Interest, Reading Inventory, or Reading Attitude Surveys are helpful tools to help teachers, librarians, and parents gain a sense of a child's interests, favorite things, likes, dislikes, hobbies, and how they feel about reading. This data can serve as a guide to help a reader learn to identify the types of books they might be interested in reading. The goal is to help readers become successful in identifying the right books that will motivate them without frustrating them."
"Most teachers know what close-reading is. The part that I found most interesting the seemingly alien idea of technology promoting patient reading. Apps, for example-how on earth can a tablet or an app or an iPad or headphones or some other gadget help with the focus, patience, curiosity, and will to sit with a text and make sense of it? It seems like the opposite would be more likely. And that's certainly possible. There is no "truth" here. In one setting with one student in one kind of classroom, technology could overwhelm the fragile interaction between reader and text. In others, it could catalyze the reading process like never before. But that's a matter of design. Of strategy. Of context. At one point, books were considered "technology" during a move from oral storytelling to written record. The same with certain kinds of binding, the printing press, and so on. Throughout history, reading has been altered by technology."