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Jack Park

Seed: In Defense of Difference - 0 views

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    As cultures and languages vanish, along with them go vast and ancient storehouses of accumulated knowledge. And as species disappear, along with them go not just valuable genetic resources, but critical links in complex ecological webs.
Jack Park

BioMoby in Java - 0 views

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    This is a sub-project of the BioMoby project. It aims to develop tools in Java in order: * to access BioMoby registries, allowing all features provided by such registries, including but not limited to registering and deregistering of the BioMoby services and their parts, discovering them, and understanding their data in various formats (such as RDF), * to create Java implementations of BioMoby services, especially to help service providers with creating BioMoby data containers (input and output data) without exposing providers to the complexity of the XML required and produced by BioMoby services, and finally
Jack Park

THE WORLD QUESTION CENTER 2009- Page 1 - 0 views

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    Computers need an activity model. They need to know what you are doing and why. As software becomes more complex and more responsible for what we do in our daily lives, this state of affairs is inevitable.
Jack Park

Taylor - 0 views

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    This article explores relationships between players and the owners of the massively multiplayer online games (MMOG) they inhabit. Much of the language around these large scale communities currently focuses on "management." Viewing these complex social systems as essentially mechanical in nature has led to a preoccupation with creating or retrofitting systems which can be constantly monitored, tuned, regulated, and controlled. Though the language often turns to things like "cheating," "griefing," and "disruption of the magic circle," the underlying anxiety about unruliness, transgressiveness, and the emergent nature of these spaces as sites of culture needs to be more fully addressed, as well as the early formulations of the "imagined player" that shape the design process. Players are central productive agents in game culture and more progressive models are needed for understanding and integrating their work in these spaces. Drawing on the long tradition of participatory design this piece explores some alternative frameworks for understanding the designer/player relationship are proposed.
Jack Park

Longwell - SIMILE - 0 views

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    Longwell mixes the flexibility of the RDF data model with the effectiveness of the faceted browsing UI paradigm and enables you to visualize and browse any arbitrarely complex RDF dataset, allowing you to build a user-friendly web site out of your data within minutes and without requiring any code at all.
Jack Park

Cognitive Edge - 0 views

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    Cognitive Edge is focused on rejuvenating management practices to better equip organisations when addressing intractable problems or seizing new opportunities in uncertain and complex situations. Where traditional approaches have failed to deliver success, Cognitive Edge techniques enable the emergence of fresh and insightful solutions seen from multiple perspectives.
Jack Park

Annotea shared bookmarks development - 0 views

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    Annotea Ubimarks is part of Annotea social bookmarks and topics work in Mozilla. It lets any user familiar with the common bookmark user interface metaphora to create metadata for Semantic Web while the complexities of the Semantic Web are hidden from the users. It also offers users better means to share and combine bookmark data and bookmark categories, or topics from several locations or with other metadata. Topics in Annotea can be very simple tags or they can form hierarchies.
Mark Szpakowski

Complexity, Computing, Contemplation, Learning? | Learning Emergence - 0 views

  • Here, I define contemplation to be a form of detached, calm engagement.
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    Contemplation as a form of detached calm engagement.
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