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Sara Wilkie

Maths Maps - an engaging way to teach Maths with Google Maps - 0 views

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    "It's been around for a few years now and had plenty of interest from around the world already, but Mr G Online has only just discovered Maths Maps. From first impressions, I am absolutely blown away by the idea. The brainchild of leading UK educator Tom Barrett, (now based in Australia), Maths Maps uses Google Maps as the launching pad for Maths Investigations. Barrett's vision was for teachers around the world to collaborate on building Maths Maps, examples of some seen in the screenshots on the left. Here is a brief description of how it works from the Maths Maps website. Elevator Pitch Using Google Maps. Maths activities in different places around the world. One location, one maths topic, one map. Activities explained in placemarks in Google Maps. Placemarks geotagged to the maths it refers to. "How wide is this swimming pool?" Teachers to contribute and share ideas. Maps can be used as independent tasks or group activities in class. Maps can be embedded on websites, blogs or wikis. Tasks to be completed by students and recorded online or offline."
anonymous

Va. students use GIS software to solve real-world problems | SmartBlogs SmartBlogs - 0 views

  • She decided that she would use geographic information systems software to find out how the Washington, D.C., metro affects development.
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    Real-world problem solving: She decided that she would use geographic information systems software to find out how the Washington, D.C., metro affects development. An opportunity that required analysis of lots of data.
Sara Wilkie

21st Century Skills: Learning for Life in Our Times: Bernie Trilling, Charles Fadel: 97... - 0 views

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    "The new building blocks for learning in a complex world This important resource introduces a framework for 21st Century learning that maps out the skills needed to survive and thrive in a complex and connected world. 21st Century content includes the basic core subjects of reading, writing, and arithmetic-but also emphasizes global awareness, financial/economic literacy, and health issues. The skills fall into three categories: learning and innovations skills; digital literacy skills; and life and career skills. This book is filled with vignettes, international examples, and classroom samples that help illustrate the framework and provide an exciting view of twenty-first century teaching and learning. Explores the three main categories of 21st Century Skills: learning and innovations skills; digital literacy skills; and life and career skills Addresses timely issues such as the rapid advance of technology and increased economic competition Based on a framework developed by the Partnership for 21st Century Skills (P21) The book contains a DVD with video clips of classroom teaching. For more information on the book visit www.21stcenturyskillsbook.com."
Sara Wilkie

Digie-xplorers - Welcome To Our World! - 0 views

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    Pick-A-Path Narrative Writing Project "This year we are co-operatively working on developing a pick a path narrative piece of writing. We have to work together on our main plot but then independently work on the different paths our readers can choose to take. "
Sara Wilkie

sbisd Learning Symphony - Wildcat World - 1 views

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    "Our Journey of Discovery"
Sara Wilkie

Six Reasons Why Kids Should Know How to Blog | MindShift - 0 views

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    "In the digital age, kids need to have an understanding of what it means to be a responsible digital citizen. They need to learn the technical how-to's, as well as a more global comprehension of how to navigate the online world. To that end, Melbourne educator Jenny Luca made a commitment to help her students start blogging and to create ePortfolios. Here are five reasons why, at her school, these skills are now a high priority."
Sara Wilkie

8 Steps To Great Digital Storytelling | Edudemic - 0 views

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    " Added by Samantha Morra on 2013-05-29 digital storytellingStories bring us together, encourage us to understand and empathize, and help us to communicate. Long before paper and books were common and affordable, information passed from generation to generation through this oral tradition of storytelling. Consider Digital Storytelling as the 21st Century version of the age-old art of storytelling with a twist: digital tools now make it possible for anyone to create a story and share it with the world."
Sara Wilkie

Learning Is Not That Complicated | Ideas and Thoughts - 0 views

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    "The idea of teacher as learner and modeling great learning is one critical notion that usually gets seen as a "nice, but not necessary" role in today's data obsessed world. The idea of mentorship and relationships remains the key determination of learning and yet we have a whole sector of folks advocating for bigger factory models of skill and drill learning. I'm more convinced than ever that those middle schools who have adopted a mentoring model with teachers staying with students for 3-4 years is a return to the classic view of learning. The classic view also shows that inquiry is not simply a new pedagogy but one that acknowledges student interest and can potentially remove artificial barriers such as time from the learning. Again, not something earth shattering or new but places things in a historical perspective juxtaposed beside the recent view of learning that it needs to be fragmented and broken down into small bite chunks of learning."
Sara Wilkie

always learning - teaching technology abroad - 0 views

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    "Established Goals (ISTE NETS Standards) 2. Communication and Collaboration: Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students: a. interact, collaborate, and publish with peers, experts or others employing a variety of digital environments and media. b. communicate information and ideas effectively to multiple audiences using a variety of media and formats. 4. Critical Thinking, Problem-Solving & Decision-Making: Students use critical thinking skills to plan and conduct research, manage projects, solve problems and make informed decisions using appropriate digital tools and resources. Students: b. plan and manage activities to develop a solution or complete a project. 5. Digital Citizenship: Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students: d. exhibit leadership for digital citizenship. 6. Technology Operations and Concepts: Students demonstrate a sound understanding of technology concepts, systems and operations. Students: b. select and use applications effectively and productively. d. transfer current knowledge to learning of new technologies. Enduring Understandings: Students will understand that: Responsible digital citizens demonstrated shared characteristics, habits and attitudes. We can work together to teach others what we have learned. We can use web 2.0 tools to collaborate and communicate with a global audience. Essential Questions: What are the characteristics, habits and attitudes of a responsible digital citizen? How can we work together to teach others about responsible digital citizenship? How can we collaborate and communicate with others online? Assessment Evidence GRASPS Task Goal: Your goal is to produce a multimedia handbook about basic technology tools and digital citizenship for ISB
Sara Wilkie

27 Ways To Publish Student Thinking - 0 views

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    "Publishing student thinking can be among the most powerful ways to improve learning. There are a variety of reasons for this, but the biggest reason is that the "threat" of publishing moves the lodestone from the classroom to the "real world." This, of course, changes everything."
Deana Ratnala

The World's Largest Poetry Site - Discussion & Poem Contests - 0 views

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    "Poetry by thousands of poets from around the world"
Sara Wilkie

Connected Learning: 'ESSENCE' on Vimeo - 0 views

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    "This film introduces the story of connected learning, the outcome of a six-year research effort supported by the MacArthur Foundation into how learning, education, and schooling could be reimagined for a networked world. The film asks: 'Might the information age have presented us with the opportunity for a fundamental reimagining of the way we educate our children?' 'How might education come to life if children were to possess a burning need to know?' 'Might we each have a part to play?' 'Might this digital age hold the possibility of bringing us closer together?'"
anonymous

Connectedness: The New Standard - 0 views

  • PLNs can be defined as collections of like-minded people with whom one exchanges information and engages in conversation. Those exchanges— whether they are held in physical or virtual environments—focus on mutual interests and goals, and their main objective is professional growth and improvement.
  • Those who are connected to greater social networks are more informed about their practices, beliefs, and perceptions regarding education. Perhaps more importantly, those educators engage in both consumption and publication. Knowledge is shared and exchanged, not simply taken.
  • It is the consistent give and take at the individual level that makes a collective PLN exponentially stronger, more knowledgeable, and wiser. No leader should miss the opportunity to be part of this human-generated portal of information.
  • ...2 more annotations...
  • A PLN is a two-way mechanism for constructive feedback, support, and advice.
  • A PLN can provide the seeds of change, but is up to each respective leader to plant and cultivate them to witness their growth and development into transformative culture elements. Through modeling and sharing the benefits of my PLN, I encourage my teachers to use PLNs for their own learning and growth.
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    "It is essential that principals and other school leaders develop professional learning networks (PLNs) both within and beyond their local organizations. Although colleagues at the local level are often generous in their offerings of support, current technologies enable school leaders to reach far beyond the walls of their schools to access the expertise of school administrators and teachers from around the world and bring a wealth of resources to their schools."
Sara Wilkie

Creativity Becomes an Academic Discipline - NYTimes.com - 0 views

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    ""The reality is that to survive in a fast-changing world you need to be creative," says Gerard J. Puccio, chairman of the International Center for Studies in Creativity at Buffalo State College, which has the nation's oldest creative studies program, having offered courses in it since 1967. "That is why you are seeing more attention to creativity at universities," he says. "The marketplace is demanding it." Critical thinking has long been regarded as the essential skill for success, but it's not enough, says Dr. Puccio. Creativity moves beyond mere synthesis and evaluation and is, he says, "the higher order skill." This has not been a sudden development. Nearly 20 years ago "creating" replaced "evaluation" at the top of Bloom's Taxonomy of learning objectives. In 2010 "creativity" was the factor most crucial for success found in an I.B.M. survey of 1,500 chief executives in 33 industries."
Sara Wilkie

Teaching Empathy: Turning a Lesson Plan into a Life Skill | Edutopia - 0 views

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    "In cooperative learning, students work together, think together and plan together using a variety of group structures designed along an instructional path. This dynamic learning model breaks with the dusty forms of frontal teaching that often create classrooms of "lonesome togetherness" -- students who may sit together but live worlds apart. Cooperative learning creates what Daniel Goleman calls "cognitive empathy," a mind-to-mind sense of how another person's thinking works. The better we understand others, the better we know them -- pointing toward (among other virtues) greater trust, appreciation and generosity. "
anonymous

I Just Can't Do It All: The Connected Educator Letdown | Ditch That Textbook - 0 views

  • Vicki introduces one major new digital focus in her class each year. One. (Well, maybe two … she has blogged about this and I couldn’t find the post.)
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      Reminds me of a conversation from Early adopters yesterday!
  • If a great teacher like Vicki Davis only adds one major element to her ed tech repertoire each year, then I’m OK with that being my guide.
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    "I see posts and videos about great educators and the great things that they're doing almost every day. And, being the self-reflective person that I am, it often makes me have the same reaction: "Wow, that's great! Look at what that teacher is doing. Look what her students have created. Look at the impact his classroom is having on the world. "Why am I not doing that? Why aren't my students doing that? Man, what kind of a teacher am I if we're not doing that?"
Sara Wilkie

8 Big Ideas of the Constructionist Learning Lab | Generation YES Blog - 0 views

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    "The first big idea is learning by doing. We all learn better when learning is part of doing something we find really interesting. We learn best of all when we use what we learn to make something we really want. The second big idea is technology as building material. If you can use technology to make things you can make a lot more interesting things. And you can learn a lot more by making them. This is especially true of digital technology: computers of all sorts including the computer-controlled Lego in our Lab. The third big idea is hard fun. We learn best and we work best if we enjoy what we are doing. But fun and enjoying doesn't mean "easy." The best fun is hard fun. Our sports heroes work very hard at getting better at their sports. The most successful carpenter enjoys doing carpentry. The successful businessman enjoys working hard at making deals. The fourth big idea is learning to learn. Many students get the idea that "the only way to learn is by being taught." This is what makes them fail in school and in life. Nobody can teach you everything you need to know. You have to take charge of your own learning. The fifth big idea is taking time - the proper time for the job. Many students at school get used to being told every five minutes or every hour: do this, then do that, now do the next thing. If someone isn't telling them what to do they get bored. Life is not like that. To do anything important you have to learn to manage time for yourself. This is the hardest lesson for many of our students. The sixth big idea is the biggest of all: you can't get it right without getting it wrong. Nothing important works the first time. The only way to get it right is to look carefully at what happened when it went wrong. To succeed you need the freedom to goof on the way. The seventh big idea is do unto ourselves what we do unto our students. We are learning all the time. We have a lot of experience of other similar projects but each one is differ
Sara Wilkie

Flipping Bloom's Taxonomy | Powerful Learning Practice - 0 views

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    I dislike the pyramid because it creates the impression that there is a scarcity of creativity - only those who can traverse the bottom levels and reach the summit can be creative. And while this may be how it plays out in many schools, it's not due to any shortage of creative potential on the part of our students. I think the narrowing pyramid also posits that our students need a lot more focus on factual knowledge than creativity, or analyzing, or evaluating and applying what they've learned. And in a Google-world, it's just not true. Here's what I propose. In the 21st century, we flip Bloom's taxonomy. Rather than starting with knowledge, we start with creating, and eventually discern the knowledge that we need from it. Shelley Wright
Sara Wilkie

A New Pedagogy - Fullan - 0 views

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    "LEARNing Landscapes | Vol. 6, No. 2, Spring 2013 23 Michael Fullan , University of Toronto ABSTRACT There is currently a powerful push-pull factor in schooling. The push factor is that school is increasingly boring for students and alienating for teachers. The pull fac - tor is that the exploding and alluring digital world is irresistible, but not necessarily productive in its raw form. The push-pull dynamic makes it inevitable that disruptive changes will occur. I have been part of a group that has been developing innova - tive responses to the current challenges. This response consists of integrating three components: deep learning goals, new pedagogies, and technology. The result will be more radical change in the next five years than has occurred in the past 50 years. T here is currently a volatile push-pull dynamic intensifying in public schools. The push factor is that students are increasingly bored in school"
Kenneth Jones

Teacher Focus: Learning or Behavior - 0 views

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    This is basically another "attack" on the way education is "done". I love the sarcastic approach to the prep for the "real world" that is the dominant excuse for rule following. This article reflects why I think the whole notion of "grades" and a "grade book" must be re-examined if we are to really shift instructional practice toward genuine and authentic student learning.
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