Landmarks Class Blogmeister - 0 views
Digital Library Learning Resources Collection - 0 views
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The goal of the Exploratorium Digital Library is to provide access to high-quality teaching resources and learning activities that reflect the museum's foundation of playful exhibit-based inquiry in science, art, and human perception. The Learning Resources Collection includes teaching tips and related resources. This collection is suitable for educators in both classroom and out-of-school settings; for peer institutions, such as museums, science centers, and universities; and for individuals.
Using virtual worlds and video games to teach the lessons of reality: Scientific Americ... - 0 views
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Several educators suggest in the newest issue of Science that schools use video games to simulate the real-world situations in the classroom to help students develop critical-thinking skills and enhance their understanding of science and math and, perhaps, even encourage them to pursue careers in those and related fields such as technology and engineering.
Curriculum Leadership Journal | ergo: an online framework for critical literacy in seco... - 0 views
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School students are one of the groups served by the Library. Today's young people are exposed to more information than any previous generation. The sheer quantity of information students are now expected to process and manipulate makes critical thinking and information literacy skills more important than ever. To this end the Library has recently developed the ergo website, a learning and teaching tool for secondary teachers and students that supports the instruction of information literacy and critical thinking skills in the classroom. ergo provides not only online resources but also a conceptual framework for the development of the skills students need to evaluate information.
What is iGoogle? - 0 views
SecondClassroomMeAndMyBedroomUOW - 0 views
Jokaydia.com - 0 views
sigtc » Expanding the Boundaries. Information Technology for Learning - 0 views
SecondClassroomUOW-DigitalBehaviours - 0 views
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Unit of work for Second Classroom Project. Students undertake a PBL task using Skoolaborate (http://www.skoolaborate.com) as thier presentation tool. Uses Group Ning for journal and student blog, Group FlickR to document progress. Project could also work using Google Sketch Up and Voice Thread. Final project solutions will be rezzed in Second Life on the Island of Jokadia for external viewing by PBL teachers. Time frame 6 weeks. See the Ning at http://secondclassroom.ning.com for project progress and contact information. Project first delivered April 2008.
Second Classroom - 0 views
Classroom Wiki Webquest - 0 views
-- Blogmeister - 0 views
Getting Started With Edublogs | The Edublogger - 2 views
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