Developing for Multi-Touch Web Browsers - 0 views
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Chrissy Zellman on 29 Apr 11Mobile devices such as smartphones and tablets usually have a capacitive touch-sensitive screen to capture interactions made with the user's fingers. As the mobile web evolves to enable increasingly sophisticated applications, web developers need a way to handle these events. For example, nearly any fast-paced game requires the player to press multiple buttons at once, which, in the context of a touchscreen, implies multi-touch. Apple introduced their touch events API in iOS 2.0. Android has been catching up to this de-facto standard and closing the gap. Recently a W3C working group has come together to work on this touch events specification. In this article I'll dive into the touch events API provided by iOS and Android devices, explore what sorts of applications you can build, present some best practices, and cover useful techniques that make it easier to develop touch-enabled applications.