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Chrissy Zellman

Developing for Multi-Touch Web Browsers - 0 views

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    Mobile devices such as smartphones and tablets usually have a capacitive touch-sensitive screen to capture interactions made with the user's fingers. As the mobile web evolves to enable increasingly sophisticated applications, web developers need a way to handle these events. For example, nearly any fast-paced game requires the player to press multiple buttons at once, which, in the context of a touchscreen, implies multi-touch. Apple introduced their touch events API in iOS 2.0. Android has been catching up to this de-facto standard and closing the gap. Recently a W3C working group has come together to work on this touch events specification. In this article I'll dive into the touch events API provided by iOS and Android devices, explore what sorts of applications you can build, present some best practices, and cover useful techniques that make it easier to develop touch-enabled applications.
Kevin Van Horn

Opera Mobile Emulator for desktop - Dev.Opera - 1 views

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    Very cool! If only the native android browser would recognize handheld styles!! haha Mobile browsers are worse than IE! haha
Kevin Van Horn

Mobile Emulators and Simulators - The ultimate guide to mobile developers | Mobile Web ... - 1 views

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    Mobile Emulators & Simulators: The Ultimate Guide
Chrissy Zellman

Automatic mobile rendering for Google Sites - Docs Blog - 0 views

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    (Cross-posted to the Enterprise blog ) As the dramatic growth of the mobile web changes the way people consume content, it’s becoming increasingly important for publishers to provide a good mobile experience. With this in mind, we just added automatic mobile rendering in Google Sites for iOS 3.0+ and Android 2.2+ devices, and a mobile version of the Google Sites lists.
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