Increasingly we aim to teach dispositions but some care in the use of the term is required as it is easily oversimplified. While teaching for dispositions is encouraged it will have little effect if it means doing little other than engaging with the terminology. If we are to encourage the expansion of the desired dispositions, we must be sure to adequately unpack them and understand the implications in store for our culture of learning.
SCAMPER is a strategy that can be used to assist students to generate new or alternative ideas. It is a tool to support creative, divergent thinking. SCAMPER is an acronym for: substitute, combine, adapt, modify/magnify/minify, put to other uses, eliminate, reverse/rearrange.
What is its purpose?
SCAMPER is a thinking tool that helps students to ask questions about a concept, text, or idea that require them to think beyond the obvious. It can help develop critical thinking skills and creativity and is a useful cooperative learning tool and a great stimulus for role play. In this post from Litemind, Lucciano
" ....... presents a complete SCAMPER primer, along with two free creativity-boosting resources: a downloadable reference mind map and an online tool that generates random questions to get you out of a rut whenever you need."
In this very comprehensive post Luciano note only explains the terminology associated with SCAMPER but also lists suggested questions as well as "Trigger Words".