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Dr. Fridemar Pache

Thank you for this initiative - 13 views

Thank you James and all the current and future participants of this group. This is a great Diigo initiative. The whole Web is waiting for such a universal solution. Good luck. -- Fridemar

alternatives initiative metaverse opensecondlife opensim vr

started by Dr. Fridemar Pache on 19 Jul 08 no follow-up yet
Katy L

Ed/ITLib Digital Library → Learning through Design and Construction in Multi-... - 0 views

  • Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE.Retrieved from http://www.editlib.org/p/34325.
  • Andrew Cram, John Hedberg, Macquarie University, Australia; Katy Lumkin, Jan Eade, NSW Department of Education and Training, Australia
  • There are now several implementations of multi-user virtual environments (MUVEs) that have produced evidence of their educational validity. These implementations, however, do not make full use of the educational possibilities offered by MUVEs – namely the potential for students to learn through design and construct of artefacts within the virtual environment. This paper outlines a design-based research project that aims to implement and evaluate a MUVE that focuses on student design and construction of in-world artefacts. The discussion covers theoretical groundings, the challenges of construction and outlines a progression of activities that meet these challenges. An initial pilot study is described and reported.
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    Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE. Retrieved from http://www.editlib.org/p/34325.
Justin Reeve

Designing Digitally, Inc. Wins 2011 Air Force Research Lab Virtual World Contract - 0 views

  • STEM, which stands for science, technology, engineering and mathematics, is an educational initiative dedicated to helping high school and college students prepare for the workforce and the post-secondary educational system. STEM education is designed to knock down barriers to learning by integrating the four distinct subjects into one for teaching and learning. The idea is to allow students to explore math and science in a more interactive, hands-on manner so they can develop critical thinking skills to solve problems.
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    Designing Digitally, Inc., the web-based training firm that specializes in E-learning, virtual worlds, and 3D simulations, was recently awarded a 2011 Air Force Virtual World contract from the United States Air Force Research Laboratory located in Dayton, Ohio. This means the simulation experts at Designing Digitally, Inc. will dedicate the next year to creating an OpenSim virtual world grid, called Virtual Discovery Lab (ViDL), in which high school and college students can explore these technical topics in a hands-on, educational environment.
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