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Thank you for this initiative - 13 views

started by Dr. Fridemar Pache on 19 Jul 08 no follow-up yet
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Second Life Viewer 2.0 Shared Media Demonstrations on OpenVCE | OpenVCE - 1 views

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    Looks impressive!
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Merging VWRAP and Cable Beach | John Hurliman - 2 views

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    A brief history of virtual world interoperability efforts including MMOX, OGP, VWRAP, Cable Beach, and the new push to bring them all together.
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Open Sim Information (Research Paper) - 1 views

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    Good forum post with helpful information.
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vComm Presenter - Powerpoint Presentations in Second Life - 5 views

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    Upload Powerpoint and PDF presentations directly into the vComm Presenter. No need for conversion to JPEG nor performing error prone image uploads. Beta testing.
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Ed/ITLib Digital Library → Learning through Design and Construction in Multi-... - 0 views

  • Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE.Retrieved from http://www.editlib.org/p/34325.
  • Andrew Cram, John Hedberg, Macquarie University, Australia; Katy Lumkin, Jan Eade, NSW Department of Education and Training, Australia
  • There are now several implementations of multi-user virtual environments (MUVEs) that have produced evidence of their educational validity. These implementations, however, do not make full use of the educational possibilities offered by MUVEs – namely the potential for students to learn through design and construct of artefacts within the virtual environment. This paper outlines a design-based research project that aims to implement and evaluate a MUVE that focuses on student design and construction of in-world artefacts. The discussion covers theoretical groundings, the challenges of construction and outlines a progression of activities that meet these challenges. An initial pilot study is described and reported.
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    Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE. Retrieved from http://www.editlib.org/p/34325.
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Ed/ITLib Digital Library → Learning through Design and Construction in Multi-... - 0 views

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    Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE. Retrieved from http://www.editlib.org/p/34325.
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Scratch for Second Life - 1 views

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    Graphical LSL scripting tool for Second Life, based on Scratch.
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Filter Forge - Filter Library - 0 views

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    The Filter Library is a free online repository of filters created by our designers and Filter Forge users. You can submit your own filters to the Filter Library, and if they get popular with the Filter Forge users, you can earn rewards including a free copy of Filter Forge.
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sculptiecrashcourse - amandalevitsky - 0 views

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    A Crash Course in Making Second Life Sculpties With Blender
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Plopp SecondLife - 0 views

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    PloppSL allows you to create intriguing Sculpted Prims for SecondLife™ easily. Both texture and model are created in one step. Simply paint the front and back side of your model and it will be converted to a Sculpted Prim by PloppSL.
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Hyperica - 1 views

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    Index of Hypergrid Locations.
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Open Source Holodeck - Second Life Wiki - 0 views

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    A Holodeck stores Second Life scenes and lets you load them from a menu when ever you want. The old scene is cleared and the new one appears. Scenes can include any prim objects including furniture, pose balls and particle generators.
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avalonlearning / FrontPage - 0 views

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    AVALON = Access to Virtual and Action Learning live ONline
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