"Ms. Morgan borrows the phrase "free-range learning" to describe students' behavior, and she finds that they generally shop around for content in places educators would endorse. Students seem most favorably inclined to materials from other universities. They mention lecture videos from Stanford and the Massachusetts Institute of Technology far more than the widely publicized Khan Academy, she says."
This publication is a weekly news update on what's happening in the ICT for education and development arena.
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"Game Changers: Education and Information Technologies is a collection of chapters and case studies contributed by college and university presidents, provosts, faculty, and other stakeholders. Institutions are finding new ways of achieving higher education's mission without being crippled by constraints or overpowered by greater expectations. "
Of course I followed the roll out of MacArthur's Badges for Lifelong Learning competition quite closely. I have studied participatory approaches to assessment and motivation for many years.
Thanks in part to Daniel Pink's widely read book Drive, many worried that badges would trivialize deep learning and leave learners with decreased intrinsic motivation to learn.
"We've been following the MOOC (Massive Open Online Course) movement for a couple years now because we and our clients are all engaged in online learning at some level, be it totally online, flipped or hybrid, or just lecture capture for on-demand replay."
In this post on Mediasite, Erica St. Angel has collected an impressive list of MOOC resources.
This publication is a weekly news update on what's happening in the ICT for education and development arena.
Read and subscribe free at: http://paper.li/f-1325685118