"Welcome to RezEd (BETA), an online hub providing practitioners using virtual worlds with access to the highest quality resources and research in the field to establish a strong network of those using virtual worlds for learning."
Using mannequins that respond like real patients, this Virtual Education and Simulation Training Center is crucial in shaping field-leading medical providers. Go inside Christiana Care's training center and see how you can prepare yourself for a rewarding medical career.
Simulation studio is a training area to look and feel like a hospital
"Second life does provide social presence through the avatars we use, lots of opportunities for role play (let's face it, it is at a minimum a role play game), and yes it is immersive, allowing you to experience human from inside the cell walls or visit a detailed simulation of the Cistine Chapel. But the real power of Second Life as a virtual venue for your teaching and learning is the ability to translate real content into something really exciting and powerful. That of course is where the difficulty lies isn't it?"
The potential of SecondLife comes alive in this presentation. This virtual hospital is scheduled to open in 2011 by - PALOMAR WEST MEDICAL CENTER . Palomar West Medical Center is a Magnet designated facility.
This video (created by Claudia Kimbrough) shows the use of Second Life in two College of Management courses. This innovative teaching and learning environment is a part of NC State University's LITRE (Learning in a Technology Rich Environment) program and a part of VOLT: Virtual Online Learning and Teaching, a comprehensive, collaborative project on online learning led by Len Annetta.
This Youtube was developed by Chris Keesey at Ohio University. I met him as the 2009 Sloan C conference. This video was designed to promote the use of second life at the Ohio University Second Life Campus; a virtual campus featuring multiple learning and collaboration opportunities for students on the Ohio campus and all over the world. For more information contact: keesey@ohio.edu.
This site lists three case studies of how groups are using Second Life in education (The New Media Consortium, the Open University, and Loyalist College), as well as lists a few good links to more resources
Labyrinth is an experimental educational pathway authoring and delivery system being developed at the University of Edinburgh along with a number of other partners.
Users are presented with set or randomly selected choices as they move through a Labyrinth, each of which has a consequence for the user. Examples include virtual patients, quizzes, games and tutorials.
"The use of simulation in graduate and undergraduate medical education and in team training has been demonstrated to improve trainee satisfaction. Multiple studies also have shown improvements in measures of provider self-efficacy and confidence."