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nate bracalente

Student-centred learning: What does it mean for students and lecturers? - 2 views

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    this is not about gesture based computing, it is on about how choices can help students learn better
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    Yeah realt
nate bracalente

Education-2020 - The Classroom - 1 views

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    this article is about how gesture based computing is integrated into learning environments and how old beliefs are changing.
Vicki Davis

Pattie Maes and Pranav Mistry demo SixthSense | Video on TED.com - 0 views

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    Important video for gesture based students to view. This is about the evolution of input into the computer. Pranav Mistry is the inventor.
Vicki Davis

2011 Horizon Report | EDUCAUSE - 1 views

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    The horizon report is out and will be the subject of our NetGenEd Project this year. Current trends: Time to adoption: One Year or Less * Electronic Books * Mobiles Time to adoption: Two to Three Years * Augmented Reality * Game-based Learning Time to adoption: Four to Five Years * Gesture-based Computing * Learning Analytics
Ivey Carden

3Gear Systems - 0 views

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    this would be great for ed. because you can build many objects with out having the real object there to mess with.  
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    This explains how gesture-based computing works.
Joshua Shuck

Gesture-Based Computing - 0 views

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    more information on how this time of computing is used.
 Lisa Durff

NMC Horizon Report > 2012 Higher Ed Edition | The New Media Consortium - 1 views

  • analytics are seen in the second horizon of two to three years
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    The 2012 horizon report is out. It reveals the trends for higher education in the next 1-4 years. "This year's NMC Horizon Report identifies mobile apps and tablet computing as technologies expected to enter mainstream use in the first horizon of one year or less. Game-based learning and learning analytics are seen in the second horizon of two to three years; gesture-based computing and the Internet of Things are seen emerging in the third horizon of four to five years. View the work that produced the report on the wiki."
Chris Evans

Tablet Computing: A History Of Failure - 0 views

  • It can focus on building great software. The iPhone's revolution was its brilliant software which made using the phone a pleasure. (The iPhone's software serves as the base for the tablet, according to a report from Boy Genius Report.) It can get the user interface right. So far, tablet computer has either been a bad extension of an operating system built for a desktop computer, or has required an awkward input device, such as a stylus. Apple's multi-touch "gesture" based user interface may be a breakthrough. It can also redefine the tablet computing ecosystem. The Wall Street Journal reported a bunch of details about the tablet last week. The essence of the report: The tablet is supposed to be a new way to consume media, not just a touchscreen edition of your laptop. Apple can complement its hardware with digital movies, TV shows, magazines, books, music, games, third-party apps, and other media -- which prior tablets haven't done.
  • g history, and none of it is particularly great.
  • ablet computing has a lo
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  • From the Apple Newton to the CrunchPad, tech companies have tried to sell a simple slab that can access the web, deliver email and maybe some gaming. On paper it sounds great, but the execution to date has been disappointing.
  • bs will produce a product that undoes over a decade's worth of tablet flops. How can Apple get it right, when others have gotten it wrong?
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    This site gives the history of Apple and how Tablet Computing has evolved with them. 
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    According to Business Insider, it talks about the history of tablet computing and especially Apple.
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    This article describes how tablets were not always a hit. Instead they ended in disappointment until Apple finally made a tablet worth the money.  
Sebastian Power

NetGen2010 Project - Mr. Langley's Digital Classroom - 0 views

  • Literary Analysis Rubric
  • NetGen2010 Project
  • Mr. Langley's blog on the NetGen 2010 experience Student Summit recording in Elluminate with text chat box visible
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  • Flat Classroom Project Help
  • Student Summit Video - whiteboard view and audio only NetGen2010 Timeline 3/5 - Greeting from Don posted to the Ning via video Weekly- discussions posted to the forum 2/20-3/5 - "Handshake process" - Students join Ning - post introductions 3/1 - Teams announce 3/15-4/10 Research phase of project 4/10 - Wikis complete 4/1 - Student Keynote Some time in March, there will be a live session with Don Tapscott 4/10-5/8 - Movie Artifact phase of project (note that there will be some overlap between Research and Movie Artifact) *Storyboarding *Outsourced video requests posted to the Ning by 3/10 5/10 - Final Deadline for All Movies to be posted 5/10-5/20 - Post project reflections, student summits, awards Project Files Don Tapscott's Grown Up Digital Chapter 1 Don Tapscott's Grown Up Digital Chapter 3 Don Tapscott's Grown Up Digital Chapter 5 2010 Horizon Report Daily Assignment points - 25 points Create useful Diigo Bookmarks for the NetGen2010 Project and/or communicate with your Team members on the wiki Discussion tab - up to 10 points Post credible research information (preferably in your own words) to your Team's wiki  - must use proper citations - up to 10 points Blog about your latest NetGen2010 activity/progress - up to 5 points If you are absent a day, you are expected to complete the tasks either from home or the next day at school. NetGen2010 Project Links: Video Project Overview - http://netgened2010.flatclassroomproject.org/OverviewPPHS Video Project Assignment http://netgened2010.flatclassroomproject.org/More+information - overview of the ProjectDiigo Standard Tags:Visual Data Analysis:  visualdataGesture Based Computing:  gesturebasedOpen Content:  opencontentSimple Augmented Reality:  augmentedrealityElectronic Books: ebooksMobile Computing:  mobileNetGen2010 Diigo Tag Cloud - these are the Diigo Bookmark tags that you should use.
  • Networking Presentations Video Lessons
  • Essay Questions
  • Documents
  • Literary Analysis Rubric
  • General Information for Writing Essays Handouts
  • 3/5 - Greeting from Don posted to the Ning via video Weekly- discussions posted to the forum 2/20-3/5 - "Handshake process" - Students join Ning - post introductions 3/1 - Teams announce 3/15-4/10 Research phase of project 4/10 - Wikis complete 4/1 - Student Keynote Some time in March, there will be a live session with Don Tapscott 4/10-5/8 - Movie Artifact phase of project (note that there will be some overlap between Research and Movie Artifact) *Storyboarding *Outsourced video requests posted to the Ning by 3/10 5/10 - Final Deadline for All Movies to be posted 5/10-5/20 - Post project reflections, student summits, awards Project Files
  • Daily Assignment points - 25 point
  • reate useful Diigo Bookmarks for the NetGen2010 Project and/or communicate with your Team members on the wiki Discussion tab - up to 10 points Post credible research information (preferably in your own words) to your Team's wiki  - must use proper citations - up to 10 points Blog about your latest NetGen2010 activity/progress - up to 5 points
  • review this format for giving attribution to any information that we add to the wiki.
Ivey Carden

Gesture-based computing? It's as 'Izi' as waving your hand | news10.net - 1 views

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    They are introducing their product "lzi" and explaining how it works
Jacob Liebman

Touchless Gesture iPad docking station, by Elliptic Labs - www.ellipticlabs.com - YouTube - 0 views

shared by Jacob Liebman on 14 Mar 12 - No Cached
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    shows how you can use an ipad  with the swipe of your hand
Vicki Davis

The Online Photographer: The Amazing Gift of Woo Lai Wah - 0 views

  • And if there was a "prize" in this lottery, it was not so much the object itself, but the letter and the awesome mysteries of unfathomable spiritual connections, and the very gesture itself from this dear, dear person and the timing!
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