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scott summerlin

Horizon Report Wiki - Game-Based Learning - 0 views

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    this is a wiki on game based learning
scott summerlin

Information about using Glow and Information Technology (IT) to enhance learning and te... - 0 views

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    this uses glow and ICT
Andrew Vargas

Game-based Learning: A Paradigm Shifting Opportunity For Innovation | Getting Smart - 0 views

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    this explains how game based learning is a great oppertunity
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    This page talks about what a game designer might need to think about when creating something for game-based learning and what they could implement into the game.
Susan D

simSchool - About - 1 views

  • simSchool is a classroom simulation that supports the rapid accumulation of a teacher's experience in analyzing student differences, adapting instruction to individual learner needs, gathering data about the impacts of instruction, and seeing the results of their teaching.
  • improvement in general teaching skill improved confidence in using technology increased belief that the teacher has the skills and ability to make a difference in a child's life improvement in pre-service teachers' performance in teacher preparation courses and attitudes toward inclusion of special needs students significant positive impact on the mastery of deeper learning capacities that comprise the readiness to teach increased "staying power" on the path to the field of teaching acquired through rapid development of strong self-efficacy and resilience
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    simSchool is a simulated classroom that supports rapid accumulation of a teacher's experience in analyzing student differences, adapting instruction to individual learning needs, gathering data about the impacts of instruction, and seeing the results of their teaching. This is a place where instructors can explore instructional strategies, examine classroom management techniques, and practice building relationships with students that will translate into increased learning. The results are highlighted below and are proved to be real and measurable.
Susan D

SciEthics Interactive - Dr. Larysa Nadolny - 0 views

  • This National Science Foundation/Hewlett Packard funded project is designed to create virtual simulations with a science and ethics focus.
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    SciEthics is a funded project designed to create virtual simulations with science and ethics focus. Upper level undergraduate and graduate students will be able to experience real-world situations in the safety of a virtual environment with groups from higher education institutes around the world.
trevor_stone91

Home - 0 views

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    Mobile game based learning Project.
trevor_stone91

Guidelines for game-based learning - Maja Pivec Anni Koubek Claudio Dondi - Google Books - 2 views

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    Book about game based learning and integrity.
trevor_stone91

What is Game Based Learning - YouTube - 1 views

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    Video about what game based learing is and how it helps.
Dylan Craig

http://patrickdunn.squarespace.com/storage/blunt_game_studies.pdf - 1 views

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    Very good source if you need exact info and stats.
trevor_stone91

Ten reasons why game based learning works in education | connectED - 1 views

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    This page gives 10 ways game-based learning can help and why it works. It also gives links to other websites relevant to the reason.
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    This website gives ten reasons why game based learning should be used.
Andrew Vargas

Colleges' latest thrust: Video games - USATODAY.com - 1 views

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    This article talks about how some schools have been using game-based learning to help teach and how effective it is.
Vicki Davis

Wikia: Collaboration using wikis with a community approach to talk about entertainment - 2 views

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    Wikia is a massively growing website where people create wikis and remix content on video games, entertainment, and lifestyle issues. It is sort of a mix of graphics, wikis, and entertainment and shows how collaborative spaces are reaching every aspect of our lives.
Vicki Davis

badges | HASTAC - 0 views

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    This is an example of how tagging is so helpful. If you're following the open badge movement, you can look at the HASTAC badges tag on their website and stay up to date.  For netgened students, badges relate to game based learning as they are part of gamifying learning: a trend that will continue to influence education. 
Vicki Davis

Youth APPLab | HASTAC - 1 views

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    This is a winner in the digital media badges for lifelong learning competition. "In the Youth APPLab, middle and high school students in the District of Columbia design software and mobile apps in an after-school program that supplements their formal learning in computer science. They conceive, develop and co-create their own Android Apps. Ultimately, students and their apps will compete for internships with technology-based startup companies in and around the DC area."
Vicki Davis

What is Gamification? | Gamification.org - 1 views

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    This wiki is about the gamification of websites including those in education. The entire wiki is dedicated to this technique. This was also one of the trends in the 2012 HOrizon Report.
Vicki Davis

Foldit, crowdsourcing, and labor. - Slate Magazine - 1 views

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    I know that some are saying that we can't gamify education. But what happens when problems become a game and we compete to find answers? This article talks about foldit and how crowdsourcing has become a possibility for something that can work when it becomes a game. This is a great read for those exploring how we will use games in education. I would suggest that this is an approach that we could use. ". Foldit, a novel experiment created by a group of scientists and game designers at the University of Washington, had asked the gamers-some still in middle school and few boasting a background in the sciences, much less microbiology-to determine the how proteins would fold in the enzyme. Within hours, thousands of people were both competing against (and collaborating with) one another. After three weeks, they had succeeded where the microbiologists and the computers had failed. "This is the first example I know of game players solving a long-standing scientific problem," David Baker, a Foldit co-creator, wrote at the time."
blueblur64

Interactive Methods used in Graduate Programs - 0 views

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    A Game for future managers.
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