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Alix R

Augmented Reality - Explained by Common Craft - 5 views

  • An introduction to a new technology that adds a layer of useful information to computer and smartphone camera screens
Ben Walsh

MIT Glove Mouse - 1 views

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    Another example of Gesture Based Computing from the minds at MIT
Vicki Davis

Blaise Aguera y Arcas demos Photosynth | Video on TED.com - 1 views

  • Blaise Agüera y Arcas
    • Nicholas B
       
      I looked this up sometime around last November and immediately explored the website. It's incredible how far it has come since '07.
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    This tedtalk discusses how Microsoft is building augmented reality into searchable maps and is from Blaise Agüera y Arcas with Microsoft. This software is supposed to transform how we look at digital images. This is fascinating and also a topic that the students of NetGenEd will be reviewing as part of their research into augmented reality.
Alix R

Demo: Stunning data visualization in the AlloSphere | Video on TED.com - 0 views

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    JoAnn Kuchera-Morin demos the AlloSphere, a new way to see, hear and interpret scientific data. Dive into the brain, feel electron spin, hear the music of the elements ... and detect previously unseen patterns that could lead to new discoveries
Katherine C

TED Blog: Jeff Han on TEDTalks - 1 views

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    "interface-free," touch-driven computer screen
Katherine C

David Merrill demos Siftables - 0 views

  • MIT grad student David Merrill demos Siftables -- cookie-sized, computerized tiles you can stack and shuffle in your hands. These future-toys can do math, play music, and talk to their friends, too. Is this the next thing in hands-on learning?
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    David Merrill demos Siftables -- cookie-sized, computerized tiles you can stack and shuffle in your hands.
Francesca C

ARhrrrr - ein Augmented-Reality-Shooter - 0 views

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    Shows how a moblie platform can be used to launched augmented reality (AR) games.
Inez D

The next 6 big things in mobile computing - 0 views

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    The next 6 things in Mobile Computing
Demi A

The State of the Electronic Book on Vimeo - 0 views

shared by Demi A on 22 Mar 10 - Cached
  • Devices such as the Amazon Kindle, the Sony Reader, the Stanza iPhone application, and many others are changing how people access books and (more importantly) how authors reach readers. This video is a reprise of my presentation from BookCamp Vancouver 2009 - it provides an overview of the current state of the e-book market, an introduction to the technology, and a summary of the session's discussion on the ramifications of this disruptive development for publishers, authors, and readers alike.
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    An introduction to ebooks
Mia M

Gapminder: Unveiling the beauty of statistics for a fact based world view. - Gapminder.org - 0 views

shared by Mia M on 22 Mar 10 - Cached
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    Statistics for a fact based world view. This website is a great tool for research on visual data analysis
krysten j

2010 Horizon Report » Two to Three Years: Electronic Books - 0 views

  • A survey of current projects shows that electronic books are being explored in virtually every discipline
  • Extracurricular Reading.
  • library at Fairleigh Dickinson University offers a selection of electronic readers that students may check out, including Amazon Kindles, Sony Readers, and iPod Touches.
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  • Foreign Language.
  • use an online interactive textbook with a print-on-demand component
  • The online portion includes audio clips of each part of the text and video clips to explore
  • The Humanities E-Book (HEB), offered to institutions on a subscription basis
  • Humanities.
  • is a digital collection of 2,200 humanities texts. Students at subscribing institutions may browse and read the collection online or order printed copies on demand.
  • Physics.
  • produced an electronic book to visually demonstrate the principles of electricity and magnetism
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    2010 Horizon Report: The Web Version Two to Three Years: Electronic Books
Ethan L

YouTube - Augmented Reality, simple and fast ! - 0 views

shared by Ethan L on 30 Mar 10 - Cached
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    Another video that shows Augmented reality
daniel manny

The Next Wave of AR: Exploring Social Augmented Experiences at Where 2.0 | Ug... - 0 views

  • 1) “Augmenting the map as interface: AR and Locative Narratives” - Jeremy Hight *Map augmentation of the historic route 66 can house an essay contest and publication globally but as embedded within that map augmentation instead of books or even web sites. * A place on a map can be a graphic index and database to save and collect the writing of that place with a graphic or textual search index. *One can pop immersive visualizations of abandoned or lost buildings from map location in shared software and collectively augment (imagine channels within the lost core of detroit where one is memories and accounts tagged within parts in the immersive visualization while another is of poems and stories written by people moved by the place and its semiotics and story). *The news stand is to be the map. *New forms of literature will be born of mapping, spaces,augmentation and new tools
  • “With the exotic mixed realities envisioned by futurists and science fiction writers seemingly around the corner, it is time to move beyond questions of technical feasibility to consider the value and impact of turning reality inside out for everyday social settings and experiences. Thanks to the inherently social nature of augmented reality, we can be sure the value and impact of many augmented experiences depends in large part on how effectively they integrate with the social dimensions of real-world settings, in real time.”
  • I will have the awesome privilege, on our Where 2.0 panel, of showcasing ARWave.   We will  premier the ARWave demo which shows how ARWave has accomplished the basics of geolocating data on Wave Federation Protocol (and real time collaboration on this geolocated data).  If you’re interested in the ARWave project join the Mailing list, FAQ are here, and have a peek at the current state of development at Google Code, and the specification for an AR Blip.  We also have Waves for the project hosted on Google Wave.  You can join the general discussion here, and the technical side here. The picture below is a screen shot from the demo video produced by core AR Wave developer and concept designer, Thomas Wrobel. Click on the image to enlarge, and note: “The pink thing is from Dennou Coil. Its an anti-virus program (that literally chase’s down bugs and glitches and removes them).” ARWave
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  • “The possibility exists to take a part of an area and overlay a dystopia, a utopia, multiples of each of these, or even recreations of previous incarnations in the past. Writing and publication thus cannot only be of place, and form(s), but of selected augmentations of icons, streets, buildings and related texts on top of the map. These spaces can be built in real time and can be turned on and off as channels of augmentation that over time illustrate many faces of place in its present, past, possible futures,etc. with texts within these alternate spaces as commentary, as fused aesthetic analysis, or simply creative writing relevant to these charged and hybrid spaces.”
  • “Layar has a killer browser already,  ARWave would add social features. They can keep their “walled garden” of data and still join the federation of open data too ” (Thomas Wrobel) Yup, that is the cool part of federation – you can have your cake and eat it too! Sophia Parafina and I will be organizing a discussion session on ARWave and Federation at WhereCamp, right after Where 2.0, April 3rd and 4th, and Dan Peterson who is in leading the federation effort for Google Wave will join us. The diagrams below illustrate how ARWave and federation can revolutionize the way we share our augmented realities.
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    The Reviews and Critics
Ethan L

YouTube - Simple Augmented Reality : 2010 NMC Horizon Report - 0 views

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    A cool video that gives information on simple augmented reality
Tinsley K

Augmented reality - Wikipedia, the free encyclopedia - 0 views

  • Augmented reality (AR) is a term for a live direct or indirect view of a physical real-world environment whose elements are augmented by virtual computer-generated imagery. It is related to a more general concept called mediated reality in which a view of reality is modified (possibly even diminished rather than augmented) by a computer.
  • With the help of advanced AR technology
  • the information about the surrounding real world of the user becomes interactive and digitally usable.
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  • Augmented reality research explores the application of computer-generated imagery in live-video streams as a way to expand the real-world.
Tinsley K

define: Augmented reality - Google Search - 0 views

  • Augmented reality (AR) is a term for a live direct or indirect view of a physical real-world environment whose elements are merged with
  • A reality that is augmented by a computer
  • refers to a display in which simulated imagery, graphics, or symbology is superimposed on a view of the surrounding environmen
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  • The use of transparent HMDs to overlay computer generated images onto the physical environment. Precisely calibrated, rapid head tracking is required to sustain the illusion.
  • is an interactive 3D environment that blends with our physical reality; the capability to link the virtual world with the physical world through for example a “superman vision” where a video image is superimposed with a 3D model of the same environment and adding hidden information ...
  • Augmented Reality (AR) describes the enrichment of the real world with the virtual. By using Mobile Devices and implants, users will be able to .
  • www.ontolinux.com/technology/terms.htm
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