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Velia Torres

Open Content Systems - Revolutionary approach to the creation of quality goods - 16 views

OpenSource Net308_508 Collaboration FreeBSD organisation quality MaslowPyramid OS

started by Velia Torres on 23 Mar 12
  • Velia Torres
     
    Sears, N. (2003). A project model for the FreeBSD Project. Retrieved on March 18, 2012 from http://niklas.saers.com/thesis/thesis.html#id2968675

    This thesis examines the FreeBSD Project, its operational model, approach to collaboration and suggests a model for organisation. It provides insight into its strong global community and why the FreeBSD Project is an explanatory success of open content systems, which have transformed the way in which knowledge bases are constructed in a case where thousands of contributors commit quality code with more often than not, no monetary rewards. Even & Wolf (2005) believe that the de-centralised and social approach to knowledge accumulation owes much to the open source movement.

    The open source community prides itself on writing secure, well-reviewed software Linus Torvalds states, "given enough eyes, all bugs are shallow" (Raymond, 2000). This is a paradigm in the community and a belief that has many examples where problems have been fixed within hours of having been discovered. At the time of the thesis there were approximately 5500 contributors to the FreeBSD Project.

    Ultimately the thesis shows there is a strong de-centralised structure that has a model where scattered contributors can create a reliable operating system and share knowledge; success can be attributed to the 'wisdom of the individuals'. 50% of the surveyed developers were paid to some extent; companies such as Sun and IBM have contributed many projects to the community suggesting that some developers are paid for their time going against common myth that participants don't get paid. According to Saers however, a larger part of the open source community doesn't get paid for their contribution. Saers points out a study about what motivates people who don't get paid to contribute, finding that student's and hobby programmer's, motivation is the fun of contributing as a hobby and expanding their skills, knowledge and the increased human capital promise of future reward of being able to get a job in the industry. The gratification is explained by Maslow's pyramid and the need for a stable, usually high evaluation of oneself.


    Additional References:

    Evans, P. & Wolf, B. (2005). Collaboration rules. Harvard Business Review. 83 (7-8), 96-104.
    Raymond, E. (2000). The Cathedral and the Bazaar. Eric Raymond.

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