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Martin Leicht

Is Social Media Disconnecting Us From the Big Picture? - The New York Times - 0 views

  • Social media is my portal into the rest of the world
    • Martin Leicht
       
      My part of the world? My portal of the world. It's play on "my corner of the world." Well it is interesting to think about as we shape our own portals, yet possibly we are not realizing it.
    • Martin Leicht
       
      My part of the world? My portal of the world. It's play on "my corner of the world." Well it is interesting to think about as we shape our own portals, yet possibly we are not realizing it.
  • Each time I liked an article, or clicked on a link, or hid another, the algorithms that curate my streams took notice and showed me only what they thought I wanted to see.
  • I’m not blaming the algorithms
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  • They did exactly what I told them to do, blocking out racist, misogynist and anti-immigrant comments, hiding anyone who didn’t support Black Lives Matter, all with such deftness
  • I knew about Eli Pariser’s theory on filter bubbles, or the idea that online personalization distorts the type of information we see, and even so, I still chose to let algorithms shape how I perceive the world. Everything I could want to see is available at my fingertips, and yet I didn’t look.
  • Zuckerberg’s idealism is belied by his desire to duck responsibility for mediating the content of his site
  • Most social media
  • curated by software built to manage the high influx of information flowing into it
  • video-sharing app Vine was the first place I got a glimpse of cultures beyond my own
  • Vine links could be shared independent of the network, and people did so with abandon, meaning that Vines appeared scattershot around the web, defying the sorting mechanism of streams and feeds
    • Martin Leicht
       
      Vine's content did not necessarily need to go back to a central mechanism for oversight, like FaceBook & Twitter.
  • At Vine’s peak, it had more than 200 million monthly users who watched videos billions of times, and it excelled at showing these sorts of commonalities: that, say, black kids in New Orleans lived and looked a lot like white kids in Florida.
  • Snapchat offered its own version of cultural exchange.
  • People submitted short video diaries about life in their cities, which the company compiled into a single video, viewable by anyone using the app
  • But the company is now prioritizing “live stories,” which feature more mainstream events like the Super Bowl and music festivals
  • future of Tumblr, the blogging platform whose endless warren of rabbit holes about gender theory, critical feminist thought and identity politics is unlike any other on the internet, is the most uncertain
  • User-generated content, by and large, is not lucrative at a scale that satisfies investors, and as a result, most social-media companies are changing direction toward other revenue streams
    • Martin Leicht
       
      User generated content by itself is less marketable. What exactly do they mean? Total user generated content without any "filters" or control is not a viable product?
  • Semiprivate messaging applications
  • have grown in popularity as people move away from public arenas for conversation, a shift caused in part by spikes in unchecked harassment on major social networks
  • What happens when we would rather look inward
  • We are more interested in locating alien species than understanding the humanity among the species we already live with
  • Social media seemed to promise a way to better connect with people; instead it seems to have made it easier to tune out the people we don’t agree with
Martin Leicht

Have Smartphones Destroyed a Generation? - The Atlantic - 0 views

  • She told me she’d spent most of the summer hanging out alone in her room with her phone.
    • Martin Leicht
       
      A challenge for certain, to parents, teens/students, and the community on the whole.
  • Today’s teens are also less likely to date.
  • Even driving, a symbol of adolescent freedom inscribed in American popular culture,
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  • Independence isn’t free—you need some money in your pocket to pay for gas, or for that bottle of schnapps.
  • But iGen teens aren’t working (or managing their own money) as much.
  • Across a range of behaviors—drinking, dating, spending time unsupervised— 18-year-olds now act more like 15-year-olds used to, and 15-year-olds more like 13-year-olds. Childhood now stretches well into high school.
  • n an information economy that rewards higher education more than early work history, parents may be inclined to encourage their kids to stay home and study rather than to get a part-time job. Teens, in turn, seem to be content with this homebody arrangement—not because they’re so studious, but because their social life is lived on their phone. They don’t need to leave home to spend time with their friends.
    • Martin Leicht
       
      "may be inclined" - the author puts a lot on this statement as a possible source for this challenge we face. Parents rely no data trends get get their kids to stay home and study. I am sorry, the point may be true, yet I find it questionable parenting.
  • this means iGen teens have more leisure time than Gen X teens did, not less.
  • It’s not only a matter of fewer kids partying; fewer kids are spending time simply hanging out.
  • Teens who spend more time than average on screen activities are more likely to be unhappy, and those who spend more time than average on nonscreen activities are more likely to be happy.
  • Of course, these analyses don’t unequivocally prove that screen time causes unhappiness; it’s possible that unhappy teens spend more time online. But recent research suggests that screen time, in particular social-media use, does indeed cause unhappiness.
  • This doesn’t always mean that, on an individual level, kids who spend more time online are lonelier than kids who spend less time online
  • The more time teens spend looking at screens, the more likely they are to report symptoms of depression.
  • One piece of data that indirectly but stunningly captures kids’ growing isolation, for good and for bad: Since 2007, the homicide rate among teens has declined, but the suicide rate has increased. As teens have started spending less time together, they have become less likely to kill one another, and more likely to kill themselves.
  • This trend has been especially steep among girls. Forty-eight percent more girls said they often felt left out in 2015 than in 2010, compared with 27 percent more boys
Martin Leicht

A lawyer rewrote Instagram's terms of service for kids. Now you can understand all of t... - 1 views

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    "see page 10"
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    Does this fit the "Modern Learning" we are after? I appreciate the article and it provides a resource for discussion with kids, but I think it's more of a digital literacy item. I know, DL is a part of modern learning, but I'd like to see this space grow beyond just tech-focused items and push thinking about learning and teaching. On second thought... I have an alert for this group so I receive it in my email. Who's reading Diigo anymore anyway?
Martin Leicht

Is Design Thinking the New Liberal Arts? - CIO Journal. - WSJ - 0 views

  • The first is feasibility
  • Next comes viability
  • The final dimension is desirability
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  • Design thinking is now being applied to abstract entities, such as systems and services, as well as to devise strategies, manage change and solve complex problems.
  • d.school, was launched in 2004 as a graduate program that integrates business, the social sciences, the humanities and other disciplines into more traditional engineering and product design
  • take on the world’s messy problems together.
    • Martin Leicht
       
      human values & continuing evolution
  • deliberate mash-up of industry, academia and the big world beyond campus is a key
  • rigorous engineering education; entrepreneurship and entrepreneurial thinking; and the arts, which broadly encompasses creativity, innovation and design
  • students needed to learn how to think critically and creatively every bit as much as they needed to learn finance or accounting.
    • Martin Leicht
       
      approach from different perspectives & even combine approaches to find innovative solutions
  • has design thinking now become the new liberal arts? After pondering the question, I believe the answer is: No
  • Design Thinking is frequently identified as an engaging process and methodical framework for approaching complex, multidisciplinary problems in ways that consistently result in solutions that are successful and often creative in unpredictable way
    • Martin Leicht
       
      DT - it's a framework for thinking about complex, multidisciplinary problems to be applied to anything
    • Martin Leicht
       
      successful design solutions are found at the intersection of "feasibility", "viability," and "desirability.'
  • How is design thinking human-centered,
  • Do disciplines, in order to evolve and advance, need some place in which to play and from which to be provoked?… Research-as-questioning is a much freer and more playful approach to discovery. It keeps us in closer contact with our natural disposition to curiosity and wonder.”
  • concluded that their action-oriented approach to problem solving did not pay proper attention to past knowledge. “A truly human-centered design, if it takes culture at all seriously, would have to take pastness seriously
    • Martin Leicht
       
      study of the past sets us up to live well in future
    • Martin Leicht
       
      Design Thinking does not really focus much on the past beyond the definition of the problem/challenge were liberal arts does.
  • But for them to really shape the future of university learning, they will have to do a better job of engaging with precisely what the university was designed to promote, and what design thinking, with its emphasis on innovation, has thus far completely ignored: the past.”
  • The difference between science and engineering is often described by the nature of the questions that are asked: scientists ask why as they attempt to understand the world, while engineers ask why not as they attempt to change it and create what has never been
    • Martin Leicht
       
      You need both Science, the why, and Engineering, the why not, to fully leverage/use/benefit from design thinking. As do Liberal Arts and Design Thinking. Both are a symbiotic twin.
Martin Leicht

Play Is Serious Business | Psychology Today - 0 views

  • the Prussian military developed a model that now resembles our school structure today
    • Martin Leicht
       
      Okay, we throw the Prussians under the bus for developing school, as we know it. 
  • Researchers have already exposed the risks of sitting for hours at a time and know that it increases health problems
  • Stuart Brown, one of the foremost play researchers in the world, states that play is essential for both brain development and social development, from childhood into adulthood.
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  • It is a biological mechanism for making learning enjoyable.
  • Play helps meld emotion into the experience of learning.
  • If a child is denied the opportunity to play, the body and mind fight back.
  • Play allows children to let off steam
  • positive emotions broaden the scope of attention and increase cognitive flexibility.  Why not embrace the tool in the curriculum?  
  • When school becomes a stressful place for a child, it is no longer a supportive, positive learning environment
  • teachers at traditional schools can adapt their classrooms to include more choices, more creativity, and more open play
  • Play has become a luxury – available in private schools that espouse progressive learning principles, but crowded out of public schools by a teach-to-the-test mentality.
  • Despite increasing research on play and emotion, relatively few studies of play within the school environment exist.
  • Increasingly, educators are calling for a return (link is external) to the greater integration of play into elementary education.
    • Martin Leicht
       
      integration, the question what is the integration equation? How much play how much less structured teach to the test? 
  • Fredrickson
Martin Leicht

It's 'digital heroin': How screens turn kids into psychotic junkies | New York Post - 0 views

    • Martin Leicht
       
      Signs/signals being sent to the parent. "It's educational" is a reasonable excuse, yet does it trump parenting technique/skill?
  • As his behavior continued to deteriorate, she tried to take the game away but John threw temper tantrums. His outbursts were so severe that she gave in, still rationalizing to herself over and over again that “it’s educational.”
    • Martin Leicht
       
      Is too much of any one thing, e.g., baseball, food, study, computers, etc., a good idea?
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  • Many parents intuitively understand that ubiquitous glowing screens are having a negative effect on kids. We see the aggressive temper tantrums when the devices are taken away and the wandering attention spans when children are not perpetually stimulated by their hyper-arousing devices.
  • Recent brain imaging research is showing that they affect the brain’s frontal cortex — which controls executive functioning, including impulse control — in exactly the same way that cocaine does. Technology is so hyper-arousing that it raises dopamine levels — the feel-good neurotransmitter most involved in the addiction dynamic — as much as sex.
  • “An ounce of prevention is worth a pound of cure” to be especially true when it comes to tech addiction.
    • Martin Leicht
       
      When do we as parents act? Or is it more a partnership going forward? Yes, we (schools) asked students to use these devices. And we must do are bit to help students manage/cope. At the same time, parents need to be aware too. I know we all want to be liked as parents. In today's modern family, life is complex. Yet, I come to the conclusion that I am not my son's friend. There's going to be a lot of actions/directives he will not like. And yes, I will need to do a lot of work to get us through it, yet isn't that my job as a parent to deal with the changes as they come in order to guide him toward adulthood?
  • According to a 2013 Policy Statement by the American Academy of Pediatrics, 8- to 10 year-olds spend 8 hours a day with various digital media while teenagers spend 11 hours in front of screens. One in three kids are using tablets or smartphones before they can talk
    • Martin Leicht
       
      1 in 3 before they can talk are using tablets? Okay, this is an interesting statement. Is it supervised use? How long? I would ask the question, why? We as parents make a lot of interesting choices as parents and we all need to stop and reflect on those choices often. If it is before they can talk, then it is definitely not the school asking/requiring the device.
  • Once a person crosses over the line into full-blown addiction — drug, digital or otherwise — they need to detox before any other kind of therapy can have any chance of being effective.
  • So how do we keep our children from crossing this line? It’s not easy.
  • That means Lego instead of Minecraft; books instead of iPads; nature and sports instead of TV
    • Martin Leicht
       
      Great strategy, active parenting. I would suggest, cooking, surfing, and any activity involving ones hands. Of course, do parents have time for this?
  • When I speak to my 9-year-old twin boys, I have honest conversations with them about why we don’t want them having tablets or playing video games.
    • Martin Leicht
       
      I like the "conversations" point. Not one, many conversations.
    • Martin Leicht
       
      Another great strategy. I would add, the conversation is on going. The author references the distracted parent syndrome above, that one is key!
  • Developmental psychologists understand that children’s healthy development involves social interaction, creative imaginative play and an engagement with the real, natural world.
    • Martin Leicht
       
      Moderation, no? Does not the standby wisdom that everything in moderation apply here too?
  • Thus the solution is often to help kids to connect to meaningful real-life experiences and flesh-and-blood relationships. The engaged child tethered to creative activities and connected to his or her family is less likely to escape into the digital fantasy world.
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    Yeah, this is why the Reggio Emilia Approach and maker-centered learning is excellent. The blending of the digital and physical world to learn nearly anything on any topic and beyond. Kids might spend more time with devices in activities stemming from maker-centered learning, but it isn't all on the device and it provides alternative ways of knowing, understanding, and doing. We, the adults, are ultimately responsible for creating the conditions for this to be so. Papert has taught us this decades ago. I don't know why we don't study his work among the others that have known this for a very long time. Isn't it time to do so with the technology group?
Martin Leicht

The End of 'Genius' - The New York Times - 0 views

  • JOSHUA WOLF SHENK
  • The elemental collective, of course, is the pair. Two people are the root of social experience — and of creative work.
  • given that our psyches take shape through one-on-one exchanges, we’re likely set up to interact with a single person more openly and deeply than with any group
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  • he found that groups created a sense of community, purpose and audience, but that the truly important work ended up happening in pairs
  • Two people can make their own society
  • The pair is also inherently fluid and flexible
  • Three legs make a table stand in place. Two legs are made for moving
  • But nobody can hide in a pair.
  • The pair is the primary creative unit — not just because pairs produce such a staggering amount of work but also because they help us to grasp the concept of dialectical exchange.
  • And when we listen to creative people describe breakthrough moments that occur when they are alone, they often mention the sensation of having a conversation in their own minds
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    the "pair" take on creativity - no "solo" genius
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