Timelines.com is the first web site that enables people like you to collaboratively record, discover and share history. It's history recorded by the people, for the people.
Learn about the 1930s through eight exhibitions: The Depression, The New Deal, The Country, Industry, Labor, The City, Leisure, and American People. Artworks from the Smithsonian American Art Museum collection are supplemented with other primary source materials such as photographs, newsreels, and artists' memorabilia. Users can explore this virtual space and find information by clicking on people and objects. Visitors can gather artworks and place them in their bin for later documentary production. The theater's feature presentation is a series of interviews produced by the Smithsonian American Art Museum, Abstract Artists Describe the 1930s. Additionally, user-created documentaries can be viewed from the theater's balcony. Go to the theater's projection booth to find PrimaryAccess and a movie-making tutorial.
From the BBC: Witness - history as told by the people who were there. Five days a week we will be talking to people who lived through moments of history to bring you a personal perspective on world events.
Picturing America is a project of the National Endowment for the Humanities and the American Library Association. Picturing America is an interactive gallery of artwork related to events, people, and themes in American history. You can browse the gallery chronologically or by theme. Click on any image in the gallery to learn about the artist and the artwork itself. Along with the background information for each image, Picturing America provides links to additional resources for learning about the artwork and artists.
As computers and automated systems increasingly take the jobs humans once held, entire professions are now extinct. Click through the gallery below to see examples of endangered professions, from milkman to telegrapher, and hear from people who once filled those oft-forgotten jobs.
BestWebQuests.com springs from the fact that people have been creating "WebQuests" since 1995. Somehow this term has become a buzzword in the world of education. Couple "buzzword" with "time" (as measured in Web years) and you've got an exponential number of WebQuests. Or do you?
Many educators have expressed frustration that some "WebQuests"... aren't. Because time is always in short supply, teachers wanted a place to go where they could know for certain that the WebQuests listed, not only involve some higher order thinking, but require students to "transform" what they have learned.
Scratch is a programming language that makes it easy to create your own interactive stories, animations, games, music, and art -- and share your creations on the web.
As young people create and share Scratch projects, they learn important mathematical and computational ideas, while also learning to think creatively, reason systematically, and work collaboratively.
TED is a small nonprofit devoted to Ideas Worth Spreading. It started out (in 1984) as a conference bringing together people from three worlds: Technology, Entertainment, Design. Since then its scope has become ever broader. Along with the annual TED Conference in Long Beach, California, and the TEDGlobal conference in Oxford UK, TED includes the award-winning TEDTalks video site, the Open Translation Program, the new TEDx community program, this year's TEDIndia Conference and the annual TED Prize.