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EDUCAUSE: Blueprint for the Classroom of the Future - 0 views

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    With their ideas as a guide, the EDUCAUSE Learning Initiative is embarking on a collaborative project to create a blueprint for the "classroom" of the future -- realizing, of course, that it may not be a classroom at all. With wikis as our workplace, we're asking the EDUCAUSE community to share their ideas and expertise to help us, as a community, a vision of what the ideal learning environment might look like. Comments will be used to construct simulated course environments, starting with easy-to-implement solutions for rethinking the traditional lecture format and scaling to "blue sky" initiatives that include global collaboration and opportunities to "learn by doing." We hope you'll also take this opportunity to share the unique and innovative ways that your campus is already transforming learning in the classroom, on campus, and in virtual worlds.
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EDUCAUSE Learning Initiative | EDUCAUSE - 0 views

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    EDUCAUSE group nicknamed "ELI."
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EDUCAUSE Review - Why IT Matters to Higher Education | EDUCAUSE CONNECT - 0 views

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    EDUCAUSE Review is the association's award-winning magazine for the higher education IT community.
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The ECAR Study of Undergraduate Students and Information Technology, 2009 | EDUCAUSE - 0 views

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    "Since 2004, the annual ECAR Study of Undergraduate Students and Information Technology has sought to shed light on how information technology affects the college experience. We ask students about the technology they own and how they use it in and out of their academic world. We gather information about how skilled students believe they are with technologies; how they perceive technology is affecting their learning experience; and their preferences for IT in courses. The ECAR Study of Undergraduate Students and Information Technology, 2009 is a longitudinal extension of the 2004, 2005, 2006, 2007, and 2008 studies. It is based on quantitative data from a spring 2009 survey of 30,616 freshmen and seniors at 103 four-year institutions and students at 12 two-year institutions; student focus groups that included input from 62 students at 4 institutions; and review of qualitative data from written responses to open-ended questions. In addition to studying student ownership, experience, behaviors, preferences, and skills with respect to information technologies, the 2009 study also includes a special focus on student ownership and use of Internet-capable handheld devices."
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Hadi Rangin's Blog: A Comparison of Learning Management System Accessibility - 0 views

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    In 2010 and 2012, we tested and evaluated four major LMS for accessibility/usability: Blackboard, Desired2Learn, Moodel, and SAKAI. The results have been publicized in CSUN (2010) and Midwest Educause (2012) conferences. Since then, we have observed that LMS vendors have continued to strengthen the accessibility and usability of their systems, while also working to incorporate some of the features suggested in our evaluations. In light of this ongoing interest and activity, we have revised and enhanced our evaluation criteria based on common features, streamlined our evaluation process, and rescored our LMS systems. At CSUN 2013, we presented a high-level overview of the results of our new evaluation, along with side-by-side comparisons that support our recommendations for improving learning management systems for users with disabilities.
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Learning Spaces | EDUCAUSE - 0 views

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    Space, whether physical or virtual, can have a significant impact on learning. Learning Spaces focuses on how learner expectations influence such spaces, the principles and activities that facilitate learning, and the role of technology from the perspective of those who create learning environments: faculty, learning technologists, librarians, and administrators. Information technology has brought unique capabilities to learning spaces, whether stimulating greater interaction through the use of collaborative tools, videoconferencing with international experts, or opening virtual worlds for exploration. This e-book represents an ongoing exploration as we bring together space, technology, and pedagogy to ensure learner success. Please note: In addition to the e-book's core chapters on learning space design principles (chapters 1?13) , this site also offers case studies illustrating those principles (chapters 15?43), including links to examples of innovative learning spaces. The entire collection is complete and available for printing as individual chapters or the entire book.
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EDUCAUSE 2008 Annual Conference - 0 views

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    The premier IT event in higher education
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