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Jonathon Richter

3D Training, Learning and Collaboration (3D TLC) - April 20-21, 2009 - Washington DC - 0 views

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    the leading event for businesses seeking to understand and maximize business strategies using virtual worlds. 3D virtual worlds have broad implications for business not the least of which is cost savings and energy conservation.
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    the leading event for businesses seeking to understand and maximize business strategies using virtual worlds. 3D virtual worlds have broad implications for business not the least of which is cost savings and energy conservation. Companies are using 3D environments can also strengthen their communication internally with employees and externally with customers and business partners. 3D Training, Learning and Collaboration focuses on best practices for large-scale enterprises adopting 3D virtual worlds for such efforts. Topics range from the general use of virtual worlds in the workplace to specific examples of applications for elearning, onboarding, sales training, collaboration, meetings, and more. Attendees will hear valuable insight, information, and best practices about what innovators and early adopter organizations are doing right now, including what works and why.
Jonathon Richter

Cobalt - 0 views

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    Cobalt is a free and open source metaverse browser and construction toolkit for accessing, creating, and publishing hyperlinked multi-user virtual worlds. Powered by Croquet technology, Cobalt uses peer-based messaging to eliminate the need for virtual world servers and makes it very simple to create and securely share deeply collaborative virtual worlds that run on all major software operating systems. Without any licensing fees, users and developers can freely build and share highly capable multi-user virtual workspaces, game-based learning and training environments, or even just a place to share and meet with friends.
Ann Steckel

The Power of Real-World Gender Roles in Second Life - Pixels and Policy - 0 views

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    "The Power of Real-World Gender Roles in Second Life Pixels and Policy recently tackled the issue of how racial bias crept across the real-virtual divide and found a home in the virtual world. Dozens of our readers responded with their own stories of virtual prejudice as well as their critiques of our research. As we researched the role of race is Second Life, more and more female residents asked us to take a look at how female avatars reflect real-world gender expectations. The topic is too important to pass up. Over the course of three weeks, Pixels and Policy conducted interviews with over 40 residents of Second Life to see just what gender in the Metaverse meant to them."
Jonathon Richter

Virtual Worlds in Education: Workshop - 0 views

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    The National Science Foundation-funded Taxonomy of Virtual Worlds for Education workshop brings together practitioners-especially teachers and students, researchers, and technology providers to brainstorm the ideal virtual world software systems for STEM learning. The goal is to ensure that the ongoing evolution of this medium is informed by the educational user community.
Jonathon Richter

realXtend - 0 views

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    a free virtual world open source browser to act as bridge to other virtual worlds
Jonathon Richter

Virtual Worlds 2008 Video Tour | MUVEDesign - 0 views

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    great video of virtual worlds in 2008 and links to them
Jonathon Richter

Linux News: Virtual Worlds: Virtual World Research, Part 2: Reality in a Can - 0 views

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    virtues of virtual worlds as research environments
Jonathon Richter

MyePets™ - Home - 0 views

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    My ePets: 3D virtual world for kids
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    My ePets: 3D virtual world for kids
Akmal Yousuf

The Open & Connected Workplace: Team Collaboration at Booz Allen Hamilton - www.office.... - 0 views

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    In order to stay competitive in today's world, teams need to connect and share with each other more than ever before. On March 28th, we had the pleasure of hosting Rob Koplowitz from Forrester Research and Walton Smith from Booz Allen Hamilton in a live webinar where they discussed why organizations are turning to enterprise social and how they are using it to help their teams work more openly and efficiently. Rob discussed how communication is changing, and how we're accessing and interacting with information in new ways-incredibly, 66% of information workers in North America and Europe already work remotely.* The shift to cloud-based software and platforms is definitely contributing to some of these changes. The old way of building software involved engineers, months of coming up with specs, running Beta programs, and debugging. The time from idea to ship could take years. So the introduction of the cloud-and social-to the Enterprise is enabling companies to innovate and move to market faster than ever before. The cloud provides anytime, anywhere access which is essential to our increasingly mobile work environments; today employees can quickly and easily access a range of business systems, information and expertise from anywhere in the world. Our shift to cloud-based platforms and the introduction of working openly with social are changing the way teams collaborate. Take, for example, Booz Allen Hamilton, a leading provider of management and technology consulting services. The company has over 26,000 employees worldwide, with over 71% of their employees working on-site with customers, which often limits their access to company resources.** But in order to provide the best service to their clients, consultants need to be able to quickly and easily access information and expertise. Booz Allen recently integrated Yammer as a social layer across business tools because the cloud-based platform enables consultants world-wide to collaborate virtually. When o
Jonathon Richter

Crafting the Virtual World and The Art of Interactive Storytelling by Douglas Wilson on... - 0 views

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    machinima as a research method AND as a way of preserving virtual learning assets
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    "Crafting the Virtual World andThe Art of Interactive Storytelling"
Akmal Yousuf

Microsoft Office 2016 review: It's all about collaboration - www.office.com/setup - 0 views

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    WWW.OFFICE.COM/SETUP BLOGS: GO TEAM! THAT'S WHAT OFFICE 2016 IS BUILT TO ENCOURAGE, WITH NEW COLLABORATIVE TOOLS AND OTHER WAYS TO TIE WORKERS AND CONTENT TOGETHER. pcw office primary 2 - www.office.com/setup www.office.com/setup Blogs: Office 2016 is a major upgrade, but not in the way you'd first suppose. Just as Windows 10 ties notebooks, desktops, phones and tablets together, and adds a layer of intelligence, Office 2016 wants to connect you and your coworkers together, using some baked-in smarts to help you along. I tested the client-facing portion of Office 2016. Microsoft released the trial version of Office 2016 in March as a developer preview with a focus on administrative features (data loss protection, multi-factor authentication and more) that we didn't test. I've been using it since the consumer preview release in May. Microsoft seeded reviewers with a Microsoft Surface 3 with the "final code" upon it. That's a slight misnomer, as the Office 2016 apps upon it used the same version that Microsoft had tested with the public, with a few exceptions: Outlook was pre-populated with links and contacts of a virtual company to give reviewers the look and feel of Delve, Outlook's new Groups feature, and more. Office 2013 users can rest easy about one thing: Office 2016's applications are almost indistinguishable from their previous versions in look and feature set. To the basic Office apps, Microsoft has added its Sway app for light content creation, and the enterprise information aggregator, Delve. Collaboration in the cloud is the real difference with Office 2016. Office now encourages you to share documents online, in a collaborative workspace. Printing out a document and marking it up with a pen? Medieval. Even emailing copies back and forth is now tacitly discouraged. office 2016 review powerpoint demo shot - www.office.com/setupMicrosoft Microsoft says its new collaborative workflow reflects how people do things now, from study groups
Akmal Yousuf

A Microsoft Office 2016 Preview: Smart & Subtle Changes - www.office.com/setup - 0 views

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    www.office.com/setup Blogs: The shrouded veil of secrecy has been lifted from the latest edition of Microsoft Office. Excitement for Office 2016 is still lagging behind the Windows 10 enthusiasm camp, but following the July 29 release of Windows 10, attention will return to the world's most popular productivity suite.When Does Windows 10 Come Out, How Can You Get It & What Happens to the Technical Preview? When Does Windows 10 Come Out, How Can You Get It & What Happens to the Technical Preview?Windows 10 is coming soon. Still confused about how the upgrade will work and wondering about the timeline? We have some answers, although more questions remain.READ MORE Office 2016, like Windows 10, has been re-designed within a revised Microsoft ethos. Office 2016 has been built from the ground-up with mobile and cloud users in mind, slotting in with the ever expanding fleet of Microsoft productivity applications. Office is, in general, a different set of tools from days gone by. We aren't confined to the five-or-so core products, and we can expand the functionality of the Office ecosystem using a massive range of add-ins and templates. Office 2016 logo - www.office.com/setup I'm using VirtualBox to preview Office 2016. Microsoft strongly suggested uninstalling Office 2013, which isn't currently viable due to work commitments. Using a virtual machine, however is a great way to explore different Office products alongside each other, without having to uninstall your current suite. I've also had a look at Office 2016 on Windows 10 Build 10130. Verdict: good times.How To Use VirtualBox: User's Guide How To Use VirtualBox: User's GuideLearn to use VirtualBox. Get virtual computers up and running inside your computer, without having to buy any new hardware.READ MORE Anyway, enough of that. Let's look at Office 2016. NEW OVERVIEW Much akin to the extended and inclusive testing phase of Windows 10, the Office 2016 preview has now accumulated over 1 million users,
Jonathon Richter

Virtual reality is coming of age | Alexander Walters | Comment is free | guardian.co.uk - 0 views

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    Virtual Reality is coming of age / article from the Guardian 12/31/09
Jonathon Richter

Virtual Worlds - Best Practices in Education » Call for Proposals - 0 views

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    Virtual Worlds Best Practices in Education
Jonathon Richter

Virtual Worlds Research Discussion Group / Meeting Schedule and Transcripts - 0 views

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    virtual worlds research discussion group
Jonathon Richter

CyberTech News - Virtual worlds technical news - 0 views

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    technical knowhow on virtual worlds
Jonathon Richter

In a Strange Land: Art Box: A Great Immersive Primer for Students - 1 views

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    In a strange land (blog): academic interests in virtual worlds
Jonathon Richter

The ARCH Network - 0 views

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    The ARCH Network: virtual worlds, architecture, resources, community, project spaces
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