We have developed a model that provides faculty a strategy for integrating emerging technologies into the classroom. The model is grounded in student learning and may be applied to any technology. We present the model alongside examples from faculty who have used it to incorporate technology into their health sciences classrooms.
Participatory medicine will owe part of its success to the technologies that have the potential to remove treatment, symptom management, administrative, and communications burdens from individuals and clinicians while maintaining the critical interpersonal interactions between them. Out of the steady stream of new devices, programs, gadgets, and applications, which will make a difference in the health and lives of patients? We hope to build the Journal as a resource for critical reviews of technologies that support and facilitate participatory medicine. We realize it will be no small undertaking to put together a process that will allow for the review of a substantial number of technologies over time, reflecting the experience of different types of users.
There is a need for a cultural change in clinical education, in which those involved with the professional training of healthcare professionals perceive teaching as more than the transmission of knowledge and technical skills. Process-oriented teaching practices that integrate technology as part of a carefully designed curriculum may have the potential to facilitate the development of capable healthcare graduates who are able to navigate the complexity of health systems and patient management in ways that go beyond the application of knowledge and skills.
"The Flipped Classroom Infographic explores how educators are reorganizing the classroom to deliver instruction online, outside of class and using class time for "homework". The infographic takes a close look at educational technology and activity learning as new, effective learning models that are driven by historically poor learning models and a prevalence of new technology resources."
Franklin Consulting offers specialist advice and consultancy on the implementation of learning technologies. This site includes links to a number of reports lookign at different aspects of educational technology.
Through a technology-based initiative meant to double medical student enrollment by 2010, BCNET has played a pivotal role in the development of a unique network that is enabling medical training in remote communities throughout the province
"Eighty-six percent of physicians said they are interested in accessing electronic health records wirelessly, while 83% of doctors said they are interested in using mobile technology to prescribe medication, according to a new PricewaterhouseCoopers survey."
"Overall though, the Dash system was successful in improving Dr. Williams' confidence that the implant was correctly placed. The iMedicalApps team previously reported on iPod Touch assisted orthopedic surgery. The Dash system is another method that will benefit patients via the use of mobile technology."
"Telecommunication can successfully enhance access to simulation-based instruction. In this study, a Web interface downgraded the quality of student-faculty communication. Future investigation is needed to better understand the impact of such an effect on the learning process and to reduce barriers that impede implementation of technology-facilitated supervision."
"Overall, medical student respondents, including many who do not play video games, held highly favorable views about the use of video games and related new media technology in medical education. Significant gender differences in game play experience and attitudes may represent male video game design bias that stresses male cognitive aptitudes; medical educators hoping to create serious games that will appeal to both men and women must avoid this."
"In comparison with no intervention, technology-enhanced simulation training in health professions education is consistently associated with large effects for outcomes of knowledge, skills, and behaviors and moderate effects for patient-related outcomes. "
"Learning is a social, active, and ongoing process. What would a motivated group of self-learners need to know to agree on a subject or skill, find and qualify the best learning resources about that topic, select and use appropriate communication media to co-learn it? Beyond technology, what do they need to know about learning and putting learning programs together? What does a group of people need to know to use today's digital resources to co-learn a subject? This handbook is intended to answer that last question and provide a toolbox for co-learners."
"Social media use in medical education is an emerging field of scholarship that merits further investigation. Educators face challenges in adapting new technologies, but they also have opportunities for innovation."
"This is the first study of the ICON learning system in undergraduate medical education, a platform designed to facilitate collaboration outside of the classroom. Data on user perceptions and system utilization suggest that both faculty and students chose to adopt this online learning system as a means for collaboration. The study also outlines future avenues for research in assessing novel online technologies."
"While its not clear how popular regularly measuring ones heart rate will be in the general population, this certainly will be a tool eagerly taken up by self quantifiers. I am most excited about the utility of this for passive, no touch monitoring in health care settings as the technology advances to not require the camera so perfectly aligned and close to the face."
"The Institute for Innovative Technology In Medical Education (iInTIME) meets its mission by collaborating to develop and then distribute virtual patient cases and other on-line educational modules that are consistent with iInTIME's educational philosophy. These virtual patient cases harness the power of medical knowledge and are designed to supplement traditional clerkship teaching and patient care activities for third-year medical students, but also are appropriate for many other learners."