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Benjamin Jörissen

Virtual child passes mental milestone - 0 views

  • A virtual child controlled by artificially intelligent software has passed a cognitive test regarded as a major milestone in human development. It could lead to smarter computer games able to predict human players' state of mind. Children typically master the "false belief test" at age 4 or 5. It tests their ability to realise that the beliefs of others can differ from their own, and from reality. The creators of the new character – which they called Eddie – say passing the test shows it can reason about the beliefs of others, using a rudimentary "theory of mind".
  • John Laird, a researcher in computer games and Artificial Intelligence (AI) at the University of Michigan in Ann Arbor, is not overly impressed. "It's not that challenging to get an AI system to do theory of mind," he says.
  • More impressive demonstration, says Laird, would be a character, initially unable to pass the test, that learned how to do so – just as humans do.
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  • Eddie can pass the test thanks to a simple logical statement added to the reasoning engine: if someone sees something, they know it and if they don't see it, they don't.
    • Benjamin Jörissen
       
      That I'd call cheating. Eddie neither is able to go wrong having the algorithm applied, nor has made any kind od experience leading to the insight that enables to pass the test. The cognitive structures allowing human kids to pass the test are much more complex and "rich" than that simple algorithmic rule. They imply a whole world of (social) perspective taking.
Benjamin Jörissen

Die Wissenschaft entdeckt die Wii - 0 views

  • Dale und sein Team interessierte dabei, wie sich die Bewegungscharakteristika veränderten, wenn Menschen lernen. Dazu ließen sie die Teilnehmer ihnen anfangs nicht vertraute Symbole zu Paaren ordnen. Dabei fanden sie heraus, dass der Lernerfolg der Teilnehmer sich auch körperlich niederschlug: Je vertrauter die Probanden mit ihrer Aufgabe wurden, desto schneller, regelmäßiger und fester wurden ihre Bewegungen.
Benjamin Jörissen

Virtual Robots, Artificial Animals in Virtual Environments - 0 views

  • "The virtual world provides the body," said Dr Ben Goertzel, founder and head of Novamente.
  • "We have a pretty fully functioning animal brain right now and we are hooking it up to the different virtual worlds,"
  • "I'd really like to do virtual talking parrots," he said, "and then virtual babies.
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  • On the research side, said Dr Goertzel, virtual worlds also solved the problem of giving an AI a relatively unsophisticated environment in which it could live and learn.
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    Virtuelle Aibos quasi

    Materie als Information / Materie ist Information

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