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Simina Petraru

E-learning in creative careers - 0 views

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    More and more universities around the world provide online, e-learning programs that enable the long distance education to interested individuals. The website that I propose is one of my favorite options in terms of creative education related to arts, performing, liberal, media and communication arts. The SCAD eLearning environment encompasses an online global community, where students learn from SCAD faculty and one another, participating in critiques, meetings and collaborative projects. Students complete undergraduate and graduate degree requirements completely online or in combination with on-site courses. SCAD eLearning provides comprehensive university services including career coaching, research workshops, counseling services, SCAD libraries, and resources such as the Virtual Lecture Hall, SCAD.tv, and the Visual Resources Center. Recipient of numerous awards, SCAD eLearning has been recognized for its outstanding and comprehensive online learning curriculum. Vigorous, well-designed coursework, combined with exceptional instruction, ensures a world-class online education. Enjoy!
Sven A. Miller

Interacting Naturally in Virtual Environments - 1 views

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    Current methods for controlling one's avatar in a virtual environment interacting with intelligent virtual agents (IVAs) are unnatural, typically requiring a complex set of keyboard commands for controlling your avatar, and dialog menus for interacting with IVAs. Recent advances in markerless body and motion tracking, speech and gesture recognition technologies, coupled with intelligent agent/behavior modeling and speech synthesis technologies, now make it possible to naturally control one's avatar through the movement of one's body and to interact with IVAs through speech and gesture. These capabilities are now just beginning to emerge in the arena of computer gaming, and offer great promise for military training. In this paper we describe our recent work integrating motion capture, gesture recognition, speech recognition, natural language understanding, and intelligent agent/behavior modeling technologies to produce more natural mechanisms for avatar control as well as IVAs that are able to understand relatively unconstrained speech and recognize human movement and gesture. We illustrate these capabilities within the domain of roadside security checkpoint training, where trainees are able to gesture (e.g., wave forward, stop, point to a location) and speak to IVAs (drivers and passengers) in the scene.
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    This shall be one of our main inspiration within the framework of our experiment for LEARNING WITH MEDIA, during which we performed a session of "Start the Party" for "Playstation Move" on the Playstation 3, in comparison to our previous experiment with "Wii Sports"…
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