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Garrett Eastman

Application of Artificial Intelligence in a Game-like Tutor - 6 views

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    Using AI and Incorporating game-like elements to enhance learning, math as subject
Garrett Eastman

What does mathoverflow tell us about the production of mathematics? - 0 views

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    From the abstract: "ew innovations by math- ematicians themselves are starting to harness the power of social computation to create new modes of mathematical production. We study the effectiveness of one such system, and make proposals for enhancement, drawing on AI and computer based mathematics. We analyse the content of a sample of questions and responses in the community ques- tion answering system for research mathematicians, math- overflow . We find that mathoverflow is very effective, with 90% of our sample of questions answered completely or in part. A typical response is an informal dialogue, allowing error and speculation, rather than rigorous mathematical argument: 37% of our sample discussions acknowledged er- ror. Responses typically present information known to the respondent, and readily checked by other users: thus the effectiveness of mathoverflow comes from information shar- ing. We conclude that extending and the power and reach of mathoverflow through a combination of people and machines raises new challenges for artificial intelligence and compu ta- tional mathematics, in particular how to handle error, anal - ogy and informal reasoning."
Garrett Eastman

Wayang Outpost - 9 views

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    Electronic tutoring system, to help students with standardized tests gauges students' responses as they learn, received a ONR grant http://www.umass.edu/newsoffice/newsreleases/articles/148281.php
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