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Global E-Book Market - Size, Share and Market Research Analysis, 2014 - 2020 - 1 views

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    E-books are electronic books or digitalbooks that consist of content in text, image and tabular form. E-books are published electronically and can be read on electronic devices like smartphones, e-book reader and tablets. They can be categorized into two parts - open source ones, whichusers can download freely and those for which users have to pay. High penetration of smartphones, rising global appetite for e-book content in both English and other regional languages, increasing internet usage, online translation of e-books into various languages, government initiative and supportive policies for smart education,a growing trend of Bring-Your-Own-Device (BYOD) concept.
Bharatbookbureau MarketReport

Trends in Leisure Activities 2012 - Market Assessment - 0 views

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    Participation in leisure activities has grown in importance since the industrial revolution in Great Britain, which had a significant impact on culture, not to mention social and economic conditions. Since then, working conditions have improved dramatically within the UK, while working hours have reduced, thus allowing people to set aside more time for leisure activities.   This report will discuss leisure activities as defined and categorised by National Statistics' Classification of Individual Consumption by Purpose (COICOP) system. Using this system, the market has been divided into six main categories, including audio-visual, photographic and information-processing equipment; other major durables for recreation and culture; other recreational items and equipment, gardens and pets; recreational and cultural services; newspapers books and stationery; and restaurants, cafés, etc.   According to Key Note estimates, as based on figures from National Statistics, consumer expenditure on leisure activities stood at £172.35bn in 2011 (in terms of current prices), up by 3% from the previous year. Although the recession had some effect on leisure expenditure in 2009, when it fell by 4.2%, it has since continued to grow, with the recreational and cultural services and restaurants, cafés, etc. sectors observing the strongest growth in both 2010 and 2011. This is likely to continue in 2012, when London plays host to the Olympic Games, thus providing a significant boost to travel and tourism within the capital city. Furthermore, the large investment that has been allocated towards the Statford area of London in preparation for the Olympics should have a legacy effect on tourism within the locality.   Another area of the industry that is likely to do well if the economic recovery should continue is the audio-visual, photographic and information-processing equipment sector. The popularity of entertainment technology has increased substantially over the past decade, boost
Bharatbookbureau MarketReport

Global Esports Market : Detailed Analysis Report 2018-2023 - 0 views

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    The esports market is predicted to reach USD 2,174.8 million by 2023, at a CAGR of 18.61% between 2018 and 2023. The sale of broadcasting and media rights has been the biggest supply of revenue for many of the esports organizers. Esports in the main generates revenue through streams appreciate media rights, tickets and merchandise, sponsorships and direct advertisements, and publisher fees.
Bharatbookbureau MarketReport

Smartphone and Tablet PC Market - 0 views

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    Smartphones and Tablet PCs sales are expected to accelerate along with other personal computing devices such as e-readers, ultra books and others. This is expected to drive the next major Power-cycle for major growth in the semiconductor industry. Mind Commerce anticipates these electronics to contribute $100B USD in revenues to the semiconductor industry in 2012 and this is expected to grow to $230B by 2016.
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